if(TARGET ${Qt}::Svg) ## @param SVG_FILENAME absolute filename to the svg ## @param QVG_FILENAME absolute filename to the qvg function(qsk_svg2qvg SVG_FILENAME QVG_FILENAME) get_filename_component(QVG_FILENAME ${QVG_FILENAME} ABSOLUTE) get_filename_component(SVG_FILENAME ${SVG_FILENAME} ABSOLUTE) add_custom_command( COMMAND svg2qvg ${SVG_FILENAME} ${QVG_FILENAME} OUTPUT ${QVG_FILENAME} DEPENDS ${SVG_FILENAME} WORKING_DIRECTORY $ COMMENT "Compiling ${SVG_FILENAME} to ${QVG_FILENAME}") endfunction() endif() function(qsk_example EXAMPLE_NAME) set(TARGET_NAME ${EXAMPLE_NAME}) qt_add_executable(${TARGET_NAME} WIN32 MACOSX_BUNDLE ${SOURCES} ${HEADERS} ${RESOURCES}) set_target_properties(${TARGET_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/../bin ) target_link_libraries(${TARGET_NAME} PRIVATE qskinny ) # not all examples need this one. TODO ... target_link_libraries(${TARGET_NAME} PRIVATE qsktestsupport) # only needed, when having QML files, autodetection might be possible target_link_libraries(${TARGET_NAME} PRIVATE qskqmlexport) # for examples with subdirectories target_include_directories(${TARGET_NAME} PRIVATE ${CMAKE_CURRENT_LIST_DIR}) endfunction()