turn around easier

This commit is contained in:
Peter Hartmann 2022-01-14 11:41:19 +01:00
parent 54a03e061d
commit 8481406176
2 changed files with 6 additions and 7 deletions

View File

@ -364,7 +364,7 @@ static void addColoredBorderRectangles1( QskLinearBox* parent, bool rounded )
auto* box = new Box( parent );
box->setBorderWidth( 20 );
QskGradient gradient1( Qt::Vertical, { { 0.0, Qt::blue },
{ 0.7, Qt::yellow },
{ 0.9, Qt::yellow },
{ 1.0, Qt::darkRed } } );
QskGradient gradient2( Qt::Vertical, { { 0.0, Qt::black },
{ 0.3, Qt::white },

View File

@ -464,16 +464,15 @@ static inline void qskCreateBorder(
( line++ )->setLine( x1, y1, x2, y2, c );
}
// ### can we make this easier somehow?
for( int i = gradientRight.stops().count() - 1; i >= 0; --i )
// for( const QskGradientStop& stop : gradientRight.stops() )
for( const QskGradientStop& stop : gradientRight.stops() )
{
auto stop = gradientRight.stops().at( i );
const Color c( stop.color() );
const qreal x1 = in.right;
const qreal x2 = out.right;
const qreal y1 = in.bottom + (1-stop.position()) * ( in.top - in.bottom );
const qreal y2 = out.bottom + (1-stop.position()) * ( out.top - out.bottom );
// ( 1 - stop.position() ) because we want to make the gradients go
// around the border clock-wise:
const qreal y1 = in.bottom + ( 1 - stop.position() ) * ( in.top - in.bottom );
const qreal y2 = out.bottom + ( 1 - stop.position() ) * ( out.top - out.bottom );
( line++ )->setLine( x1, y1, x2, y2, c );
}