221 lines
6.1 KiB
C++
221 lines
6.1 KiB
C++
/******************************************************************************
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* QSkinny - Copyright (C) The authors
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* SPDX-License-Identifier: BSD-3-Clause
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*****************************************************************************/
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#include "QskArcNode.h"
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#include "QskArcMetrics.h"
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#include "QskArcShadowNode.h"
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#include "QskArcRenderNode.h"
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#include "QskArcRenderer.h"
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#include "QskMargins.h"
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#include "QskGradient.h"
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#include "QskShapeNode.h"
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#include "QskStrokeNode.h"
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#include "QskSGNode.h"
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#include "QskShadowMetrics.h"
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#include <qpainterpath.h>
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#define ARC_BORDER_NODE
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#ifdef ARC_BORDER_NODE
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using BorderNode = QskArcRenderNode;
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#else
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#include <qpen.h>
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using BorderNode = QskStrokeNode;
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#endif
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namespace
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{
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enum NodeRole
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{
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ShadowRole,
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PathRole,
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ArcRole,
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BorderRole
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};
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}
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static inline QskGradient qskEffectiveGradient(
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const QskGradient& gradient, const QskArcMetrics& metrics )
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{
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if ( !gradient.isMonochrome() )
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{
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if ( gradient.type() == QskGradient::Stops )
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{
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QskGradient g( gradient.stops() );
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g.setConicDirection( 0.5, 0.5, metrics.startAngle(), 360.0 );
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return g;
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}
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}
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return gradient;
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}
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static void qskUpdateChildren( QSGNode* parentNode, quint8 role, QSGNode* node )
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{
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static const QVector< quint8 > roles =
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{ ShadowRole, PathRole, ArcRole, BorderRole };
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auto oldNode = QskSGNode::findChildNode( parentNode, role );
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QskSGNode::replaceChildNode( roles, role, parentNode, oldNode, node );
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}
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QskArcNode::QskArcNode()
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{
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}
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QskArcNode::~QskArcNode()
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{
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}
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void QskArcNode::setArcData( const QRectF& rect,
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const QskArcMetrics& arcMetrics, const QskGradient& gradient )
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{
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setArcData( rect, arcMetrics, 0.0, QColor(), gradient, {}, {} );
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}
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void QskArcNode::setArcData( const QRectF& rect, const QskArcMetrics& arcMetrics,
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const qreal borderWidth, const QColor& borderColor, const QskGradient& gradient )
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{
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setArcData( rect, arcMetrics, borderWidth, borderColor, gradient, {}, {} );
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}
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void QskArcNode::setArcData( const QRectF& rect, const QskArcMetrics& arcMetrics,
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const qreal borderWidth, const QColor& borderColor, const QskGradient& gradient,
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const QColor& shadowColor, const QskShadowMetrics& shadowMetrics )
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{
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const bool radial = false;
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const auto metricsArc = arcMetrics.toAbsolute( rect.size() );
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auto shadowNode = static_cast< QskArcShadowNode* >(
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QskSGNode::findChildNode( this, ShadowRole ) );
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auto pathNode = static_cast< QskShapeNode* >(
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QskSGNode::findChildNode( this, PathRole ) );
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auto arcNode = static_cast< QskArcRenderNode* >(
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QskSGNode::findChildNode( this, ArcRole ) );
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auto borderNode = static_cast< BorderNode* >(
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QskSGNode::findChildNode( this, BorderRole ) );
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if ( metricsArc.isNull() || rect.isEmpty() )
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{
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delete shadowNode;
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delete pathNode;
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delete arcNode;
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delete borderNode;
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return;
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}
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const auto isFillNodeVisible = gradient.isVisible();
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const auto isBorderNodeVisible = ( borderWidth > 0.0 ) && ( borderColor.alpha() > 0 );
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const auto isShadowNodeVisible = isFillNodeVisible &&
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shadowColor.isValid() && ( shadowColor.alpha() > 0.0 );
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if ( isShadowNodeVisible )
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{
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if ( shadowNode == nullptr )
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{
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shadowNode = new QskArcShadowNode;
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QskSGNode::setNodeRole( shadowNode, ShadowRole );
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}
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/*
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The shader of the shadow node is for circular arcs and we have some
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unwanted scaling issues for the spread/blur values when having ellipsoid
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arcs. We might also want to add the spread value to the ends of the arc
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and not only to its radius. TODO ...
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*/
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const auto sm = shadowMetrics.toAbsolute( rect.size() );
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const auto shadowRect = sm.shadowRect( rect );
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const auto spreadRadius = sm.spreadRadius() + 0.5 * metricsArc.thickness();
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shadowNode->setShadowData( shadowRect, spreadRadius, sm.blurRadius(),
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metricsArc.startAngle(), metricsArc.spanAngle(), shadowColor );
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}
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else
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{
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delete shadowNode;
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shadowNode = nullptr;
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}
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if ( isFillNodeVisible )
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{
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if ( QskArcRenderer::isGradientSupported( gradient ) )
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{
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delete pathNode;
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pathNode = nullptr;
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if ( arcNode == nullptr )
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{
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arcNode = new QskArcRenderNode;
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QskSGNode::setNodeRole( arcNode, ArcRole );
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}
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arcNode->updateNode( rect, metricsArc, radial,
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borderWidth, QColor(), gradient );
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}
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else
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{
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delete arcNode;
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arcNode = nullptr;
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if ( pathNode == nullptr )
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{
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pathNode = new QskShapeNode;
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QskSGNode::setNodeRole( pathNode, PathRole );
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}
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const auto path = metricsArc.painterPath( rect, radial );
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pathNode->updateNode( path, QTransform(), rect,
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qskEffectiveGradient( gradient, metricsArc ) );
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}
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}
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else
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{
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delete pathNode;
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pathNode = nullptr;
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delete arcNode;
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arcNode = nullptr;
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}
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if ( isBorderNodeVisible )
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{
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if ( borderNode == nullptr )
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{
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borderNode = new BorderNode;
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QskSGNode::setNodeRole( borderNode, BorderRole );
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}
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#ifdef ARC_BORDER_NODE
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borderNode->updateNode( rect, metricsArc, radial,
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borderWidth, borderColor, QskGradient() );
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#else
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QPen pen( borderColor, borderWidth );
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pen.setCapStyle( Qt::FlatCap );
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const auto path = metricsArc.painterPath( rect, radial );
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borderNode->updateNode( path, QTransform(), pen );
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#endif
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}
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else
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{
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delete borderNode;
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borderNode = nullptr;
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}
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qskUpdateChildren( this, ShadowRole, shadowNode );
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qskUpdateChildren( this, PathRole, pathNode );
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qskUpdateChildren( this, ArcRole, arcNode );
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qskUpdateChildren( this, BorderRole, borderNode );
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}
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