#pragma once #include #include class BlurredBoxSkinlet : public QskSkinlet { public: enum NodeRole { PanelRole }; BlurredBoxSkinlet(); QRectF subControlRect( const QskSkinnable*, const QRectF& contentsRect, QskAspect::Subcontrol ) const override; QSGNode* updateSubNode( const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const override; };