qskinny/src/controls/QskSkinlet.cpp

871 lines
26 KiB
C++

/******************************************************************************
* QSkinny - Copyright (C) The authors
* SPDX-License-Identifier: BSD-3-Clause
*****************************************************************************/
#include "QskSkinlet.h"
#include "QskArcNode.h"
#include "QskAspect.h"
#include "QskArcMetrics.h"
#include "QskBoxBorderColors.h"
#include "QskBoxBorderMetrics.h"
#include "QskBoxNode.h"
#include "QskBoxRectangleNode.h"
#include "QskBoxShapeMetrics.h"
#include "QskBoxHints.h"
#include "QskClipNode.h"
#include "QskColorFilter.h"
#include "QskControl.h"
#include "QskFunctions.h"
#include "QskGradient.h"
#include "QskGraphicNode.h"
#include "QskGraphic.h"
#include "QskLinesNode.h"
#include "QskSGNode.h"
#include "QskStippleMetrics.h"
#include "QskTextColors.h"
#include "QskTextNode.h"
#include "QskTextOptions.h"
#include "QskSkinStateChanger.h"
#include "QskTextureRenderer.h"
#include "QskSetup.h"
#include <qquickwindow.h>
#include <qsgsimplerectnode.h>
static inline QRectF qskSceneAlignedRect( const QQuickItem* item, const QRectF& rect )
{
const auto transform = item->itemTransform( nullptr, nullptr );
if ( transform.type() > QTransform::TxTranslate )
return rect;
/*
Aligning rect according to scene coordinates, so that
we don't run into rounding issues downstream, where values
will be floored/ceiled ending up with a slightly different
aspect ratio.
*/
const auto ratio = item->window()->devicePixelRatio();
const auto pos = transform.map( rect.topLeft() ) * ratio;
const auto size = rect.size() * ratio;
const qreal x = qRound( pos.x() ) / ratio;
const qreal y = qRound( pos.y() ) / ratio;
const qreal w = qRound( size.width() ) / ratio;
const qreal h = qRound( size.height() ) / ratio;
return QRectF( item->mapFromScene( QPointF( x, y ) ), QSizeF( w, h ) );
}
static inline QRectF qskSubControlRect( const QskSkinlet* skinlet,
const QskSkinnable* skinnable, QskAspect::Subcontrol subControl )
{
if ( auto control = skinnable->controlCast() )
{
const auto r = control->contentsRect();
return skinlet->subControlRect( skinnable, r, subControl );
}
return QRectF();
}
static inline QSGNode* qskUpdateTextNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, Qt::Alignment alignment,
const QString& text, const QFont& font, const QskTextOptions& textOptions,
const QskTextColors& textColors, Qsk::TextStyle textStyle )
{
if ( text.isEmpty() || rect.isEmpty() )
return nullptr;
auto textNode = static_cast< QskTextNode* >( node );
if ( textNode == nullptr )
textNode = new QskTextNode();
auto effectiveFont = font;
switch ( textOptions.fontSizeMode() )
{
case QskTextOptions::FixedSize:
break;
case QskTextOptions::HorizontalFit:
Q_UNIMPLEMENTED();
break;
case QskTextOptions::VerticalFit:
effectiveFont.setPixelSize( static_cast< int >( rect.height() * 0.5 ) );
break;
case QskTextOptions::Fit:
Q_UNIMPLEMENTED();
break;
}
textNode->setTextData( skinnable->owningItem(),
text, rect, effectiveFont, textOptions, textColors, alignment, textStyle );
return textNode;
}
static inline QSGNode* qskUpdateGraphicNode(
const QskSkinnable* skinnable, QSGNode* node,
const QskGraphic& graphic, const QskColorFilter& colorFilter,
const QRectF& rect, Qt::Orientations mirrored )
{
if ( rect.isEmpty() )
return nullptr;
const auto item = skinnable->owningItem();
if ( item == nullptr )
return nullptr;
auto graphicNode = static_cast< QskGraphicNode* >( node );
