shapes playground example added
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@ -6,9 +6,9 @@ SUBDIRS += \
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dialogbuttons \
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invoker \
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inputpanel \
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images
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SUBDIRS += shadows
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images \
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shadows \
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shapes
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qtHaveModule(webengine) {
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@ -0,0 +1,132 @@
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/******************************************************************************
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* QSkinny - Copyright (C) 2016 Uwe Rathmann
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* This file may be used under the terms of the 3-clause BSD License
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*****************************************************************************/
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#include "ShapeItem.h"
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#include <QskStrokeNode.h>
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#include <QskShapeNode.h>
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#include <QskSGNode.h>
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ShapeItem::ShapeItem( QQuickItem* parent )
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: QskControl( parent )
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{
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setMargins( 20 );
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}
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ShapeItem::~ShapeItem()
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{
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}
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void ShapeItem::setPen( const QPen& pen )
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{
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if ( pen != m_pen )
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{
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m_pen = pen;
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update();
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}
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}
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QPen ShapeItem::pen() const
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{
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return m_pen;
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}
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void ShapeItem::setFillColor( const QColor& color )
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{
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if ( color != m_fillColor )
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{
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m_fillColor = color;
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update();
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}
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}
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QColor ShapeItem::fillColor() const
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{
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return m_fillColor;
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}
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void ShapeItem::setPath( const QPainterPath& path )
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{
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if ( path != m_path )
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{
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m_path = path;
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update();
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}
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}
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QPainterPath ShapeItem::path() const
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{
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return m_path;
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}
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void ShapeItem::updateNode( QSGNode* parentNode )
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{
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enum NodeRole
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{
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ShapeRole,
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StrokeRole
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};
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const auto pathRect = m_path.controlPointRect();
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const auto rect = contentsRect();
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#if 1
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QTransform transform;
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transform.translate( rect.left(), rect.top() );
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transform.scale( rect.width() / pathRect.width(),
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rect.height() / pathRect.height() );
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/*
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The triangulators in the nodes are able to do transformations
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on the fly. TODO ...
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*/
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const auto effectivePath = transform.map( m_path );
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#endif
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auto shapeNode = static_cast< QskShapeNode* >(
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QskSGNode::findChildNode( parentNode, ShapeRole ) );
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if ( pathRect.isEmpty() || rect.isEmpty() )
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{
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delete shapeNode;
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}
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else
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{
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if ( shapeNode == nullptr )
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{
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shapeNode = new QskShapeNode;
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QskSGNode::setNodeRole( shapeNode, ShapeRole );
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}
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shapeNode->updateNode( effectivePath, m_fillColor );
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if ( shapeNode->parent() != parentNode )
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parentNode->prependChildNode( shapeNode );
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}
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auto strokeNode = static_cast< QskStrokeNode* >(
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QskSGNode::findChildNode( parentNode, StrokeRole ) );
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if ( pathRect.isEmpty() || rect.isEmpty() )
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{
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delete strokeNode;
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}
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else
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{
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if ( strokeNode == nullptr )
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{
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strokeNode = new QskStrokeNode;
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QskSGNode::setNodeRole( strokeNode, StrokeRole );
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}
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strokeNode->updateNode( effectivePath, m_pen );
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if ( strokeNode->parent() != parentNode )
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parentNode->appendChildNode( strokeNode );
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}
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}
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#include "moc_ShapeItem.cpp"
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@ -0,0 +1,36 @@
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/******************************************************************************
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* QSkinny - Copyright (C) 2016 Uwe Rathmann
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* This file may be used under the terms of the 3-clause BSD License
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*****************************************************************************/
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#pragma once
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#include <QskControl.h>
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#include <QPen>
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#include <QPainterPath>
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class ShapeItem : public QskControl
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{
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Q_OBJECT
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public:
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ShapeItem( QQuickItem* parent = nullptr );
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~ShapeItem() override;
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void setPen( const QPen& );
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QPen pen() const;
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void setFillColor( const QColor& );
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QColor fillColor() const;
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void setPath( const QPainterPath& );
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QPainterPath path() const;
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protected:
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void updateNode( QSGNode* ) override;
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private:
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QPen m_pen;
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QColor m_fillColor;
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QPainterPath m_path;
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};
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@ -0,0 +1,46 @@
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/******************************************************************************
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* QSkinny - Copyright (C) 2016 Uwe Rathmann
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* This file may be used under the terms of the 3-clause BSD License
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*****************************************************************************/
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#include "ShapeItem.h"
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#include <QskObjectCounter.h>
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#include <QskWindow.h>
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#include <SkinnyShortcut.h>
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#include <SkinnyShapeFactory.h>
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#include <QGuiApplication>
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namespace
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{
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QPainterPath path( SkinnyShapeFactory::Shape shape )
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{
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return SkinnyShapeFactory::shapePath( shape, QSizeF( 50, 50 ) );
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}
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}
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int main( int argc, char* argv[] )
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{
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#ifdef ITEM_STATISTICS
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QskObjectCounter counter( true );
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#endif
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QGuiApplication app( argc, argv );
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SkinnyShortcut::enable( SkinnyShortcut::AllShortcuts );
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QskWindow window;
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auto shapeItem = new ShapeItem();
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shapeItem->setPath( path( SkinnyShapeFactory::Hexagon ) );
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shapeItem->setPen( QPen( Qt::darkBlue, 20 ) );
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shapeItem->setFillColor( Qt::darkYellow );
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window.addItem( shapeItem );
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window.resize( 600, 600 );
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window.show();
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return app.exec();
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}
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@ -0,0 +1,8 @@
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CONFIG += qskexample
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HEADERS += \
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ShapeItem.h \
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SOURCES += \
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ShapeItem.cpp \
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main.cpp
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