uncrustified
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@ -258,8 +258,7 @@ void BoxShadowNode::updateGeometry()
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auto rect = d->rect.adjusted(
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-sz * aspect.x(), -sz * aspect.y(),
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sz * aspect.x(), sz * aspect.y()
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);
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sz * aspect.x(), sz * aspect.y() );
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auto offsetLength = d->material.offset.length();
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@ -42,8 +42,7 @@ namespace QskTextureRenderer
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virtual void paint( QPainter*, const QSize& ) = 0;
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};
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QSK_EXPORT uint createTexture(
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RenderMode, const QSize&, PaintHelper* helper );
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QSK_EXPORT uint createTexture( RenderMode, const QSize&, PaintHelper* );
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QSK_EXPORT uint createTextureFromGraphic(
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RenderMode, const QSize&, const QskGraphic&,
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