cmake_minimum_required(VERSION 3.5) project(QtMaterialWidgets VERSION 0.1 LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED) add_subdirectory(components) add_subdirectory(examples) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) # qt_add_executable(QtMaterialWidgets # MANUAL_FINALIZATION # ${PROJECT_SOURCES} # ) # Define target properties for Android with Qt 6 as: # set_property(TARGET QtMaterialWidgets APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(QtMaterialWidgets SHARED ${PROJECT_SOURCES}) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(QtMaterialWidgets ${PROJECT_SOURCES} ) endif() endif() #set_target_properties(QtMaterialWidgets PROPERTIES # MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com # MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} # MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} # MACOSX_BUNDLE TRUE # WIN32_EXECUTABLE TRUE #) file(COPY fonts DESTINATION ${CMAKE_BINARY_DIR}) if(QT_VERSION_MAJOR EQUAL 6) # qt_finalize_executable(QtMaterialWidgets) endif()