275 lines
5.6 KiB
C++
275 lines
5.6 KiB
C++
#include "fab.h"
|
|
#include <QPainter>
|
|
#include <QGraphicsDropShadowEffect>
|
|
#include "fab_p.h"
|
|
|
|
FloatingActionButtonPrivate::FloatingActionButtonPrivate(FloatingActionButton *q)
|
|
: RaisedButtonPrivate(q),
|
|
mini(false),
|
|
offsX(34),
|
|
offsY(36),
|
|
corner(Qt::BottomRightCorner)
|
|
{
|
|
}
|
|
|
|
FloatingActionButtonPrivate::~FloatingActionButtonPrivate()
|
|
{
|
|
}
|
|
|
|
void FloatingActionButtonPrivate::init()
|
|
{
|
|
Q_Q(FloatingActionButton);
|
|
|
|
q->setRole(Material::Primary);
|
|
q->setFixedSize(56, 56);
|
|
q->setGeometry(fabGeometry());
|
|
|
|
assignAnimationProperties();
|
|
|
|
QPainterPath path;
|
|
path.addEllipse(0, 0, 56, 56);
|
|
ripple->setClipPath(path);
|
|
ripple->setClipping(true);
|
|
}
|
|
|
|
QRect FloatingActionButtonPrivate::fabGeometry() const
|
|
{
|
|
Q_Q(const FloatingActionButton);
|
|
|
|
QWidget *parent = q->parentWidget();
|
|
if (!parent)
|
|
return QRect();
|
|
|
|
const int s = mini ? 40 : 56;
|
|
|
|
switch (corner)
|
|
{
|
|
case Qt::TopLeftCorner:
|
|
return QRect(offsX,
|
|
offsY,
|
|
s, s);
|
|
case Qt::TopRightCorner:
|
|
return QRect(parent->width() - (offsX + s),
|
|
offsY,
|
|
s, s);
|
|
case Qt::BottomLeftCorner:
|
|
return QRect(offsX,
|
|
parent->height() - (offsY + s),
|
|
s, s);
|
|
case Qt::BottomRightCorner:
|
|
default:
|
|
return QRect(parent->width() - (offsX + s),
|
|
parent->height() - (offsY + s),
|
|
s, s);
|
|
}
|
|
}
|
|
|
|
void FloatingActionButtonPrivate::assignAnimationProperties()
|
|
{
|
|
if (mini)
|
|
{
|
|
effect->setColor(QColor(0, 0, 0, 80));
|
|
|
|
normalState->assignProperty(effect, "offset", QPointF(0, 3));
|
|
normalState->assignProperty(effect, "blurRadius", 13);
|
|
pressedState->assignProperty(effect, "offset", QPointF(0, 7));
|
|
pressedState->assignProperty(effect, "blurRadius", 20);
|
|
}
|
|
else
|
|
{
|
|
effect->setColor(QColor(0, 0, 0, 110));
|
|
|
|
normalState->assignProperty(effect, "offset", QPointF(0, 6));
|
|
normalState->assignProperty(effect, "blurRadius", 16);
|
|
pressedState->assignProperty(effect, "offset", QPointF(0, 11));
|
|
pressedState->assignProperty(effect, "blurRadius", 28);
|
|
}
|
|
}
|
|
|
|
FloatingActionButton::FloatingActionButton(const QIcon &icon, QWidget *parent)
|
|
: RaisedButton(*new FloatingActionButtonPrivate(this), parent)
|
|
{
|
|
d_func()->init();
|
|
|
|
setIcon(icon);
|
|
}
|
|
|
|
FloatingActionButton::~FloatingActionButton()
|
|
{
|
|
}
|
|
|
|
QSize FloatingActionButton::sizeHint() const
|
|
{
|
|
Q_D(const FloatingActionButton);
|
|
|
|
if (d->mini) {
|
|
return QSize(40, 40);
|
|
}
|
|
return QSize(56, 56);
|
|
}
|
|
|
|
void FloatingActionButton::setMini(bool state)
|
|
{
|
|
Q_D(FloatingActionButton);
|
|
|
|
if (d->mini == state)
|
|
return;
|
|
|
|
d->mini = state;
|
|
|
|
const int s = state ? 40 : 56;
|
|
|
|
setFixedSize(s, s);
|
|
QPainterPath path;
|
|
path.addEllipse(0, 0, s, s);