if ( graphicNode == nullptr )
graphicNode = new QskGraphicNode();
const auto flag = QskItem::PreferRasterForTextures;
bool useRaster = QskSetup::testUpdateFlag( flag );
if ( auto qItem = qobject_cast< const QskItem* >( item ) )
useRaster = qItem->testUpdateFlag( flag );
graphicNode->setRenderHint( useRaster ? QskPaintedNode::Raster : QskPaintedNode::OpenGL );
graphicNode->setMirrored( mirrored );
const auto r = qskSceneAlignedRect( item, rect );
graphicNode->setGraphic( item->window(), graphic, colorFilter, r );
return graphicNode;
}
static inline bool qskIsShadowVisible( const QskShadowMetrics& shadowMetrics,
const QColor& shadowColor )
{
return !shadowMetrics.isNull() && shadowColor.isValid() && ( shadowColor.alpha() > 0 );
}
static inline bool qskIsBoxVisible( const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& gradient )
{
if ( gradient.isVisible() )
return true;
return !borderMetrics.isNull() && borderColors.isVisible();
}
static inline bool qskIsArcVisible( const QskArcMetrics& arcMetrics,
qreal borderWidth, const QColor borderColor, const QskGradient& gradient )
{
if ( arcMetrics.isNull() )
return false;
if ( borderWidth > 0.0 && borderColor.isValid() && borderColor.alpha() > 0 )
return true;
return gradient.isVisible();
}
static inline bool qskIsLineVisible( const QColor& lineColor, qreal lineWidth )
{
return ( lineWidth > 0.0 ) && lineColor.isValid() && ( lineColor.alpha() > 0 );
}
static inline QskTextColors qskTextColors(
const QskSkinnable* skinnable, QskAspect::Subcontrol subControl )
{
/*
Would be more efficient to have QskTextColors hints instead of
storing the colors as seperated hints. TODO ...
*/
QskSkinHintStatus status;
auto textColor = skinnable->color( subControl, &status );
#if 1
if ( !status.isValid() )
textColor = skinnable->color( subControl | QskAspect::TextColor );
#endif
return QskTextColors( textColor,
skinnable->color( subControl | QskAspect::StyleColor ),
skinnable->color( subControl | QskAspect::LinkColor ) );
}
static inline QQuickWindow* qskWindowOfSkinnable( const QskSkinnable* skinnable )
{
if ( auto item = skinnable->owningItem() )
return item->window();
return nullptr;
}
static inline QSGNode* qskUpdateBoxNode(
const QskSkinnable* skinnable, QSGNode* node, const QRectF& rect,
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& gradient,
const QskShadowMetrics& shadowMetrics, const QColor& shadowColor )
{
if ( !rect.isEmpty() )
{
if ( qskIsBoxVisible( borderMetrics, borderColors, gradient )
|| qskIsShadowVisible( shadowMetrics, shadowColor ) )
{
if ( auto window = qskWindowOfSkinnable( skinnable ) )
{
auto boxNode = QskSGNode::ensureNode< QskBoxNode >( node );
boxNode->updateNode( window, rect, shape, borderMetrics,
borderColors, gradient, shadowMetrics, shadowColor );
return boxNode;
}
}
}
return nullptr;
}
static inline QSGNode* qskUpdateArcNode(
const QskSkinnable*, QSGNode* node, const QRectF& rect,
qreal borderWidth, const QColor borderColor,
const QskGradient& gradient, const QskArcMetrics& metrics )
{
if ( rect.isEmpty() )
return nullptr;
if ( !qskIsArcVisible( metrics, borderWidth, borderColor, gradient ) )
return nullptr;
auto arcNode = QskSGNode::ensureNode< QskArcNode >( node );
arcNode->setArcData( rect, metrics, borderWidth, borderColor, gradient );
return arcNode;
}
static inline QSGNode* qskUpdateLineNode(
const QskSkinnable*, QSGNode* node, const QColor& lineColor,
