#include "flatbutton.h" #include #include #include #include #include #include #include "lib/rippleoverlay.h" #include "lib/ripple.h" #include "flatbutton_p.h" void FlatButtonPrivate::init() { Q_Q(FlatButton); ripple = new RippleOverlay(q); delegate = new FlatButtonDelegate(q); Style &style = Style::instance(); q->setStyle(&style); q->setAttribute(Qt::WA_Hover); q->setMouseTracking(true); QFont font(q->font()); font.setCapitalization(QFont::AllUppercase); font.setPointSizeF(10.5); font.setStyleName("Medium"); q->setFont(font); QPalette palette; palette.setColor(QPalette::Disabled, QPalette::ButtonText, style.themeColor("disabled")); q->setPalette(palette); } void FlatButtonPrivate::setPaletteColor(QPalette::ColorGroup group, QPalette::ColorRole role, const QString &themeColor) { Q_Q(FlatButton); QPalette palette(q->palette()); Style &style = Style::instance(); palette.setColor(group, role, style.themeColor(themeColor)); q->setPalette(palette); } FlatButton::FlatButton(QWidget *parent) : QPushButton(parent), d_ptr(new FlatButtonPrivate(this)) { d_func()->init(); } FlatButton::FlatButton(const QString &text, QWidget *parent) : QPushButton(parent), d_ptr(new FlatButtonPrivate(this)) { d_func()->init(); setText(text); } FlatButton::~FlatButton() { } void FlatButton::setRippleStyle(RippleStyle style) { Q_D(FlatButton); d->rippleStyle = style; } void FlatButton::setRole(Material::Role role) { Q_D(FlatButton); d->role = role; switch (role) { case Material::Primary: d->setPaletteColor(QPalette::Active, QPalette::ButtonText, "primary1"); break; case Material::Secondary: d->setPaletteColor(QPalette::Active, QPalette::ButtonText, "accent1"); break; default: d->setPaletteColor(QPalette::Active, QPalette::ButtonText, "text"); break; } d->delegate->assignProperties(); update(); } FlatButton::FlatButton(FlatButtonPrivate &d, QWidget *parent) : QPushButton(parent), d_ptr(&d) { d_func()->init(); } void FlatButton::resizeEvent(QResizeEvent *event) { Q_D(FlatButton); if (d->ripple) { d->ripple->setGeometry(rect()); } QPushButton::resizeEvent(event); } void FlatButton::paintEvent(QPaintEvent *event) { Q_UNUSED(event) Q_D(FlatButton); const qreal bgOpacity = d->delegate->backgroundOpacity(); const qreal haloOpacity = d->delegate->focusHaloOpacity(); const qreal hs = static_cast(width())*d->delegate->focusHaloSize()/2; QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); if (isEnabled() && bgOpacity > 0) { QBrush brush; brush.setStyle(Qt::SolidPattern); brush.setColor(d->delegate->backgroundColor()); painter.setOpacity(bgOpacity); painter.setBrush(brush); painter.setPen(Qt::NoPen); painter.drawRoundedRect(rect(), 3, 3); } if (isEnabled() && haloOpacity > 0) { QBrush brush; brush.setStyle(Qt::SolidPattern); brush.setColor(palette().color(QPalette::Active, QPalette::ButtonText)); painter.setOpacity(haloOpacity); painter.setBrush(brush); painter.setPen(Qt::NoPen); QPointF center = rect().center(); painter.drawEllipse(center, hs, hs); } QStylePainter style(this); QStyleOptionButton option; initStyleOption(&option); option.features |= QStyleOptionButton::Flat; style.drawControl(QStyle::CE_PushButtonLabel, option); #ifdef DEBUG_LAYOUT QPainter debug(this); QPen pen; pen.setColor(Qt::red); pen.setWidth(2); debug.setPen(pen); debug.drawRect(rect()); #endif } void FlatButton::mousePressEvent(QMouseEvent *event) { Q_D(FlatButton); if (FlatButton::NoRipple == d->rippleStyle) { return; } QColor color = palette().color(QPalette::Active, QPalette::ButtonText); Ripple *ripple = new Ripple(FlatButton::CenteredRipple == d->rippleStyle ? rect().center() : event->pos()); ripple->setRadiusEndValue(100); ripple->setOpacityStartValue(0.4); ripple->setColor(color); d->ripple->addRipple(ripple); QPushButton::mousePressEvent(event); }