qskinny/playground/shadows
Uwe Rathmann bc066c8103 QskArcRenderer using the normal vector of the tangents for expanding
the arc to the desired thickness. This matches the result of what
QPainter::drawArc does. However our implementation is much
simpler as we do not convert the arc into a sequence of
bezier curves finally running into code that has to deal with
random QPainterPath element lists.
2024-05-30 19:06:02 +02:00
..
ArcPage.cpp proportional arc thickness - like what the Qt rendering classes do 2024-05-15 09:27:52 +02:00
ArcPage.h copyright notice generalised 2024-01-17 14:31:45 +01:00
BoxPage.cpp copyright notice generalised 2024-01-17 14:31:45 +01:00
BoxPage.h copyright notice generalised 2024-01-17 14:31:45 +01:00
CMakeLists.txt copyright notice generalised 2024-01-17 14:31:45 +01:00
ShadowedArc.cpp QskArcRenderer using the normal vector of the tangents for expanding 2024-05-30 19:06:02 +02:00
ShadowedArc.h copyright notice generalised 2024-01-17 14:31:45 +01:00
ShadowedBox.cpp copyright notice generalised 2024-01-17 14:31:45 +01:00
ShadowedBox.h copyright notice generalised 2024-01-17 14:31:45 +01:00
Slider.cpp copyright notice generalised 2024-01-17 14:31:45 +01:00
Slider.h copyright notice generalised 2024-01-17 14:31:45 +01:00
main.cpp copyright notice generalised 2024-01-17 14:31:45 +01:00