qreal lineWidth, QskStippleMetrics& lineStipple, const QLineF& line )
{
if ( line.isNull() )
return nullptr;
if ( !qskIsLineVisible( lineColor, lineWidth ) )
return nullptr;
auto linesNode = QskSGNode::ensureNode< QskLinesNode >( node );
linesNode->updateLine( lineColor, lineWidth, lineStipple,
QTransform(), line.p1(), line.p2() );
return linesNode;
}
static inline QSGNode* qskUpdateLinesNode(
const QskSkinnable*, QSGNode* node, const QColor& lineColor,
qreal lineWidth, QskStippleMetrics& lineStipple, const QVector< QLineF >& lines )
{
if ( lines.isEmpty() )
return nullptr;
if ( !qskIsLineVisible( lineColor, lineWidth ) )
return nullptr;
auto linesNode = QskSGNode::ensureNode< QskLinesNode >( node );
linesNode->updateLines( lineColor, lineWidth, lineStipple,
QTransform(), lines );
return linesNode;
}
class QskSkinlet::PrivateData
{
public:
PrivateData( QskSkin* skin )
: skin( skin )
, ownedBySkinnable( false )
{
}
QskSkin* skin;
QVector< quint8 > nodeRoles;
bool ownedBySkinnable : 1;
};
QskSkinlet::QskSkinlet( QskSkin* skin )
: m_data( new PrivateData( skin ) )
{
}
QskSkinlet::~QskSkinlet()
{
}
QskSkin* QskSkinlet::skin() const
{
return m_data->skin;
}
void QskSkinlet::setOwnedBySkinnable( bool on )
{
m_data->ownedBySkinnable = on;
}
bool QskSkinlet::isOwnedBySkinnable() const
{
return m_data->ownedBySkinnable;
}
void QskSkinlet::setNodeRoles( const QVector< quint8 >& nodeRoles )
{
m_data->nodeRoles = nodeRoles;
}
void QskSkinlet::appendNodeRoles( const QVector< quint8 >& nodeRoles )
{
m_data->nodeRoles += nodeRoles;
}
const QVector< quint8 >& QskSkinlet::nodeRoles() const
{
return m_data->nodeRoles;
}
void QskSkinlet::updateNode( QskSkinnable* skinnable, QSGNode* parentNode ) const
{
using namespace QskSGNode;
QSGNode* oldNode;
QSGNode* newNode;
if ( const auto control = skinnable->controlCast() )
{
// background
oldNode = findChildNode( parentNode, BackgroundRole );
newNode = updateBackgroundNode( control, oldNode );
replaceChildNode( BackgroundRole, parentNode, oldNode, newNode );
// debug
oldNode = findChildNode( parentNode, DebugRole );
newNode = nullptr;
if ( control->testUpdateFlag( QskItem::DebugForceBackground ) )
newNode = updateDebugNode( control, oldNode );
replaceChildNode( DebugRole, parentNode, oldNode, newNode );
}
for ( const auto nodeRole : std::as_const( m_data->nodeRoles ) )
{
Q_ASSERT( nodeRole < FirstReservedRole );
oldNode = QskSGNode::findChildNode( parentNode, nodeRole );
newNode = updateSubNode( skinnable, nodeRole, oldNode );
replaceChildNode( nodeRole, parentNode, oldNode, newNode );
}
}
QSGNode* QskSkinlet::updateBackgroundNode(
const QskControl* control, QSGNode* node ) const
{
const auto rect = control->rect();
if ( rect.isEmpty() )
return nullptr;
const auto gradient = control->background();
if ( !gradient.isVisible() )
return nullptr;
auto rectNode = QskSGNode::ensureNode< QskBoxRectangleNode >( node );
rectNode->updateFilling( control->window(), rect, gradient );
return rectNode;
}
QSGNode* QskSkinlet::updateDebugNode(
const QskControl* control, QSGNode* node ) const
{
if ( control->size().isEmpty() )
return nullptr;
auto rectNode = static_cast< QSGSimpleRectNode* >( node );
if ( rectNode == nullptr )
{
rectNode = new QSGSimpleRectNode();
QColor color;
if ( control->inherits( "QskFocusIndicator" ) )
{
color = QColor( Qt::gray );
color.setAlpha( 60 );
}
else
{
static int idx = 0;
idx = ( idx + 3 ) % 14;
// maybe using something random based on web colors ???
