Commit Graph

57 Commits

Author SHA1 Message Date
Uwe Rathmann 6d726eee0a QskGradientNode introduced for rectangles filled with any type of
gradient being supported by QskGradient. It is lighter than QskBoxNode,
that is a compositition of border/gradient/shadow. Used for the
background node now - what means, that background can have radial/conic
gradients now as well.
2022-12-05 17:10:13 +01:00
Uwe Rathmann 125fe1e9f4 QskBoxNode renamed to QskBoxRectangleNode, QskShadedBoxNode renamed to QskBoxNode 2022-12-05 12:34:08 +01:00
Uwe Rathmann 912d768a61 QskControl::Background subcontrol introduced allowing to have a default setting for
all backgrounds ( color, padding ) without changing the overall fallback settings. This made
it possible to remove the confusing autoFillBackground property.
2022-11-18 13:20:21 +01:00
Uwe Rathmann 4f8a76234a index added for animator lookups to allow smooth transitions f.e when
selcting an cell in a list box
2022-09-13 12:40:44 +02:00
Uwe Rathmann 896145ac11 QskTextOptions as skin hints 2022-08-25 09:39:33 +02:00
Uwe Rathmann be53343375 do not align to scene coordinates for transformations beyond
translations
2022-08-03 09:39:15 +02:00
Uwe Rathmann 6c778c4b07 qskAlignedRect overloads 2022-07-28 16:51:20 +02:00
Uwe Rathmann d7d90a9dc8 using QskSGNode::ensureNode 2022-07-18 16:26:49 +02:00
Uwe Rathmann 1339a5f4cb shadows added to the box model 2022-06-13 17:01:15 +02:00
Uwe Rathmann 54b55c0324 default graphic pipeline without native OpenGL calls.
code is QRHI compiant now
2022-06-02 16:02:42 +02:00
Uwe Rathmann c291cde259 includes fixed 2022-06-01 16:51:11 +02:00
Uwe Rathmann 8593a5cf2e hide QskGraphicNode, QskTextNode in QskSkinlet, where possible.
We will have less dependencies, when moving QskGraphicNode to something
that works better with the QRhi abstraction
2022-05-30 15:16:46 +02:00
Uwe Rathmann cc21fec436 using qAsConst 2022-03-24 08:41:11 +01:00
Uwe Rathmann 1d7b551b05 QskBoxHints introduced 2022-01-04 13:44:53 +01:00
Uwe Rathmann aca538a89d introducing series/sample for subcontrols being related to multiple
instances
2021-12-28 16:14:30 +01:00
Uwe Rathmann 9fff09144a QskMenuSkinlet improved 2021-12-28 15:33:13 +01:00
Uwe Rathmann f1a324b216 QskSkinlet improved for subControls with multible instances 2021-12-28 10:08:21 +01:00
Uwe Rathmann 1930810070 QskSkinlet::itemIndexAt introduced 2021-12-26 09:15:15 +01:00
Uwe Rathmann 34641e4860 QskSkinlet::itemRect added 2021-12-24 16:50:34 +01:00
Uwe Rathmann ca2cdf7663 beautified 2021-12-23 19:05:59 +01:00
Uwe Rathmann af8df9f4be minor improvements 2021-12-23 18:16:18 +01:00
Uwe Rathmann 738de14d4c hiding the devicePixelRato scaling in the nodes 2021-12-13 16:43:34 +01:00
Uwe Rathmann 9f6e2733ca code moved to internal methods to make things more readable 2021-12-06 12:40:32 +01:00
Uwe Rathmann 1a5a94838e more versatile APIs 2021-12-02 18:40:54 +01:00
Uwe Rathmann c93958a24d respect the device pixel ratio 2021-12-02 17:33:53 +01:00
Uwe Rathmann 56e94d01cf beautified 2021-10-20 12:42:26 +02:00
Uwe Rathmann 73dbfeb708 QskArcMetrics adjustments 2021-10-20 09:27:05 +02:00
Peter Hartmann b89621a3d4
Iot dashboard arc rendering (#134)
* add QskArcNode and QskArcRenderer

* IOT example: Use QskArcNode instead of own arc node

* move some functionality to the arc renderer

* add QskArcMetrics

* add methods to QskSkinlet

* remove circular bar graph node

We can now use updateArcNode() and don't need our own method.

* support linear gradients in the arc renderer

* clean up

* incorporate Uwe's changes

* add overloads for updateArcNode() when the angles are set dynamically

The angles don't always come from the style, so we need overloads
in QskSkinlet to set them dynamically.
2021-10-20 07:50:25 +02:00
Uwe Rathmann 26710da0b3 QskGraphicLabel::panel property added 2021-08-26 15:17:41 +02:00
Uwe Rathmann 37b7b47f1a typos fixed 2021-04-23 17:31:55 +02:00
Uwe Rathmann 5cb33ad79b renamed to QskQuickItem::UpdateFlags 2021-02-09 08:13:20 +01:00
Uwe Rathmann c1e70a2d9e more convenience methods to access skin hints 2020-12-15 07:21:12 +01:00
Uwe Rathmann f33f38bbbb some preparations for modifications with QskAspect 2020-12-13 14:23:17 +01:00
Uwe Rathmann 8fb18ab145 codemoved to QskSGNode 2020-11-22 15:27:58 +01:00
Uwe Rathmann 75cdda5f6a working towards Qt6 2020-11-01 15:44:15 +01:00
Uwe Rathmann 5e195a9743 includes fixed 2020-11-01 12:09:52 +01:00
Uwe Rathmann b004e6d8d5 code improved 2020-10-31 08:06:41 +01:00
Uwe Rathmann e5cb155350 beautified 2020-08-09 11:50:34 +02:00
Uwe Rathmann 1e6f1c810b more variations of updateBoxNode 2020-07-31 07:40:33 +02:00
Uwe Rathmann 2f69ca4388 QskSkinlet::removeTraillingNodes added 2020-07-23 09:29:45 +02:00
Uwe Rathmann 1f59962360 devicePixelRatio detection moved to QskTextureRenderer 2019-10-27 08:11:47 +01:00
Uwe Rathmann 91c16e8076 making layout calculations of the skinlets independent from the current
of the control
2019-04-25 14:23:39 +02:00
Uwe Rathmann 8fd6910ca4 manually scaling textures according to window coordinates 2019-04-10 19:39:06 +02:00
Uwe Rathmann da0fb28290 QskPaintedNode/QskTextureRenderer added 2018-10-04 16:15:42 +02:00
Uwe Rathmann 0a92cb82db playing with clang-format 2018-08-03 08:15:28 +02:00
Uwe Rathmann aaac57de94 unused member removed 2018-07-19 14:10:48 +02:00
Uwe Rathmann 4b67e7f37b better handling of devicePixelRatio 2018-07-13 15:09:25 +02:00
Uwe Rathmann 217c722e71 not using the deprecated QQuickItem::boundingRect anymore 2018-02-07 19:30:34 +01:00
Uwe Rathmann a122b19df0 satisfying clang compiler checks 2017-12-07 17:12:52 +01:00
Uwe Rathmann 610bc48931 APIs fot creating text nodes changed 2017-10-23 07:46:46 +02:00