QskArcRenderNode doing border/filling in one node
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a54afb5305
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@ -11,21 +11,11 @@
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#include "QskMargins.h"
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#include "QskGradient.h"
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#include "QskShapeNode.h"
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#include "QskStrokeNode.h"
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#include "QskSGNode.h"
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#include "QskShadowMetrics.h"
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#include <qpainterpath.h>
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#define ARC_BORDER_NODE
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#ifdef ARC_BORDER_NODE
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using BorderNode = QskArcRenderNode;
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#else
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#include <qpen.h>
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using BorderNode = QskStrokeNode;
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#endif
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namespace
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{
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enum NodeRole
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@ -33,9 +23,7 @@ namespace
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ShadowRole,
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PathRole,
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ArcRole,
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BorderRole
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ArcRole
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};
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}
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@ -56,13 +44,18 @@ static inline QskGradient qskEffectiveGradient(
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return gradient;
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}
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static void qskUpdateChildren( QSGNode* parentNode, quint8 role, QSGNode* node )
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template< typename Node >
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inline Node* qskInsertOrRemoveNode( QSGNode* parentNode, quint8 role, bool isValid )
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{
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static const QVector< quint8 > roles =
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{ ShadowRole, PathRole, ArcRole, BorderRole };
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using namespace QskSGNode;
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auto oldNode = QskSGNode::findChildNode( parentNode, role );
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QskSGNode::replaceChildNode( roles, role, parentNode, oldNode, node );
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Node* oldNode = static_cast< Node* >( findChildNode( parentNode, role ) );
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Node* newNode = isValid ? ensureNode< Node >( oldNode ) : nullptr;
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static const QVector< quint8 > roles = { ShadowRole, PathRole, ArcRole };
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replaceChildNode( roles, role, parentNode, oldNode, newNode );
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return newNode;
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}
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QskArcNode::QskArcNode()
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@ -93,40 +86,25 @@ void QskArcNode::setArcData( const QRectF& rect, const QskArcMetrics& arcMetrics
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const auto metricsArc = arcMetrics.toAbsolute( rect.size() );
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auto shadowNode = static_cast< QskArcShadowNode* >(
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QskSGNode::findChildNode( this, ShadowRole ) );
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auto pathNode = static_cast< QskShapeNode* >(
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QskSGNode::findChildNode( this, PathRole ) );
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auto arcNode = static_cast< QskArcRenderNode* >(
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QskSGNode::findChildNode( this, ArcRole ) );
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auto borderNode = static_cast< BorderNode* >(
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QskSGNode::findChildNode( this, BorderRole ) );
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if ( metricsArc.isNull() || rect.isEmpty() )
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{
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delete shadowNode;
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delete pathNode;
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delete arcNode;
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delete borderNode;
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delete QskSGNode::findChildNode( this, ShadowRole );
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delete QskSGNode::findChildNode( this, PathRole );
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delete QskSGNode::findChildNode( this, ArcRole );
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return;
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}
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const auto isFillNodeVisible = gradient.isVisible();
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const auto isBorderNodeVisible = ( borderWidth > 0.0 ) && ( borderColor.alpha() > 0 );
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const auto isShadowNodeVisible = isFillNodeVisible &&
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shadowColor.isValid() && ( shadowColor.alpha() > 0.0 );
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const auto hasFilling = gradient.isVisible();
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const auto hasBorder = ( borderWidth > 0.0 )
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&& borderColor.isValid() && ( borderColor.alpha() > 0 );
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const auto hasShadow = shadowColor.isValid() && ( shadowColor.alpha() > 0 );
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if ( isShadowNodeVisible )
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auto shadowNode = qskInsertOrRemoveNode< QskArcShadowNode >(
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this, ShadowRole, hasFilling && hasShadow );
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if ( shadowNode )
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{
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if ( shadowNode == nullptr )
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{
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shadowNode = new QskArcShadowNode;
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QskSGNode::setNodeRole( shadowNode, ShadowRole );
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}
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/*
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The shader of the shadow node is for circular arcs and we have some
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unwanted scaling issues for the spread/blur values when having ellipsoid
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@ -141,95 +119,23 @@ void QskArcNode::setArcData( const QRectF& rect, const QskArcMetrics& arcMetrics
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shadowNode->setShadowData( shadowRect, spreadRadius, sm.blurRadius(),
