Uwe Rathmann
972f839cad
Qt5 implementation of QskSceneTexture
2023-12-22 13:52:01 +01:00
Uwe Rathmann
dc64f21901
QskBasicLinesNode ( crisplines shaders ) introduced
2023-11-23 15:38:25 +01:00
Uwe Rathmann
51a7e4e589
Using our own gradient shaders ( no dependencies from quickshapes
...
anymore ). shapes/Gradient has not yet been merged into QskGradient
and we still have some stupid conversions to QGradient in the way.
2022-10-13 19:39:57 +02:00
Uwe Rathmann
0ed9afe2b4
QskBoxShadowNode introduced ( from playground/shadows )
...
- shader code migrated from glsl to vulkan-glsl
- #ifdef "Geschnetzel" introduced to support old and rhi graphic APIs
- iotdashboard, shadows examples adjusted
2022-06-04 17:56:14 +02:00