color = QColor( Qt::GlobalColor( 4 + idx ) );
color.setAlpha( 200 );
}
rectNode->setColor( color );
}
const auto r = control->rect();
if ( rectNode->rect() != r )
rectNode->setRect( r );
return rectNode;
}
void QskSkinlet::replaceChildNode( quint8 role,
QSGNode* parentNode, QSGNode* oldNode, QSGNode* newNode ) const
{
QskSGNode::replaceChildNode(
m_data->nodeRoles, role, parentNode, oldNode, newNode );
}
QSGNode* QskSkinlet::updateBoxNode( const QskSkinnable* skinnable,
QSGNode* node, QskAspect::Subcontrol subControl ) const
{
const auto rect = qskSubControlRect( this, skinnable, subControl );
return updateBoxNode( skinnable, node, rect, subControl );
}
QSGNode* QskSkinlet::updateBoxNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, QskAspect::Subcontrol subControl )
{
const auto fillGradient = skinnable->gradientHint( subControl );
return updateBoxNode( skinnable, node, rect, fillGradient, subControl );
}
QSGNode* QskSkinlet::updateBoxNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, const QskGradient& fillGradient,
QskAspect::Subcontrol subControl )
{
const auto margins = skinnable->marginHint( subControl );
const auto boxRect = rect.marginsRemoved( margins );
if ( boxRect.isEmpty() )
return nullptr;
const auto borderMetrics = skinnable->boxBorderMetricsHint( subControl );
const auto borderColors = skinnable->boxBorderColorsHint( subControl );
const auto shape = skinnable->boxShapeHint( subControl );
const auto shadowMetrics = skinnable->shadowMetricsHint( subControl );
const auto shadowColor = skinnable->shadowColorHint( subControl );
return qskUpdateBoxNode( skinnable, node,
boxRect, shape, borderMetrics, borderColors, fillGradient,
shadowMetrics, shadowColor );
}
QSGNode* QskSkinlet::updateBoxNode(
const QskSkinnable* skinnable, QSGNode* node, const QRectF& rect,
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& fillGradient )
{
return qskUpdateBoxNode( skinnable, node,
rect, shape, borderMetrics, borderColors, fillGradient,
QskShadowMetrics(), QColor() );
}
QSGNode* QskSkinlet::updateBoxNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, const QskBoxHints& hints )
{
return qskUpdateBoxNode( skinnable, node, rect,
hints.shape, hints.borderMetrics, hints.borderColors, hints.gradient,
hints.shadowMetrics, hints.shadowColor );
}
QSGNode* QskSkinlet::updateInterpolatedBoxNode(
const QskSkinnable* skinnable, QSGNode* node, const QRectF& rect,
QskAspect aspect1, QskAspect aspect2, qreal ratio )
{
QskBoxHints boxHints;
QRectF r;
ratio = qBound( 0.0, ratio, 1.0 );
if ( qFuzzyIsNull( ratio ) )
{
const auto margins = skinnable->marginHint( aspect1 );
r = rect.marginsRemoved( margins );
boxHints = skinnable->boxHints( aspect1 ).toAbsolute( r.size() );
}
else if ( qFuzzyCompare( ratio, 1.0 ) )
{
const auto margins = skinnable->marginHint( aspect2 );
r = rect.marginsRemoved( margins );
boxHints = skinnable->boxHints( aspect2 ).toAbsolute( r.size() );
}
else
{
QskMargins margins = skinnable->marginHint( aspect1 );
margins = margins.interpolated( skinnable->marginHint( aspect2 ), ratio );
r = rect.marginsRemoved( margins );
const auto boxHints1 = skinnable->boxHints( aspect1 ).toAbsolute( r.size() );
const auto boxHints2 = skinnable->boxHints( aspect2 ).toAbsolute( r.size() );
boxHints = boxHints1.interpolated( boxHints2, ratio );
}
return QskSkinlet::updateBoxNode( skinnable, node, r, boxHints );
}