|
|
d->ripple->setClipPath(path);
|
|
|
|
d->assignAnimationProperties();
|
|
update();
|
|
}
|
|
|
|
bool FloatingActionButton::isMini() const
|
|
{
|
|
Q_D(const FloatingActionButton);
|
|
|
|
return d->mini;
|
|
}
|
|
|
|
void FloatingActionButton::setCorner(Qt::Corner corner)
|
|
{
|
|
Q_D(FloatingActionButton);
|
|
|
|
if (d->corner == corner)
|
|
return;
|
|
|
|
d->corner = corner;
|
|
update();
|
|
}
|
|
|
|
Qt::Corner FloatingActionButton::corner() const
|
|
{
|
|
Q_D(const FloatingActionButton);
|
|
|
|
return d->corner;
|
|
}
|
|
|
|
void FloatingActionButton::setOffset(int x, int y)
|
|
{
|
|
Q_D(FloatingActionButton);
|
|
|
|
d->offsX = x;
|
|
d->offsY = y;
|
|
update();
|
|
}
|
|
|
|
QSize FloatingActionButton::offset() const
|
|
{
|
|
Q_D(const FloatingActionButton);
|
|
|
|
return QSize(d->offsX, d->offsY);
|
|
}
|
|
|
|
void FloatingActionButton::setXOffset(int x)
|
|
{
|
|
Q_D(FloatingActionButton);
|
|
|
|
d->offsX = x;
|
|
update();
|
|
}
|
|
|
|
int FloatingActionButton::xOffset() const
|
|
{
|
|
Q_D(const FloatingActionButton);
|
|
|
|
return d->offsX;
|
|
}
|
|
|
|
void FloatingActionButton::setYOffset(int y)
|
|
{
|
|
Q_D(FloatingActionButton);
|
|
|
|
d->offsY = y;
|
|
update();
|
|
}
|
|
|
|
int FloatingActionButton::yOffset() const
|
|
{
|
|
Q_D(const FloatingActionButton);
|
|
|
|
return d->offsY;
|
|
}
|
|
|
|
bool FloatingActionButton::event(QEvent *event)
|
|
{
|
|
switch (event->type())
|
|
{
|
|
case QEvent::ParentChange:
|
|
{
|
|
if (!parent())
|
|
break;
|
|
|
|
Q_D(FloatingActionButton);
|
|
|
|
parent()->installEventFilter(this);
|
|
setGeometry(d->fabGeometry());
|
|
break;
|
|
}
|
|
case QEvent::ParentAboutToChange:
|
|
{
|
|
if (!parent())
|
|
break;
|
|
|
|
parent()->removeEventFilter(this);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
return RaisedButton::event(event);
|
|
}
|
|
|
|
bool FloatingActionButton::eventFilter(QObject *obj, QEvent *event)
|
|
{
|
|
QEvent::Type type = event->type();
|
|
|
|
if (QEvent::Move == type || QEvent::Resize == type)
|
|
{
|
|
Q_D(FloatingActionButton);
|
|
|
|
setGeometry(d->fabGeometry());
|
|
}
|
|
return RaisedButton::eventFilter(obj, event);
|
|
}
|
|
|
|
void FloatingActionButton::paintEvent(QPaintEvent *event)
|
|
{
|
|
Q_UNUSED(event)
|
|
|
|
Q_D(FloatingActionButton);
|
|
|
|
int s = d->mini ? 40 : 56;
|
|
|
|
QRect square = QRect(0, 0, s, s);
|
|
square.moveCenter(rect().center());
|
|
|
|
QPainter painter(this);
|
|
painter.setRenderHints(QPainter::Antialiasing);
|
|
|
|
QBrush brush;
|
|
brush.setStyle(Qt::SolidPattern);
|
|
brush.setColor(isEnabled()
|
|
? backgroundColor()
|
|
: disabledTextColor());
|
|
painter.setBrush(brush);
|
|
painter.setPen(Qt::NoPen);
|
|
|
|
painter.drawEllipse(square);
|
|
|
|
const int sz = d->mini ? 18 : 24;
|
|
|
|
QRect iconRect(0, 0, sz, sz);
|
|
iconRect.moveCenter(square.center());
|
|
|
|
icon().paint(&painter, iconRect, Qt::AlignCenter, QIcon::Normal);
|
|
}
|