draw basic thumb geometry
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97cd0651d6
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@ -34,7 +34,9 @@ public:
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brush.setColor(QColor(0, 0, 0, 255));
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brush.setColor(QColor(0, 0, 0, 255));
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painter->save();
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painter->save();
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painter->fillRect(trackGeometry(), brush);
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painter->fillRect(trackGeometry(), brush);
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painter->restore();
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painter->restore();
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#ifdef DEBUG_LAYOUT
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#ifdef DEBUG_LAYOUT
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@ -42,10 +44,30 @@ public:
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#endif
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#endif
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}
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}
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QRectF thumbGeometry() const
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{
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Q_Q(const Slider);
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return Qt::Horizontal == orientation
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? QRectF(0, q->rect().height()/2 - 5, 10, 10)
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: QRectF(q->rect().width()/2 - 5, 0, 10, 10);
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}
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void paintThumb(QPainter *painter)
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void paintThumb(QPainter *painter)
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{
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{
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Q_Q(Slider);
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QBrush brush;
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brush.setStyle(Qt::SolidPattern);
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brush.setColor(QColor(0, 0, 0, 255));
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painter->save();
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painter->save();
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painter->setRenderHint(QPainter::Antialiasing);
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painter->setBrush(brush);
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painter->drawEllipse(thumbGeometry());
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painter->restore();
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painter->restore();
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}
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}
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