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metricsArc.startAngle(), metricsArc.spanAngle(), shadowColor );
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}
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else
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auto pathNode = qskInsertOrRemoveNode< QskShapeNode >(
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this, PathRole, hasFilling && !QskArcRenderer::isGradientSupported( gradient ) );
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if ( pathNode )
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{
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delete shadowNode;
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shadowNode = nullptr;
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const auto path = metricsArc.painterPath( rect, radial );
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pathNode->updateNode( path, QTransform(), rect,
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qskEffectiveGradient( gradient, metricsArc ) );
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}
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if ( isFillNodeVisible )
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auto arcNode = qskInsertOrRemoveNode< QskArcRenderNode >(
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this, ArcRole, hasBorder || ( hasFilling && !pathNode ) );
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if ( arcNode )
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{
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if ( QskArcRenderer::isGradientSupported( gradient ) )
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{
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delete pathNode;
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pathNode = nullptr;
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if ( arcNode == nullptr )
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{
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arcNode = new QskArcRenderNode;
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QskSGNode::setNodeRole( arcNode, ArcRole );
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}
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arcNode->updateNode( rect, metricsArc, radial,
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borderWidth, QColor(), gradient );
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}
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else
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{
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delete arcNode;
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arcNode = nullptr;
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if ( pathNode == nullptr )
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{
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pathNode = new QskShapeNode;
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QskSGNode::setNodeRole( pathNode, PathRole );
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}
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const auto path = metricsArc.painterPath( rect, radial );
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pathNode->updateNode( path, QTransform(), rect,
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qskEffectiveGradient( gradient, metricsArc ) );
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}
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arcNode->updateNode( rect, metricsArc, radial,
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borderWidth, borderColor, pathNode ? QskGradient() : gradient );
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}
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else
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{
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delete pathNode;
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pathNode = nullptr;
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delete arcNode;
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arcNode = nullptr;
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}
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if ( isBorderNodeVisible )
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{
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if ( borderNode == nullptr )
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{
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borderNode = new BorderNode;
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QskSGNode::setNodeRole( borderNode, BorderRole );
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}
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#ifdef ARC_BORDER_NODE
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borderNode->updateNode( rect, metricsArc, radial,
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borderWidth, borderColor, QskGradient() );
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#else
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{
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/*
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Qt centers the border over the boundaries, while we
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always want to have the complete borders inside.
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So we have to subtract 0.5 * border.
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*/
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QPen pen( borderColor, borderWidth );
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pen.setCapStyle( Qt::SquareCap );
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pen.setJoinStyle( Qt::MiterJoin );
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const auto b2 = 0.5 * borderWidth;
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const auto r = rect.adjusted( b2, b2, -b2, -b2 );
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const auto m = QskArcMetrics( metricsArc.startAngle(), metricsArc.spanAngle(),
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metricsArc.thickness() - borderWidth );
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const auto path = m.painterPath( r, radial );
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borderNode->updateNode( path, QTransform(), pen );
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}
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#endif
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}
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else
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{
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delete borderNode;
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borderNode = nullptr;
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}
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qskUpdateChildren( this, ShadowRole, shadowNode );
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qskUpdateChildren( this, PathRole, pathNode );
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qskUpdateChildren( this, ArcRole, arcNode );
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qskUpdateChildren( this, BorderRole, borderNode );
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}
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@ -70,13 +70,10 @@ void QskArcRenderNode::updateNode(
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const auto metrics = arcMetrics.toAbsolute( rect.size() );
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const auto borderMax = 0.5 * metrics.thickness();
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const auto hasFilling = gradient.isVisible()
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&& ( borderWidth < borderMax );
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bool visible = !( rect.isEmpty() || metrics.isNull() );
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if ( visible )
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{
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visible = hasFilling;
