turn around gradients
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d74711bfd8
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c867406aaf
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@ -397,18 +397,18 @@ static void addColoredBorderRectangles3( QskLinearBox* parent, bool rounded )
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{ 0.6, Qt::magenta },
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{ 0.6, Qt::magenta },
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{ 1.0, Qt::green } } );
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{ 1.0, Qt::green } } );
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QskGradient gradient2( Qt::Vertical, { { 0.0, Qt::darkYellow },
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QskGradient gradient2( Qt::Vertical, { { 0.0, Qt::darkYellow },
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{ 0.3, Qt::darkGray },
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{ 0.2, Qt::cyan },
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{ 1.0, Qt::darkMagenta } } );
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{ 1.0, Qt::darkMagenta } } );
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QskGradient gradient3( Qt::Vertical, { { 0.0, Qt::darkGreen },
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QskGradient gradient3( Qt::Vertical, { { 0.0, Qt::red },
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{ 0.25, Qt::darkBlue },
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{ 0.25, Qt::green },
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{ 0.5, Qt::darkRed },
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{ 0.5, Qt::blue },
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{ 0.75, Qt::yellow },
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{ 0.75, Qt::magenta },
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{ 1.0, Qt::magenta } } );
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{ 1.0, Qt::cyan } } );
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QskGradient gradient4( Qt::Vertical, { { 0.0, Qt::red },
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QskGradient gradient4( Qt::Vertical, { { 0.0, Qt::red },
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{ 0.3, Qt::green },
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{ 0.3, Qt::green },
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{ 0.7, Qt::blue },
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{ 0.7, Qt::blue },
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{ 1.0, Qt::cyan } } );
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{ 1.0, Qt::cyan } } );
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box->setBorderGradients( gradient1, gradient2, gradient3, gradient4 );
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box->setBorderGradients( gradient3, gradient3, gradient3, gradient3 );
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if( rounded )
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if( rounded )
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box->setShape( 30, Qt::AbsoluteSize );
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box->setShape( 30, Qt::AbsoluteSize );
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@ -530,8 +530,10 @@ int main( int argc, char* argv[] )
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auto* tab5 = new QskLinearBox( Qt::Horizontal, 5 );
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auto* tab5 = new QskLinearBox( Qt::Horizontal, 5 );
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tab5->setMargins( 20 );
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tab5->setMargins( 20 );
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tab5->setSpacing( 20 );
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tab5->setSpacing( 20 );
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addColoredBorderRectangles1( tab5, false );
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// addColoredBorderRectangles1( tab5, false );
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addColoredBorderRectangles1( tab5, true );
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// addColoredBorderRectangles1( tab5, true );
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addColoredBorderRectangles3( tab5, false );
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addColoredBorderRectangles3( tab5, true );
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window.addItem( tab5 );
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window.addItem( tab5 );
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#endif
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#endif
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@ -560,8 +560,7 @@ namespace
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for( int l = 1; l <= additionalStopCount; ++l )
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for( int l = 1; l <= additionalStopCount; ++l )
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{
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{
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auto p = s.at( l ).position();
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auto p = ( 1 - s.at( l ).position() );
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// ### umdrehen:
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float xStart = x11 + p * ( x21 - x11 ),
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float xStart = x11 + p * ( x21 - x11 ),
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yStart = y11 + p * ( y21 - y11 ),
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yStart = y11 + p * ( y21 - y11 ),
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xEnd = x12 + p * ( x22 - x12 ),
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xEnd = x12 + p * ( x22 - x12 ),
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@ -571,7 +570,7 @@ namespace
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qDebug() << " end:" << x21 << y21 << x22 << y22;
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qDebug() << " end:" << x21 << y21 << x22 << y22;
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qDebug() << " gradient stop:" << xStart << yStart << xEnd << yEnd;
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qDebug() << " gradient stop:" << xStart << yStart << xEnd << yEnd;
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lines[ l ].setLine( xStart, yStart, xEnd, yEnd, s.at( l ).color() );
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lines[ additionalStopCount - l + 1 ].setLine( xStart, yStart, xEnd, yEnd, s.at( l ).color() );
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}
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}
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}
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}
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