#include "BlurredBox.h" #include "BlurredBoxSkinlet.h" #include "BlurredBoxTextureProvider.h" #include #include QSK_SUBCONTROL( BlurredBox, Panel ) class BlurredBoxSkinlet; BlurredBox::BlurredBox( QQuickItem* parentItem ) : QskBox( parentItem ) { setPolishOnResize( true ); } BlurredBox::~BlurredBox() = default; void BlurredBox::geometryChangeEvent( QskGeometryChangeEvent* e ) { Inherited::geometryChangeEvent( e ); update(); } float BlurredBox::blurDirections() const { return m_blurDirections; } void BlurredBox::setBlurDirections( float newBlurDirections ) { if ( qFuzzyCompare( m_blurDirections, newBlurDirections ) ) { return; } m_blurDirections = std::max(newBlurDirections, std::numeric_limits::min()); update(); Q_EMIT blurDirectionsChanged( m_blurDirections ); } float BlurredBox::blurQuality() const { return m_blurQuality; } void BlurredBox::setBlurQuality( float newBlurQuality ) { if ( qFuzzyCompare( m_blurQuality, newBlurQuality ) ) { return; } m_blurQuality = std::max(newBlurQuality, std::numeric_limits::min()); update(); Q_EMIT blurQualityChanged( m_blurQuality ); } float BlurredBox::blurSize() const { return m_blurSize; } void BlurredBox::setBlurSize( float newBlurSize ) { if ( qFuzzyCompare( m_blurSize, newBlurSize ) ) { return; } m_blurSize = newBlurSize; update(); Q_EMIT blurSizeChanged( m_blurSize ); } #include "moc_BlurredBox.cpp"