QSGNode* QskSkinlet::updateArcNode( const QskSkinnable* skinnable,
QSGNode* node, QskAspect::Subcontrol subControl ) const
{
const auto rect = qskSubControlRect( this, skinnable, subControl );
return updateArcNode( skinnable, node, rect, subControl );
}
QSGNode* QskSkinlet::updateArcNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, QskAspect::Subcontrol subControl )
{
const auto fillGradient = skinnable->gradientHint( subControl );
return updateArcNode( skinnable, node, rect, fillGradient, subControl );
}
QSGNode* QskSkinlet::updateArcNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, const QskGradient& fillGradient,
QskAspect::Subcontrol subControl )
{
const auto metrics = skinnable->arcMetricsHint( subControl );
const auto r = rect.marginsRemoved( skinnable->marginHint( subControl ) );
const qreal borderWidth = skinnable->metric( subControl | QskAspect::Border );
QColor borderColor;
if ( borderWidth > 0.0 )
borderColor = skinnable->color( subControl | QskAspect::Border );
return qskUpdateArcNode( skinnable, node,
r, borderWidth, borderColor, fillGradient, metrics );
}
QSGNode* QskSkinlet::updateArcNode(
const QskSkinnable* skinnable, QSGNode* node, const QRectF& rect,
qreal borderWidth, const QColor& borderColor,
const QskGradient& fillGradient, const QskArcMetrics& metrics )
{
return qskUpdateArcNode( skinnable, node, rect,
borderWidth, borderColor, fillGradient, metrics );
}
QSGNode* QskSkinlet::updateArcNode( const QskSkinnable* skinnable,
QSGNode* node, qreal startAngle, qreal spanAngle,
QskAspect::Subcontrol subControl ) const
{
const auto rect = qskSubControlRect( this, skinnable, subControl );
return updateArcNode( skinnable, node,
rect, startAngle, spanAngle, subControl );
}
QSGNode* QskSkinlet::updateArcNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, qreal startAngle, qreal spanAngle,
QskAspect::Subcontrol subControl )
{
const auto fillGradient = skinnable->gradientHint( subControl );
return updateArcNode( skinnable, node, rect,
fillGradient, startAngle, spanAngle, subControl );
}
QSGNode* QskSkinlet::updateArcNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, const QskGradient& fillGradient,
qreal startAngle, qreal spanAngle, QskAspect::Subcontrol subControl )
{
auto arcMetrics = skinnable->arcMetricsHint( subControl );
arcMetrics.setStartAngle( startAngle );
arcMetrics.setSpanAngle( spanAngle );
const qreal borderWidth = skinnable->metric( subControl | QskAspect::Border );
QColor borderColor;
if ( borderWidth > 0.0 )
borderColor = skinnable->color( subControl | QskAspect::Border );
const auto r = rect.marginsRemoved( skinnable->marginHint( subControl ) );
return updateArcNode( skinnable, node, r,
borderWidth, borderColor, fillGradient, arcMetrics );
}
QSGNode* QskSkinlet::updateLineNode( const QskSkinnable* skinnable,
QSGNode* node, const QLineF& line, QskAspect::Subcontrol subControl )
{
auto lineStipple = skinnable->stippleMetricsHint( subControl );
if ( !lineStipple.isValid() )
lineStipple = Qt::SolidLine;
const auto lineWidth = skinnable->metric( subControl | QskAspect::Size );
const auto lineColor = skinnable->color( subControl );
return qskUpdateLineNode( skinnable, node,
lineColor, lineWidth, lineStipple, line );
}
QSGNode* QskSkinlet::updateLinesNode( const QskSkinnable* skinnable,
QSGNode* node, const QVector< QLineF >& lines, QskAspect::Subcontrol subControl )
{
