qt-material-widgets/components/slider_p.h

294 lines
8.8 KiB
C++

#ifndef SLIDER_P_H
#define SLIDER_P_H
#include "slider.h"
#include <QPainter>
#include <QPropertyAnimation>
#include <QStateMachine>
#include <QEventTransition>
#include <QSignalTransition>
#include <QDebug>
#include "lib/style.h"
#include "sliderthumb.h"
class SliderPrivate
{
Q_DISABLE_COPY(SliderPrivate)
Q_DECLARE_PUBLIC(Slider)
friend class SliderThumb;
public:
SliderPrivate(Slider *parent);
void init(Slider *slider);
QRectF trackGeometry() const;
QRectF thumbGeometry() const;
void paintTrack(QPainter *painter);
int valueFromPosition(const QPoint &pos) const;
Slider *const q_ptr;
SliderThumb *const thumb;
QStateMachine machine;
bool hoverTrack;
bool hoverThumb;
bool step;
bool pageStepMode;
int stepTo;
int oldValue;
QColor trackColor;
};
SliderPrivate::SliderPrivate(Slider *parent)
: q_ptr(parent),
thumb(new SliderThumb(parent)),
hoverTrack(false),
hoverThumb(false),
step(false),
pageStepMode(false),
stepTo(0),
oldValue(parent->value()),
trackColor(QColor(200, 200, 200))
{
parent->setMouseTracking(true);
}
void SliderPrivate::init(Slider *slider)
{
QState *topState = new QState(QState::ParallelStates);
QState *fstState = new QState(topState);
QState *inactiveState = new QState(fstState);
QState *focusState = new QState(fstState);
QState *slidingState = new QState(fstState);
QState *disabledState = new QState(fstState);
QState *pulseOutState = new QState(focusState);
QState *pulseInState = new QState(focusState);
focusState->setInitialState(pulseOutState);
inactiveState->assignProperty(thumb, "haloSize", 0);
slidingState->assignProperty(thumb, "haloSize", 0);
pulseOutState->assignProperty(thumb, "haloSize", 35);
pulseInState->assignProperty(thumb, "haloSize", 28);
disabledState->assignProperty(thumb, "diameter", 7);
disabledState->assignProperty(thumb, "fillColor", QColor(200, 200, 200));
inactiveState->assignProperty(thumb, "diameter", 11);
focusState->assignProperty(thumb, "diameter", 11);
slidingState->assignProperty(thumb, "diameter", 17);
inactiveState->assignProperty(thumb, "fillColor", QColor(0, 0, 0));
focusState->assignProperty(thumb, "fillColor", QColor(0, 0, 0));
slidingState->assignProperty(thumb, "fillColor", QColor(0, 0, 0));
machine.addState(topState);
fstState->setInitialState(inactiveState);
machine.setInitialState(topState);
QAbstractTransition *transition;
QPropertyAnimation *animation;
//
transition = new QSignalTransition(slider, SIGNAL(sliderDisabled()));
transition->setTargetState(disabledState);
inactiveState->addTransition(transition);
transition = new QSignalTransition(slider, SIGNAL(sliderDisabled()));
transition->setTargetState(disabledState);
focusState->addTransition(transition);
transition = new QSignalTransition(slider, SIGNAL(sliderDisabled()));
transition->setTargetState(disabledState);
slidingState->addTransition(transition);
transition = new QSignalTransition(slider, SIGNAL(sliderEnabled()));
transition->setTargetState(inactiveState);
disabledState->addTransition(transition);
// Show halo on focus in
transition = new QEventTransition(slider, QEvent::FocusIn);
transition->setTargetState(focusState);
animation = new QPropertyAnimation(thumb, "haloSize");
transition->addAnimation(animation);
inactiveState->addTransition(transition);
// Hide halo on focus out
transition = new QEventTransition(slider, QEvent::FocusOut);
transition->setTargetState(inactiveState);
animation = new QPropertyAnimation(thumb, "haloSize");
transition->addAnimation(animation);
focusState->addTransition(transition);
// Pulse in
transition = new QSignalTransition(pulseOutState, SIGNAL(propertiesAssigned()));
transition->setTargetState(pulseInState);
animation = new QPropertyAnimation(thumb, "haloSize");
animation->setEasingCurve(QEasingCurve::InOutSine);
animation->setDuration(1000);
transition->addAnimation(animation);
pulseOutState->addTransition(transition);
// Pulse out
transition = new QSignalTransition(pulseInState, SIGNAL(propertiesAssigned()));
