qt-material-widgets/components/CMakeLists.txt

191 lines
4.8 KiB
CMake

cmake_minimum_required(VERSION 3.5)
#project(components VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Core REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Gui REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Core5Compat REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS StateMachine REQUIRED)
# Create a library called "components" which includes the source file "*.cpp".
# The extension is already found. Any number of sources could be listed here.
set(PROJECT_SOURCES
# sources
avatar.cpp
lib/style.cpp
lib/theme.cpp
badge.cpp
lib/overlaywidget.cpp
checkbox.cpp
lib/checkable_internal.cpp
lib/checkable.cpp
lib/ripple.cpp
lib/rippleoverlay.cpp
fab.cpp
raisedbutton.cpp
flatbutton_internal.cpp
flatbutton.cpp
lib/statetransition.cpp
iconbutton.cpp
progress_internal.cpp
progress.cpp
circularprogress_internal.cpp
circularprogress.cpp
slider_internal.cpp
slider.cpp
snackbar_internal.cpp
snackbar.cpp
radiobutton.cpp
toggle_internal.cpp
toggle.cpp
textfield_internal.cpp
textfield.cpp
tabs_internal.cpp
tabs.cpp
scrollbar_internal.cpp
scrollbar.cpp
dialog_internal.cpp
dialog.cpp
drawer_internal.cpp
drawer.cpp
appbar.cpp
autocomplete.cpp
paper.cpp
table.cpp
layouts/snackbarlayout.cpp
autocomplete_internal.cpp
menu.cpp
menu_internal.cpp
list.cpp
listitem.cpp
# headers
avatar_p.h
avatar.h
lib/style_p.h
lib/style.h
lib/theme_p.h
lib/theme.h
badge_p.h
badge.h
lib/overlaywidget.h
checkbox_p.h
checkbox.h
lib/checkable_internal.h
lib/checkable_p.h
lib/ripple.h
lib/rippleoverlay.h
lib/checkable.h
fab_p.h
fab.h
raisedbutton_p.h
raisedbutton.h
flatbutton_internal.h
flatbutton_p.h
flatbutton.h
lib/statetransition.h
lib/statetransitionevent.h
iconbutton_p.h
iconbutton.h
progress_internal.h
progress_p.h
progress.h
circularprogress_internal.h
circularprogress_p.h
circularprogress.h
slider_internal.h
slider_p.h
slider.h
snackbar_internal.h
snackbar_p.h
snackbar.h
radiobutton_p.h
radiobutton.h
toggle_internal.h
toggle_p.h
toggle.h
textfield_internal.h
textfield_p.h
textfield.h
tabs_internal.h
tabs_p.h
tabs.h
scrollbar_internal.h
scrollbar_p.h
scrollbar.h
dialog_internal.h
dialog_p.h
dialog.h
drawer_internal.h
drawer_p.h
drawer.h
appbar.h
appbar_p.h
autocomplete.h
autocomplete_p.h
paper.h
paper_p.h
table.h
table_p.h
layouts/snackbarlayout.h
layouts/snackbarlayout_p.h
autocomplete_internal.h
menu.h
menu_p.h
menu_internal.h
list.h
list_p.h
listitem.h
listitem_p.h
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
add_library(components SHARED ${PROJECT_SOURCES})
# Define target properties for Android with Qt 6 as:
# set_property(TARGET components APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(components SHARED ${PROJECT_SOURCES})
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
# add_executable(components ${PROJECT_SOURCES})
endif()
endif()
target_link_libraries(components PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
target_link_libraries(components PRIVATE Qt${QT_VERSION_MAJOR}::Core)
target_link_libraries(components PRIVATE Qt${QT_VERSION_MAJOR}::Gui)
target_link_libraries(components PRIVATE Qt${QT_VERSION_MAJOR}::Core5Compat)
target_link_libraries(components PRIVATE Qt${QT_VERSION_MAJOR}::StateMachine)
# Make sure the compiler can find include files for our 'components' library
# when other libraries or executables link to components
target_include_directories (components PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
set_target_properties(components PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
file(COPY icons DESTINATION ${CMAKE_BINARY_DIR}/components)
if(QT_VERSION_MAJOR EQUAL 6)
# qt_finalize_executable(components)
endif()