auto lineStipple = skinnable->stippleMetricsHint( subControl );
if ( !lineStipple.isValid() )
lineStipple = Qt::SolidLine;
const auto lineWidth = skinnable->metric( subControl | QskAspect::Size );
const auto lineColor = skinnable->color( subControl );
return qskUpdateLinesNode( skinnable, node,
lineColor, lineWidth, lineStipple, lines );
}
QSGNode* QskSkinlet::updateBoxClipNode( const QskSkinnable* skinnable,
QSGNode* node, QskAspect::Subcontrol subControl ) const
{
const auto rect = qskSubControlRect( this, skinnable, subControl );
return updateBoxClipNode( skinnable, node, rect, subControl );
}
QSGNode* QskSkinlet::updateBoxClipNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, QskAspect::Subcontrol subControl )
{
auto clipNode = QskSGNode::ensureNode< QskClipNode >( node );
const auto margins = skinnable->marginHint( subControl );
const auto clipRect = rect.marginsRemoved( margins );
if ( clipRect.isEmpty() )
{
clipNode->setRect( clipRect );
}
else
{
auto borderMetrics = skinnable->boxBorderMetricsHint( subControl );
borderMetrics = borderMetrics.toAbsolute( clipRect.size() );
auto shape = skinnable->boxShapeHint( subControl );
shape = shape.toAbsolute( clipRect.size() );
const auto window = qskWindowOfSkinnable( skinnable );
clipNode->setBox( window, clipRect, shape, borderMetrics );
}
return clipNode;
}
QSGNode* QskSkinlet::updateTextNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, Qt::Alignment alignment,
const QString& text, const QFont& font, const QskTextOptions& textOptions,
const QskTextColors& textColors, Qsk::TextStyle textStyle )
{
return qskUpdateTextNode( skinnable, node, rect, alignment,
text, font, textOptions, textColors, textStyle );
}
QSGNode* QskSkinlet::updateTextNode(
const QskSkinnable* skinnable, QSGNode* node,
const QRectF& rect, Qt::Alignment alignment,
const QString& text, QskAspect::Subcontrol subControl )
{
const auto textOptions = skinnable->textOptionsHint( subControl );
return updateTextNode( skinnable, node, rect, alignment,
textOptions, text, subControl );
}
QSGNode* QskSkinlet::updateTextNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect,
Qt::Alignment alignment, const QskTextOptions& textOptions,
const QString& text, QskAspect::Subcontrol subControl )
{
if ( text.isEmpty() || rect.isEmpty() )
return nullptr;
const auto colors = qskTextColors( skinnable, subControl );
auto style = Qsk::Normal;
if ( colors.styleColor().isValid() )
{
style = skinnable->flagHint< Qsk::TextStyle >(
subControl | QskAspect::Style, Qsk::Normal );
}
const auto font = skinnable->effectiveFont( subControl );
return qskUpdateTextNode( skinnable, node, rect, alignment,
text, font, textOptions, colors, style );
}
QSGNode* QskSkinlet::updateTextNode(
const QskSkinnable* skinnable, QSGNode* node,
const QString& text, QskAspect::Subcontrol subControl ) const
{
const auto rect = qskSubControlRect( this, skinnable, subControl );
const auto alignment = skinnable->alignmentHint( subControl, Qt::AlignLeft );
return updateTextNode( skinnable, node,
rect, alignment, text, subControl );
}
QSGNode* QskSkinlet::updateSymbolNode(
const QskSkinnable* skinnable, QSGNode* node,
QskAspect::Subcontrol subControl ) const
{
return updateGraphicNode( skinnable, node,
skinnable->symbolHint( subControl ), subControl );
}
QSGNode* QskSkinlet::updateGraphicNode(
const QskSkinnable* skinnable, QSGNode* node,
const QskGraphic& graphic, QskAspect::Subcontrol subControl,
