Merge branch 'fb'
This commit is contained in:
commit
d6e237072b
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@ -34,7 +34,9 @@ void FlatButtonPrivate::init()
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q->setPalette(palette);
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}
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void FlatButtonPrivate::setPaletteColor(QPalette::ColorGroup group, QPalette::ColorRole role, const QString &themeColor)
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void FlatButtonPrivate::setPaletteColor(QPalette::ColorGroup group,
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QPalette::ColorRole role,
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const QString &themeColor)
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{
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Q_Q(FlatButton);
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@ -66,6 +68,13 @@ FlatButton::~FlatButton()
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{
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}
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void FlatButton::setRippleStyle(RippleStyle style)
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{
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Q_D(FlatButton);
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d->rippleStyle = style;
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}
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void FlatButton::setRole(Material::Role role)
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{
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Q_D(FlatButton);
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@ -113,10 +122,13 @@ void FlatButton::paintEvent(QPaintEvent *event)
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Q_D(FlatButton);
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const qreal bgOpacity = d->delegate->backgroundOpacity();
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const qreal haloOpacity = d->delegate->focusHaloOpacity();
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const int hs = (width()/2)*d->delegate->focusHaloSize();
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if (isEnabled() && bgOpacity > 0)
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{
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QPainter painter(this);
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing);
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if (isEnabled() && bgOpacity > 0) {
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QBrush brush;
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brush.setStyle(Qt::SolidPattern);
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brush.setColor(d->delegate->backgroundColor());
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@ -126,13 +138,23 @@ void FlatButton::paintEvent(QPaintEvent *event)
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painter.drawRoundedRect(rect(), 3, 3);
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}
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QStylePainter painter(this);
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if (isEnabled() && haloOpacity > 0) {
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QBrush brush;
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brush.setStyle(Qt::SolidPattern);
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brush.setColor(palette().color(QPalette::Active, QPalette::ButtonText));
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painter.setOpacity(haloOpacity);
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painter.setBrush(brush);
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painter.setPen(Qt::NoPen);
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painter.drawEllipse(rect().center(), hs, hs);
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}
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QStylePainter style(this);
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QStyleOptionButton option;
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initStyleOption(&option);
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option.features |= QStyleOptionButton::Flat;
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painter.drawControl(QStyle::CE_PushButtonLabel, option);
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style.drawControl(QStyle::CE_PushButtonLabel, option);
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#ifdef DEBUG_LAYOUT
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QPainter debug(this);
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@ -148,9 +170,15 @@ void FlatButton::mousePressEvent(QMouseEvent *event)
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{
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Q_D(FlatButton);
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if (FlatButton::NoRipple == d->rippleStyle) {
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return;
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}
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QColor color = palette().color(QPalette::Active, QPalette::ButtonText);
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Ripple *ripple = new Ripple(event->pos());
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Ripple *ripple = new Ripple(FlatButton::CenteredRipple == d->rippleStyle
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? rect().center() : event->pos());
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ripple->setRadiusEndValue(100);
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ripple->setOpacityStartValue(0.4);
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ripple->setColor(color);
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@ -12,12 +12,20 @@ class FlatButton : public QPushButton
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Q_OBJECT
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public:
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enum RippleStyle {
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CenteredRipple,
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PositionedRipple,
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NoRipple
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};
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explicit FlatButton(QWidget *parent = 0);
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explicit FlatButton(const QString &text, QWidget *parent = 0);
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~FlatButton();
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virtual void setRole(Material::Role role);
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void setRippleStyle(RippleStyle style);
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protected:
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FlatButton(FlatButtonPrivate &d, QWidget *parent = 0);
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@ -3,6 +3,7 @@
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#include <QEventTransition>
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#include <QSignalTransition>
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#include <QPropertyAnimation>
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#include <QSequentialAnimationGroup>
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#include "flatbutton.h"
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#include "lib/style.h"
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@ -10,57 +11,48 @@ FlatButtonDelegate::FlatButtonDelegate(FlatButton *parent)
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: QStateMachine(parent),
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button(parent),
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_normalState(new QState(this)),
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_focusedState(new QState(this)),
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_pressedState(new QState(this))
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_normalFocusedState(new QState(this)),
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_hoveredState(new QState(this)),
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_hoveredFocusedState(new QState(this)),
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_pressedState(new QState(this)),
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_focusHaloSize(0.8)
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{
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setInitialState(_normalState);
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assignProperties();
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QAbstractTransition *transition;
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QPropertyAnimation *animation;
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addTransition(QEvent::Enter, _normalFocusedState, _hoveredFocusedState);