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visible = gradient.isVisible() && ( borderWidth < borderMax );
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if ( !visible )
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{
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visible = ( borderWidth > 0.0 )
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@ -92,11 +89,13 @@ void QskArcRenderNode::updateNode(
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return;
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}
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borderWidth = qMin( borderWidth, borderMax );
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QskHashValue hash = 3496;
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hash = qHashBits( &rect, sizeof( QRectF ), hash );
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hash = qHash( borderWidth, hash );
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hash = qHash( borderColor.rgba(), hash );
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hash = qHashBits( &borderColor, sizeof( borderColor ), hash );
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hash = metrics.hash( hash );
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hash = gradient.hash( hash );
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hash = qHash( radial, hash );
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@ -105,18 +104,8 @@ void QskArcRenderNode::updateNode(
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{
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d->hash = hash;
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if ( borderWidth > 0.0 && borderColor.isValid() )
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{
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borderWidth = std::min( borderWidth, borderMax );
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QskArcRenderer::renderBorder(
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rect, metrics, radial, borderWidth, borderColor, *geometry() );
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}
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if ( hasFilling )
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{
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QskArcRenderer::renderFillGeometry(
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rect, metrics, radial, borderWidth, gradient, *geometry() );
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}
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QskArcRenderer::renderArc( rect, metrics, radial,
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borderWidth, gradient, borderColor, *geometry() );
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markDirty( QSGNode::DirtyGeometry );
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markDirty( QSGNode::DirtyMaterial );
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@ -8,6 +8,7 @@
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#include "QskGradient.h"
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#include "QskVertex.h"
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#include "QskBoxColorMap.h"
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#include "QskRgbValue.h"
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#include <qsggeometry.h>
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#include <qdebug.h>
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@ -210,12 +211,12 @@ namespace
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{
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public:
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ArcStroker( const QRectF&, const QskArcMetrics&,
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bool radial, const QskGradient&, const QColor& borderColor );
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bool radial, const QskGradient&, const QskVertex::Color& );
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int fillCount() const;
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int setFillLines( qreal thickness, qreal border, QskVertex::ColoredLine* ) const;
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int borderCount() const;
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int setFillLines( qreal thickness, qreal border, QskVertex::ColoredLine* ) const;
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int setBorderLines( qreal thickness, qreal border, QskVertex::ColoredLine* ) const;
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private:
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@ -240,7 +241,7 @@ namespace
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};
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ArcStroker::ArcStroker( const QRectF& rect, const QskArcMetrics& metrics,
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bool radial, const QskGradient& gradient, const QColor& borderColor )
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bool radial, const QskGradient& gradient, const QskVertex::Color& borderColor )
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: m_rect( rect )
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, m_radians1( qDegreesToRadians( metrics.startAngle() ) )
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, m_radians2( qDegreesToRadians( metrics.endAngle() ) )
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@ -264,6 +265,9 @@ namespace
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int ArcStroker::fillCount() const
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{
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if ( !m_gradient.isVisible() )
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return 0;
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return arcLineCount() + m_gradient.stepCount() - 1;
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}
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@ -325,6 +329,9 @@ namespace
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int ArcStroker::borderCount() const
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{
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if ( m_borderColor.a == 0 )
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return 0;
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auto count = 2 * arcLineCount();
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if ( !m_closed )
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count += 2 * 3;
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@ -390,62 +397,74 @@ bool QskArcRenderer::isGradientSupported( const QskGradient& gradient )
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return true;
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}
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void QskArcRenderer::renderFillGeometry( const QRectF& rect,
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const QskArcMetrics& metrics, bool radial, qreal borderWidth,
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const QskGradient& gradient, QSGGeometry& geometry )
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void QskArcRenderer::renderArc( const QRectF& rect, const QskArcMetrics& metrics,
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bool radial, const QskGradient& gradient, QSGGeometry& geometry )
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{
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renderArc( rect, metrics, radial, 0, gradient, QColor(), geometry );
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}
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void QskArcRenderer::renderArc( const QRectF& rect, const QskArcMetrics& metrics,
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bool radial, qreal borderWidth, const QskGradient& gradient,
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const QColor& borderColor, QSGGeometry& geometry )
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{
