- shader code migrated from glsl to vulkan-glsl - #ifdef "Geschnetzel" introduced to support old and rhi graphic APIs - iotdashboard, shadows examples adjusted |
||
|---|---|---|
| .. | ||
| ShadowedBox.cpp | ||
| ShadowedBox.h | ||
| main.cpp | ||
| shadows.pro | ||
- shader code migrated from glsl to vulkan-glsl - #ifdef "Geschnetzel" introduced to support old and rhi graphic APIs - iotdashboard, shadows examples adjusted |
||
|---|---|---|
| .. | ||
| ShadowedBox.cpp | ||
| ShadowedBox.h | ||
| main.cpp | ||
| shadows.pro | ||