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addTransition(QEvent::FocusIn, _normalState, _normalFocusedState);
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addTransition(QEvent::FocusOut, _normalFocusedState, _normalState);
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addTransition(QEvent::Enter, _normalState, _hoveredState);
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addTransition(QEvent::Leave, _hoveredFocusedState, _normalFocusedState);
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addTransition(QEvent::Leave, _hoveredState, _normalState);
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addTransition(QEvent::MouseButtonPress, _hoveredState, _pressedState);
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addTransition(QEvent::MouseButtonRelease, _pressedState, _hoveredFocusedState);
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//
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QSequentialAnimationGroup *group = new QSequentialAnimationGroup(this);
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transition = new QEventTransition(button, QEvent::Enter);
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transition->setTargetState(_focusedState);
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QPropertyAnimation *grow = new QPropertyAnimation;
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QPropertyAnimation *shrink = new QPropertyAnimation;
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animation = new QPropertyAnimation(this, "backgroundOpacity");
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animation->setDuration(140);
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transition->addAnimation(animation);
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_normalState->addTransition(transition);
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grow->setTargetObject(this);
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grow->setPropertyName("focusHaloSize");
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grow->setStartValue(0.8);
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grow->setEndValue(0.9);
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grow->setEasingCurve(QEasingCurve::InOutSine);
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grow->setDuration(840);
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//
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shrink->setTargetObject(this);
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shrink->setPropertyName("focusHaloSize");
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shrink->setStartValue(0.9);
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shrink->setEndValue(0.8);
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shrink->setEasingCurve(QEasingCurve::InOutSine);
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shrink->setDuration(840);
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transition = new QEventTransition(button, QEvent::Leave);
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transition->setTargetState(_normalState);
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animation = new QPropertyAnimation(this, "backgroundOpacity");
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animation->setDuration(140);
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transition->addAnimation(animation);
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_focusedState->addTransition(transition);
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//
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transition = new QEventTransition(button, QEvent::MouseButtonPress);
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transition->setTargetState(_pressedState);
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animation = new QPropertyAnimation(this, "backgroundOpacity");
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animation->setDuration(140);
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transition->addAnimation(animation);
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_focusedState->addTransition(transition);
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//
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transition = new QEventTransition(button, QEvent::MouseButtonRelease);
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transition->setTargetState(_focusedState);
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animation = new QPropertyAnimation(this, "backgroundOpacity");
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animation->setDuration(500);
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transition->addAnimation(animation);
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_pressedState->addTransition(transition);
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//
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group->addAnimation(grow);
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group->addAnimation(shrink);
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group->setLoopCount(-1);
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group->start();
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start();
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}
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@ -91,6 +83,28 @@ QColor FlatButtonDelegate::backgroundColor() const
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return _backgroundColor;
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}
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void FlatButtonDelegate::setFocusHaloOpacity(qreal opacity)
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{
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_focusHaloOpacity = opacity;
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button->update();
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}
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qreal FlatButtonDelegate::focusHaloOpacity() const
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{
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return _focusHaloOpacity;
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}
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void FlatButtonDelegate::setFocusHaloSize(qreal size)
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{
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_focusHaloSize = size;
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button->update();
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}
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qreal FlatButtonDelegate::focusHaloSize() const
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{
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return _focusHaloSize;
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}
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void FlatButtonDelegate::assignProperties()
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{
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QColor textColor = button->palette().color(QPalette::Active,
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@ -98,10 +112,45 @@ void FlatButtonDelegate::assignProperties()
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_normalState->assignProperty(this, "backgroundOpacity", 0);
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_normalState->assignProperty(this, "backgroundColor", textColor);
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_normalState->assignProperty(this, "focusHaloOpacity", 0);
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_focusedState->assignProperty(this, "backgroundOpacity", 0.15);
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_focusedState->assignProperty(this, "backgroundColor", textColor);
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_normalFocusedState->assignProperty(this, "backgroundOpacity", 0);
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_normalFocusedState->assignProperty(this, "backgroundColor", textColor);
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_normalFocusedState->assignProperty(this, "focusHaloOpacity", 0.15);
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_hoveredState->assignProperty(this, "backgroundOpacity", 0.15);
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_hoveredState->assignProperty(this, "backgroundColor", textColor);
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_hoveredState->assignProperty(this, "focusHaloOpacity", 0);
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_hoveredFocusedState->assignProperty(this, "backgroundOpacity", 0.15);
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_hoveredFocusedState->assignProperty(this, "backgroundColor", textColor);
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_normalFocusedState->assignProperty(this, "focusHaloOpacity", 0.15);
