Uwe Rathmann
78a828f269
Merge branch 'master' into features/arcrenderer
2024-12-02 10:03:19 +01:00
Uwe Rathmann
af34d7b8f2
arc shadow shader moved to playground shadows - the algo does not match
...
the arc renderer.
2024-09-30 12:06:51 +02:00
Uwe Rathmann
ca38a1e46a
QskArcRenderer: orthogonal mode completed, radial mode almost completed
...
( closing lines are missing )
2024-07-18 18:13:28 +02:00
Uwe Rathmann
cad0955197
Merge branch 'master' into features/arcrenderer
2024-06-12 12:45:16 +02:00
Uwe Rathmann
194edf8866
code reorganized
2024-06-12 12:40:33 +02:00
Uwe Rathmann
929b7a43fd
gradient rendering fixed
2024-06-05 10:34:19 +02:00
Uwe Rathmann
1a08de914a
filling with gradients seems to work
2024-06-04 18:17:07 +02:00
Uwe Rathmann
bf7fe7c8f3
working towards gradients
2024-06-04 13:26:49 +02:00
Uwe Rathmann
36f088a263
preperations for non monochrome gradients
2024-06-03 18:23:43 +02:00
Uwe Rathmann
bc066c8103
QskArcRenderer using the normal vector of the tangents for expanding
...
the arc to the desired thickness. This matches the result of what
QPainter::drawArc does. However our implementation is much
simpler as we do not convert the arc into a sequence of
bezier curves finally running into code that has to deal with
random QPainterPath element lists.
2024-05-30 19:06:02 +02:00
Uwe Rathmann
511db2650e
copyright notice generalised
2024-01-17 14:31:45 +01:00
Uwe Rathmann
e63b064f5a
QskArcShadowNode introduced ( kudos to Rick )
2024-01-06 15:05:30 +01:00