178 lines
4.1 KiB
C++
178 lines
4.1 KiB
C++
#include "toggle.h"
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#include <QPainter>
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#include <QState>
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#include <QSignalTransition>
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#include <QPropertyAnimation>
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#include "lib/rippleoverlay.h"
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#include "toggle_p.h"
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TogglePrivate::TogglePrivate(Toggle *q)
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: q_ptr(q),
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thumb(new Thumb(q)),
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ripple(new RippleOverlay(q->parentWidget())),
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orientation(Qt::Horizontal)
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{
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}
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void TogglePrivate::init()
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{
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Q_Q(Toggle);
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q->setCheckable(true);
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q->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Maximum);
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QState *offState = new QState;
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QState *onState = new QState;
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machine.addState(offState);
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machine.addState(onState);
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machine.setInitialState(offState);
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QSignalTransition *transition;
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QPropertyAnimation *animation;
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//
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transition = new QSignalTransition(thumb, SIGNAL(clicked()));
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transition->setTargetState(onState);
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offState->addTransition(transition);
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animation = new QPropertyAnimation;
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animation->setPropertyName("shift");
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animation->setTargetObject(thumb);
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animation->setDuration(150);
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transition->addAnimation(animation);
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//
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transition = new QSignalTransition(thumb, SIGNAL(clicked()));
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transition->setTargetState(offState);
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onState->addTransition(transition);
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animation = new QPropertyAnimation;
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animation->setPropertyName("shift");
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animation->setTargetObject(thumb);
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animation->setDuration(150);
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transition->addAnimation(animation);
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//
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offState->assignProperty(thumb, "shift", 0);
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onState->assignProperty(thumb, "shift", 1);
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machine.start();
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QObject::connect(thumb, SIGNAL(clicked()), q, SLOT(addRipple()));
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}
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Toggle::Toggle(QWidget *parent)
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: QAbstractButton(parent),
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d_ptr(new TogglePrivate(this))
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{
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d_func()->init();
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}
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Toggle::~Toggle()
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{
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}
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QSize Toggle::sizeHint() const
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{
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Q_D(const Toggle);
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return Qt::Horizontal == d->orientation
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? QSize(64, 48)
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: QSize(48, 64);
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}
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Qt::Orientation Toggle::orientation() const
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{
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Q_D(const Toggle);
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return d->orientation;
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}
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void Toggle::setOrientation(Qt::Orientation orientation)
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{
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Q_D(Toggle);
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if (d->orientation == orientation)
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return;
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d->orientation = orientation;
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}
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void Toggle::updateOverlayGeometry()
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{
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Q_D(Toggle);
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const qreal offset = d->thumb->offset();
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if (Qt::Horizontal == d->orientation) {
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d->ripple->setGeometry(geometry().adjusted(-10+offset, -20, 10+offset, 20));
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} else {
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d->ripple->setGeometry(geometry().adjusted(-10, -20+offset, 10, 20+offset));
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}
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}
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void Toggle::addRipple()
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{
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Q_D(Toggle);
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if (Qt::Horizontal == d->orientation) {
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const int t = height()/2;
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const int w = d->thumb->height()/2+10;
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d->ripple->addRipple(QPoint(10+t, 20+t), w);
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} else {
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const int t = width()/2;
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const int w = d->thumb->width()/2+10;
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d->ripple->addRipple(QPoint(10+t, 20+t), w);
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}
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}
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bool Toggle::event(QEvent *event)
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{
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Q_D(Toggle);
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const QEvent::Type type = event->type();
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if (QEvent::EnabledChange == type) {
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if (isEnabled()) {
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d->machine.start();
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} else {
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d->machine.stop();
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}
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} else if (QEvent::ParentChange == type && parentWidget()) {
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d->ripple->setParent(parentWidget());
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} else if (QEvent::Resize == type || QEvent::Move == type) {
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d->ripple->setGeometry(geometry().adjusted(-10, -20, 10, 20));
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}
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return QAbstractButton::event(event);
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}
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void Toggle::paintEvent(QPaintEvent *event)
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{
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Q_UNUSED(event)
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Q_D(Toggle);
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing);
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QBrush brush;
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brush.setColor(QColor(180, 180, 180));
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brush.setStyle(Qt::SolidPattern);
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painter.setBrush(brush);
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painter.setPen(Qt::NoPen);
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if (Qt::Horizontal == d->orientation) {
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const int h = height()/2;
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const QRect r(0, h/2, width(), h);
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painter.drawRoundedRect(r.adjusted(14, 4, -14, -4), h/2-4, h/2-4);
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} else {
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const int w = width()/2;
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const QRect r(w/2, 0, w, height());
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painter.drawRoundedRect(r.adjusted(4, 14, -4, -14), w/2-4, w/2-4);
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}
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}
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