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_pressedState->assignProperty(this, "backgroundOpacity", 0.15);
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_pressedState->assignProperty(this, "backgroundColor", textColor);
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_pressedState->assignProperty(this, "focusHaloOpacity", 0);
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}
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void FlatButtonDelegate::addTransition(QEvent::Type eventType,
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QState *fromState,
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QState *toState)
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{
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QAbstractTransition *transition = new QEventTransition(button, eventType);
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transition->setTargetState(toState);
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QPropertyAnimation *animation;
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animation = new QPropertyAnimation(this, "backgroundOpacity");
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animation->setDuration(200);
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transition->addAnimation(animation);
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animation = new QPropertyAnimation(this, "backgroundColor");
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animation->setDuration(200);
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transition->addAnimation(animation);
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animation = new QPropertyAnimation(this, "focusHaloOpacity");
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animation->setDuration(350);
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transition->addAnimation(animation);
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fromState->addTransition(transition);
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}
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@ -4,14 +4,17 @@
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#include <QStateMachine>
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#include <QColor>
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class QPropertyAnimation;
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class FlatButton;
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class FlatButtonDelegate : public QStateMachine
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{
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Q_OBJECT
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Q_PROPERTY(qreal backgroundOpacity WRITE setBackgroundOpacity READ backgroundOpacity)
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Q_PROPERTY(QColor backgroundColor WRITE setBackgroundColor READ backgroundColor)
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Q_PROPERTY(qreal backgroundOpacity WRITE setBackgroundOpacity READ backgroundOpacity)
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Q_PROPERTY(qreal focusHaloOpacity WRITE setFocusHaloOpacity READ focusHaloOpacity)
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Q_PROPERTY(qreal focusHaloSize WRITE setFocusHaloSize READ focusHaloSize)
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public:
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FlatButtonDelegate(FlatButton *parent);
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@ -23,18 +26,29 @@ public:
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void setBackgroundColor(const QColor &color);
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QColor backgroundColor() const;
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void setFocusHaloOpacity(qreal opacity);
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qreal focusHaloOpacity() const;
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void setFocusHaloSize(qreal size);
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qreal focusHaloSize() const;
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void assignProperties();
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private:
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Q_DISABLE_COPY(FlatButtonDelegate)
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void addTransition(QEvent::Type eventType, QState *fromState, QState *toState);
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FlatButton *const button;
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QState *const _normalState;
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QState *const _focusedState;
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QState *const _normalFocusedState;
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QState *const _hoveredState;
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QState *const _hoveredFocusedState;
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QState *const _pressedState;
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qreal _backgroundOpacity;
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qreal _focusHaloOpacity;
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qreal _focusHaloSize;
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QColor _backgroundColor;
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};
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#endif // FLATBUTTON_INTERNAL_H
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@ -17,7 +17,8 @@ class FlatButtonPrivate
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public:
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FlatButtonPrivate(FlatButton *q)
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: q_ptr(q),
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role(Material::Default)
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role(Material::Default),
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rippleStyle(FlatButton::PositionedRipple)
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{}
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void init();
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@ -27,6 +28,7 @@ public:
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RippleOverlay *ripple;
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FlatButtonDelegate *delegate;
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Material::Role role;
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FlatButton::RippleStyle rippleStyle;
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};
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#endif // FLATBUTTON_P_H
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@ -129,17 +129,28 @@ void RaisedButton::paintEvent(QPaintEvent *event)
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Q_D(RaisedButton);
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing);
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painter.save();
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QBrush brush;
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brush.setStyle(Qt::SolidPattern);
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brush.setColor(palette().color(QPalette::Active, QPalette::Background));
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painter.setBrush(brush);
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painter.setPen(Qt::NoPen);
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painter.drawRoundedRect(rect(), 3, 3);
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const int hs = (width()/2)*d->delegate->focusHaloSize();
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const qreal haloOpacity = d->delegate->focusHaloOpacity();
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brush.setColor(palette().color(QPalette::Active, QPalette::ButtonText));
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painter.setBrush(brush);
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painter.setOpacity(haloOpacity);
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painter.setPen(Qt::NoPen);
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painter.drawEllipse(rect().center(), hs, hs);
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painter.restore();
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QStylePainter style(this);
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QStyleOptionButton option;
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@ -34,7 +34,7 @@ void RippleOverlay::paintEvent(QPaintEvent *event)
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Q_UNUSED(event)
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing);
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//painter.setRenderHint(QPainter::Antialiasing);
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painter.setPen(Qt::NoPen);
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QList<Ripple *>::const_iterator i;
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