qt-material-widgets/components/flatbutton.cpp

124 lines
2.3 KiB
C++

#include "flatbutton.h"
#include <QPainter>
#include <QMouseEvent>
#include <QStylePainter>
#include <QStyleOption>
#include <QApplication>
#include <QPalette>
#include <QDebug>
#include "lib/rippleoverlay.h"
#include "lib/ripple.h"
#include "flatbutton_p.h"
FlatButton::FlatButton(QWidget *parent)
: QPushButton(parent),
d_ptr(new FlatButtonPrivate(this))
{
}
FlatButton::FlatButton(const QString &text, QWidget *parent)
: QPushButton(parent),
d_ptr(new FlatButtonPrivate(this))
{
setText(text);
}
FlatButton::~FlatButton()
{
}
void FlatButton::setRole(Material::Role role)
{
Q_D(FlatButton);
d->role = role;
switch (role)
{
case Material::Primary:
d->setTextColor("primary1");
break;
case Material::Secondary:
d->setTextColor("accent1");
break;
default:
d->setTextColor("text");
break;
}
update();
}
void FlatButton::resizeEvent(QResizeEvent *event)
{
Q_D(FlatButton);
if (d->ripple) {
d->ripple->setGeometry(rect());
}
QPushButton::resizeEvent(event);
}
void FlatButton::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event)
Q_D(FlatButton);
QStylePainter painter(this);
QStyleOptionButton option;
initStyleOption(&option);
option.features |= QStyleOptionButton::Flat;
painter.drawControl(QStyle::CE_PushButtonLabel, option);
if (isEnabled() && testAttribute(Qt::WA_Hover) && underMouse())
{
QPainter painter(this);
QBrush brush;
brush.setStyle(Qt::SolidPattern);
brush.setColor(d->textColor());
painter.setOpacity(0.1);
painter.fillRect(rect(), brush);
}
#ifdef DEBUG_LAYOUT
QPainter debug(this);
QPen pen;
pen.setColor(Qt::red);
pen.setWidth(2);
debug.setPen(pen);
debug.drawRect(rect());
#endif
}
void FlatButton::mousePressEvent(QMouseEvent *event)
{
Q_D(FlatButton);
Ripple *ripple = new Ripple(event->pos());
ripple->setRadiusEndValue(100);
ripple->setOpacityStartValue(0.2);
ripple->setColor(d->textColor());
d->ripple->addRipple(ripple);
QPushButton::mousePressEvent(event);
}
void FlatButton::enterEvent(QEvent *event)
{
update();
QPushButton::enterEvent(event);
}
void FlatButton::leaveEvent(QEvent *event)
{
update();
QPushButton::leaveEvent(event);
}