Qt::Orientations mirrored ) const
{
const auto rect = qskSubControlRect( this, skinnable, subControl );
const auto alignment = skinnable->alignmentHint( subControl, Qt::AlignCenter );
const auto colorFilter = skinnable->effectiveGraphicFilter( subControl );
return updateGraphicNode( skinnable, node,
graphic, colorFilter, rect, alignment, mirrored );
}
QSGNode* QskSkinlet::updateGraphicNode(
const QskSkinnable* skinnable, QSGNode* node,
const QskGraphic& graphic, const QskColorFilter& colorFilter,
const QRectF& rect, Qt::Alignment alignment, Qt::Orientations mirrored )
{
if ( graphic.isNull() )
return nullptr;
const auto size = graphic.defaultSize().scaled(
rect.size(), Qt::KeepAspectRatio );
const auto r = qskAlignedRectF( rect, size, alignment );
return qskUpdateGraphicNode( skinnable, node, graphic, colorFilter, r, mirrored );
}
QSGNode* QskSkinlet::updateGraphicNode(
const QskSkinnable* skinnable, QSGNode* node,
const QskGraphic& graphic, const QskColorFilter& colorFilter,
const QRectF& rect, Qt::Orientations mirrored )
{
if ( graphic.isNull() )
return nullptr;
return qskUpdateGraphicNode( skinnable, node, graphic, colorFilter, rect, mirrored );
}
int QskSkinlet::sampleIndexAt( const QskSkinnable* skinnable,
const QRectF& rect, QskAspect::Subcontrol subControl, const QPointF& pos ) const
{
// slow default implementation to be overloaded when having many cells
const auto count = sampleCount( skinnable, subControl );
for ( int i = 0; i < count; i++ )
{
const auto r = sampleRect( skinnable, rect, subControl, i );
if ( r.contains( pos ) )
return i;
}
return -1;
}
QSGNode* QskSkinlet::updateSeriesNode( const QskSkinnable* skinnable,
QskAspect::Subcontrol subControl, QSGNode* rootNode ) const
{
auto node = rootNode ? rootNode->firstChild() : nullptr;
QSGNode* lastNode = nullptr;
const auto count = sampleCount( skinnable, subControl );
for( int i = 0; i < count; i++ )
{
QSGNode* newNode = nullptr;
{
const auto newStates = sampleStates( skinnable, subControl, i );
QskSkinStateChanger stateChanger( skinnable );
stateChanger.setStates( newStates, i );
newNode = updateSampleNode( skinnable, subControl, i, node );
}
if ( newNode )
{
if ( newNode == node )
{
node = node->nextSibling();
}
else
{
if ( rootNode == nullptr )
rootNode = new QSGNode();
if ( node )
rootNode->insertChildNodeBefore( newNode, node );
else
rootNode->appendChildNode( newNode );
}
lastNode = newNode;
}
}
QskSGNode::removeAllChildNodesAfter( rootNode, lastNode );
return rootNode;
}
QSGNode* QskSkinlet::updateSampleNode( const QskSkinnable*,
QskAspect::Subcontrol, int index, QSGNode* ) const
{
Q_UNUSED( index )
return nullptr;
}
QskAspect::States QskSkinlet::sampleStates(
const QskSkinnable* skinnable, QskAspect::Subcontrol, int index ) const
{
Q_UNUSED( index )
return skinnable->skinStates();
}
QVariant QskSkinlet::sampleAt( const QskSkinnable*,
QskAspect::Subcontrol, int index ) const
{
Q_UNUSED( index )
return QVariant();
}
QSizeF QskSkinlet::hintWithoutConstraint(
const QSizeF& hint, const QSizeF& constraint ) const
{
/*
This method is useful in situations, where a hint has been calculated
from a constraint and we want to return the calculated part only
*/
QSizeF h;
if ( constraint.width() < 0.0 )
h.setWidth( hint.width() );
if ( constraint.height() < 0.0 )
h.setHeight( hint.height() );
return h;
}
#include "moc_QskSkinlet.cpp"