README: add automotive screenshot (fixes #32)
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@ -20,3 +20,7 @@ projects and therefore may feel a bit random. Conceptually, though, any type of
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control fits into QSkinny, as long as it is usable from C++ (as opposed to only
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control fits into QSkinny, as long as it is usable from C++ (as opposed to only
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QML).
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QML).
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This is a screenshot of a sample automotive UI (see examples/automotive):
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