rearrange a bit
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@ -421,7 +421,7 @@ static void addColoredBorderRectangles6( QskLinearBox* parent )
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{ 1.0, Qt::black } } );
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QskGradient gradient3( Qt::green );
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QskGradient gradient4( Qt::Vertical, Qt::red, Qt::blue );
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box->setBorderGradients( gradient1, gradient3, gradient3, gradient3 );
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box->setBorderGradients( gradient1, gradient2, gradient1, gradient3 );
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box->setShape( 30, Qt::AbsoluteSize );
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}
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@ -556,6 +556,8 @@ namespace
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auto s = gradient.stops();
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qDebug() << "adding" << additionalStopCount << "stops";
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for( int l = 1; l <= additionalStopCount; ++l )
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{
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auto p = s.at( l ).position();
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@ -566,8 +568,7 @@ namespace
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qDebug() << " start:" << x11 << y11 << x12 << y12;
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qDebug() << " end:" << x21 << y21 << x22 << y22;
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qDebug() << "here set line for stop" << s.at( l )
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<< "and line number" << l << xStart << yStart << xEnd << yEnd;
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qDebug() << " gradient stop:" << xStart << yStart << xEnd << yEnd;
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lines[ l ].setLine( xStart, yStart, xEnd, yEnd, s.at( l ).color() );
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}
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@ -660,32 +661,6 @@ namespace
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// }
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}
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if( j == numCornerLines - 1 )
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{
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// we are at the end of the loop and can add additional
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// stops for border gradients:
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int additionalStopCount = additionalGradientStops( borderMapTL.gradient() );
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if( additionalStopCount > 0 )
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{
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auto stops = borderMapTL.gradient().stops();
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float x1TL = c[ TopLeft ].centerX - v.dx1( TopLeft ),
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y1TL = c[ TopLeft ].centerY - v.dy1( TopLeft ),
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x2TL = c[ TopLeft ].centerX - v.dx2( TopLeft ),
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y2TL = c[ TopLeft ].centerY - v.dy2( TopLeft ),
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x1BL = c[ BottomLeft ].centerX - v.dx1( BottomLeft ),
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y1BL = c[ BottomLeft ].centerY + v.dy1( BottomLeft ),
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x2BL = c[ BottomLeft ].centerX - v.dx2( BottomLeft ),
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y2BL = c[ BottomLeft ].centerY + v.dy2( BottomLeft );
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addAdditionalLines( x1TL, y1TL, x2TL, y2TL, x1BL, y1BL, x2BL, y2BL,
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borderMapTL.gradient(), linesTL + j );
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}
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}
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{
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constexpr auto corner = TopRight;
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@ -736,6 +711,74 @@ namespace
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c[ corner ].centerY + v.dy2( corner ),
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borderMapBR.colorAt( j ) );
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}
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// at the beginning and end of the loop we can add
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// additional lines for border gradients:
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if( j == 0 )
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{
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if( additionalGradientStops( borderMapTR.gradient() ) > 0 )
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{
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auto stops = borderMapTR.gradient().stops();
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float x1TR = c[ TopRight ].centerX + v.dx1( TopRight ),
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y1TR = c[ TopRight ].centerY - v.dy1( TopRight ),
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x2TR = c[ TopRight ].centerX + v.dx2( TopRight ),
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y2TR = c[ TopRight ].centerY - v.dy2( TopRight ),
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x1TL = c[ TopLeft ].centerX - v.dx1( TopLeft ),
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y1TL = c[ TopLeft ].centerY - v.dy1( TopLeft ),
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x2TL = c[ TopLeft ].centerX - v.dx2( TopLeft ),
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y2TL = c[ TopLeft ].centerY - v.dy2( TopLeft );
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qDebug() << "top:" << j << k;
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addAdditionalLines( x1TR, y1TR, x2TR, y2TR, x1TL, y1TL, x2TL, y2TL,
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borderMapTR.gradient(), linesTR + k );
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}
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}
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if( j == numCornerLines - 1 )
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{
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if( additionalGradientStops( borderMapTL.gradient() ) > 0 )
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{
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auto stops = borderMapTL.gradient().stops();
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// ### this can be simplified?
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float x1TL = c[ TopLeft ].centerX - v.dx1( TopLeft ),
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y1TL = c[ TopLeft ].centerY - v.dy1( TopLeft ),
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x2TL = c[ TopLeft ].centerX - v.dx2( TopLeft ),
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y2TL = c[ TopLeft ].centerY - v.dy2( TopLeft ),
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x1BL = c[ BottomLeft ].centerX - v.dx1( BottomLeft ),
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y1BL = c[ BottomLeft ].centerY + v.dy1( BottomLeft ),
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x2BL = c[ BottomLeft ].centerX - v.dx2( BottomLeft ),
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y2BL = c[ BottomLeft ].centerY + v.dy2( BottomLeft );
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qDebug() << "left:" << j << k;
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addAdditionalLines( x1TL, y1TL, x2TL, y2TL, x1BL, y1BL, x2BL, y2BL,
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borderMapTL.gradient(), linesTL + j );
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}
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if( additionalGradientStops( borderMapBR.gradient() ) > 0 )
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{
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auto stops = borderMapBR.gradient().stops();
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// ### this can be simplified?
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float x1BR = c[ BottomRight ].centerX + v.dx1( BottomRight ),
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y1BR = c[ BottomRight ].centerY + v.dy1( BottomRight ),
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x2BR = c[ BottomRight ].centerX + v.dx2( BottomRight ),
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y2BR = c[ BottomRight ].centerY + v.dy2( BottomRight ),
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x1TR = c[ TopRight ].centerX + v.dx1( TopRight ),
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y1TR = c[ TopRight ].centerY - v.dy1( TopRight ),
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x2TR = c[ TopRight ].centerX + v.dx2( TopRight ),
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y2TR = c[ TopRight ].centerY - v.dy2( TopRight );
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qDebug() << "right:" << j << k;
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addAdditionalLines( x1BR, y1BR, x2BR, y2BR, x1TR, y1TR, x2TR, y2TR,
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borderMapBR.gradient(), linesBR + j );
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}
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}
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}
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if ( fillLines )
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