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geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
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ArcStroker stroker( rect, metrics, radial, gradient, QColor() );
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ArcStroker stroker( rect, metrics, radial, gradient,
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borderColor.isValid() ? borderColor : QColor( 0, 0, 0, 0 ) );
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const auto lineCount = stroker.fillCount();
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const auto borderCount = stroker.borderCount();
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const auto fillCount = stroker.fillCount();
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auto lineCount = borderCount + fillCount;
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if ( borderCount && fillCount )
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lineCount++; // connecting line
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const auto lines = qskAllocateColoredLines( geometry, lineCount );
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if ( lines == nullptr )
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return;
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const auto effectiveCount = stroker.setFillLines(
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metrics.thickness(), borderWidth, lines );
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if ( effectiveCount > lineCount )
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if ( fillCount )
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{
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qFatal( "geometry: allocated memory exceeded: %d vs. %d",
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effectiveCount, lineCount );
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}
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if ( effectiveCount < lineCount )
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{
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/*
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Gradient or contour lines might be at the same position
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and we end up with less lines, than expected.
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*/
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for ( int i = effectiveCount; i < lineCount; i++ )
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lines[i] = lines[i - 1];
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}
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}
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void QskArcRenderer::renderBorder( const QRectF& rect, const QskArcMetrics& metrics,
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bool radial, qreal borderWidth, const QColor& borderColor, QSGGeometry& geometry )
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{
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Q_ASSERT( borderWidth > 0.0 );
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geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
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ArcStroker stroker( rect, metrics, radial, QskGradient(), borderColor );
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const auto lineCount = stroker.borderCount();
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const auto lines = qskAllocateColoredLines( geometry, lineCount );
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if ( lines )
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{
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const auto effectiveCount = stroker.setBorderLines(
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const auto effectiveCount = stroker.setFillLines(
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metrics.thickness(), borderWidth, lines );
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if ( lineCount != effectiveCount )
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if ( effectiveCount > fillCount )
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{
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qFatal( "geometry: allocated memory exceeded: %d vs. %d",
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effectiveCount, fillCount );
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}
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if ( effectiveCount < fillCount )
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{
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/*
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Gradient or contour lines might be at the same position
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and we end up with less lines, than expected.
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*/
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for ( int i = effectiveCount; i < fillCount; i++ )
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lines[i] = lines[i - 1];
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}
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}
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if ( borderCount > 0 )
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{
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auto borderLines = lines + lineCount - borderCount;
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const auto effectiveCount = stroker.setBorderLines(
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metrics.thickness(), borderWidth, borderLines );
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if ( borderCount != effectiveCount )
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{
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qFatal( "geometry: allocated memory does not match: %d vs. %d",
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effectiveCount, lineCount );
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effectiveCount, borderCount );
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}
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if ( fillCount && borderCount )
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{
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const auto idx = fillCount;
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lines[idx].p1 = lines[idx-1].p2;
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lines[idx].p2 = lines[idx+1].p1;
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}
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}
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}
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@ -37,11 +37,11 @@ namespace QskArcRenderer
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*/
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QSK_EXPORT bool isGradientSupported( const QskGradient& );
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QSK_EXPORT void renderBorder( const QRectF&, const QskArcMetrics&,
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bool radial, qreal borderWidth, const QColor& borderColor, QSGGeometry& );
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QSK_EXPORT void renderArc( const QRectF&, const QskArcMetrics&, bool radial,
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qreal borderWidth, const QskGradient&, const QColor& borderColor, QSGGeometry& );
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QSK_EXPORT void renderFillGeometry( const QRectF&, const QskArcMetrics&,
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bool radial, qreal borderWidth, const QskGradient&, QSGGeometry& );
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QSK_EXPORT void renderArc( const QRectF&, const QskArcMetrics&, bool radial,
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const QskGradient&, QSGGeometry& );
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}
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#endif
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