set(TARGET_NAME svg2qvg) set(TARGET_SOURCES main.cpp) qsk_add_executable(${TARGET_NAME} ${TARGET_SOURCES}) if(BUILD_SVG2QVG_STANDALONE) # NOTE: when building standalone some moc files are transitively required. # These files are being created by the qskinny build, hence we add an explicit dependency. # E.g. main.cpp -> #include -> #include "moc_QskGraphic.cpp" add_dependencies(${TARGET_NAME} qskinny) # TODO hack for standalone qvg2svg get_target_property(qskinny_AUTOGEN_DIR qskinny AUTOGEN_BUILD_DIR) if (${qskinny_AUTOGEN_DIR} STREQUAL "") message(FATAL_ERROR "Directory '${qskinny_AUTOGEN_DIR}' doesn't exist") endif() # TODO fix multi configuration generators if(CMAKE_GENERATOR MATCHES "Visual Studio.*") add_definitions("/I${qskinny_AUTOGEN_DIR}/include_\$(Configuration)") else() target_include_directories(${TARGET_NAME} PRIVATE ${qskinny_AUTOGEN_DIR}/include) endif() target_include_directories(${TARGET_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/src/common ${CMAKE_SOURCE_DIR}/src/graphic) target_compile_definitions(${TARGET_NAME} PRIVATE QSK_STANDALONE) target_link_libraries(${TARGET_NAME} PRIVATE Qt::Gui Qt::GuiPrivate Qt::Svg) else() target_link_libraries(${TARGET_NAME} PRIVATE qskinny Qt::Svg) endif() set_target_properties(${TARGET_NAME} PROPERTIES FOLDER tools) install(TARGETS ${TARGET_NAME})