transition->setTargetState(pulseOutState);
animation = new QPropertyAnimation(thumb, "haloSize");
animation->setEasingCurve(QEasingCurve::InOutSine);
animation->setDuration(1000);
transition->addAnimation(animation);
pulseInState->addTransition(transition);
// Slider pressed
transition = new QSignalTransition(slider, SIGNAL(sliderPressed()));
transition->setTargetState(slidingState);
transition->addAnimation(new QPropertyAnimation(thumb, "diameter"));
transition->addAnimation(new QPropertyAnimation(thumb, "haloSize"));
focusState->addTransition(transition);
// Slider released
transition = new QSignalTransition(slider, SIGNAL(sliderReleased()));
transition->setTargetState(focusState);
transition->addAnimation(new QPropertyAnimation(thumb, "diameter"));
transition->addAnimation(new QPropertyAnimation(thumb, "haloSize"));
slidingState->addTransition(transition);
// Min. value animation
QState *sndState = new QState(topState);
QState *minState = new QState(sndState);
QState *normalState = new QState(sndState);
minState->assignProperty(thumb, "minFillColor", QColor(255, 255, 255));
minState->assignProperty(thumb, "fillColor", QColor(255, 255, 255));
minState->assignProperty(thumb, "borderWidth", 2);
normalState->assignProperty(thumb, "fillColor", QColor(0, 0, 0));
normalState->assignProperty(thumb, "minFillColor", QColor(0, 0, 0));
normalState->assignProperty(thumb, "borderWidth", 0);
sndState->setInitialState(minState);
transition = new QSignalTransition(slider, SIGNAL(changedFromMinimum()));
transition->setTargetState(normalState);
animation = new QPropertyAnimation(thumb, "fillColor");
animation->setDuration(200);
transition->addAnimation(animation);
minState->addTransition(transition);
transition = new QSignalTransition(slider, SIGNAL(changedToMinimum()));
transition->setTargetState(minState);
animation = new QPropertyAnimation(thumb, "minFillColor");
animation->setDuration(200);
transition->addAnimation(animation);
normalState->addTransition(transition);
machine.start();
}
QRectF SliderPrivate::trackGeometry() const
{
Q_Q(const Slider);
return Qt::Horizontal == q->orientation()
? QRectF(SLIDER_MARGIN, q->rect().height()/2 - 1,
q->rect().width() - SLIDER_MARGIN*2, 2)
: QRectF(q->rect().width()/2 - 1, SLIDER_MARGIN, 2,
q->rect().height() - SLIDER_MARGIN*2);
}
QRectF SliderPrivate::thumbGeometry() const
{
Q_Q(const Slider);
return Qt::Horizontal == q->orientation()
? QRectF(q->thumbOffset(), q->rect().height()/2 - SLIDER_MARGIN,
SLIDER_MARGIN*2, SLIDER_MARGIN*2)
: QRectF(q->rect().width()/2 - SLIDER_MARGIN, q->thumbOffset(),
SLIDER_MARGIN*2, SLIDER_MARGIN*2);
}
void SliderPrivate::paintTrack(QPainter *painter)
{
Q_Q(const Slider);
painter->save();
QBrush fg;
fg.setStyle(Qt::SolidPattern);
fg.setColor(thumb->fillColor());
QBrush bg;
bg.setStyle(Qt::SolidPattern);
bg.setColor(trackColor);
qreal offset = q->thumbOffset() + SLIDER_MARGIN;
QSizeF box(q->isEnabled() ? offset : offset - 7,
qMax(q->width(), q->height()));
if (Qt::Vertical == q->orientation())
box.transpose();
QRectF rect = Qt::Vertical == q->orientation()
? QRectF(0, q->isEnabled() ? offset : offset + 7,
box.width(), box.width())
: QRectF(q->isEnabled() ? offset : offset + 7, 0,
box.height(), box.height());
bool inverted = q->invertedAppearance();
painter->fillRect(QRectF(QPointF(0, 0), box).intersected(trackGeometry()),
inverted ? bg : fg);
painter->fillRect(rect.intersected(trackGeometry()), inverted ? fg : bg);
painter->restore();
#ifdef DEBUG_LAYOUT
if (hoverTrack) {
painter->save();
painter->setPen(Qt::red);
painter->drawRect(trackGeometry());
painter->restore();
}
#endif
}
int SliderPrivate::valueFromPosition(const QPoint &pos) const
{
Q_Q(const Slider);
int position = Qt::Horizontal == q->orientation() ? pos.x() : pos.y();
int span = Qt::Horizontal == q->orientation()
? q->rect().width() - SLIDER_MARGIN*2
: q->rect().height() - SLIDER_MARGIN*2;
return Style::sliderValueFromPosition(
q->minimum(),
q->maximum(),
position - SLIDER_MARGIN,
span,
q->invertedAppearance());
}
#endif // SLIDER_P_H