code harmonized with fluent2 branch
This commit is contained in:
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997926223f
commit
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@ -31,99 +31,106 @@ QskFluent2Theme::QskFluent2Theme( QskSkin::ColorScheme colorScheme )
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QskFluent2Theme::QskFluent2Theme( QskSkin::ColorScheme colorScheme,
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QskFluent2Theme::QskFluent2Theme( QskSkin::ColorScheme colorScheme,
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const std::array< QRgb, NumAccentColors >& accentColors )
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const std::array< QRgb, NumAccentColors >& accentColors )
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{
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{
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if( colorScheme == QskSkin::LightScheme )
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using namespace QskRgb;
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if( colorScheme != QskSkin::DarkScheme )
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{
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{
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// Fill color:
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{
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auto& colors = palette.fillColor;
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palette.fillColor.text.primary = rgbGray( 0, 0.8956 );
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colors.text.primary = rgbGray( 0, 0.8956 );
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palette.fillColor.text.secondary = rgbGray( 0, 0.6063 );
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colors.text.secondary = rgbGray( 0, 0.6063 );
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palette.fillColor.text.tertiary = rgbGray( 0, 0.4458 );
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colors.text.tertiary = rgbGray( 0, 0.4458 );
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palette.fillColor.text.disabled = rgbGray( 0, 0.3614 );
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colors.text.disabled = rgbGray( 0, 0.3614 );
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palette.fillColor.accentText.primary = accentColors[ AccentDark2 ];
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colors.accentText.primary = accentColors[ AccentDark2 ];
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palette.fillColor.accentText.secondary = accentColors[ AccentDark3 ];
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colors.accentText.secondary = accentColors[ AccentDark3 ];
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palette.fillColor.accentText.tertiary = accentColors[ AccentDark1 ];
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colors.accentText.tertiary = accentColors[ AccentDark1 ];
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palette.fillColor.accentText.disabled = rgbGray( 0, 0.3614 );
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colors.accentText.disabled = rgbGray( 0, 0.3614 );
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palette.fillColor.textOnAccent.primary = rgbGray( 255 );
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colors.textOnAccent.primary = rgbGray( 255 );
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palette.fillColor.textOnAccent.secondary = rgbGray( 255, 0.70 );
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colors.textOnAccent.secondary = rgbGray( 255, 0.70 );
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palette.fillColor.textOnAccent.disabled = rgbGray( 255 );
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colors.textOnAccent.disabled = rgbGray( 255 );
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palette.fillColor.textOnAccent.selectedText = rgbGray( 255 );
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colors.textOnAccent.selectedText = rgbGray( 255 );
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palette.fillColor.control.defaultColor = rgbGray( 255, 0.70 );
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colors.control.defaultColor = rgbGray( 255, 0.70 );
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palette.fillColor.control.secondary = rgbGray( 249, 0.50 );
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colors.control.secondary = rgbGray( 249, 0.50 );
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palette.fillColor.control.tertiary = rgbGray( 249, 0.30 );
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colors.control.tertiary = rgbGray( 249, 0.30 );
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palette.fillColor.control.inputActive = rgbGray( 255 );
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colors.control.inputActive = rgbGray( 255 );
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palette.fillColor.control.disabled = rgbGray( 249, 0.30 );
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colors.control.disabled = rgbGray( 249, 0.30 );
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palette.fillColor.controlStrong.defaultColor = rgbGray( 0, 0.4458 );
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colors.controlStrong.defaultColor = rgbGray( 0, 0.4458 );
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palette.fillColor.controlStrong.disabled = rgbGray( 0, 0.3173 );
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colors.controlStrong.disabled = rgbGray( 0, 0.3173 );
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palette.fillColor.subtle.secondary = rgbGray( 0, 0.0373 );
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colors.subtle.secondary = rgbGray( 0, 0.0373 );
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palette.fillColor.subtle.tertiary = rgbGray( 0, 0.0241 );
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colors.subtle.tertiary = rgbGray( 0, 0.0241 );
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palette.fillColor.subtle.disabled = Qt::transparent;
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colors.subtle.disabled = Qt::transparent;
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palette.fillColor.controlSolid.defaultColor = rgbGray( 255 );
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colors.controlSolid.defaultColor = rgbGray( 255 );
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palette.fillColor.controlAlt.secondary = rgbGray( 0, 0.0241 );
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colors.controlAlt.secondary = rgbGray( 0, 0.0241 );
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palette.fillColor.controlAlt.tertiary = rgbGray( 0, 0.0578 );
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colors.controlAlt.tertiary = rgbGray( 0, 0.0578 );
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palette.fillColor.controlAlt.quaternary = rgbGray( 0, 0.0924 );
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colors.controlAlt.quaternary = rgbGray( 0, 0.0924 );
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palette.fillColor.controlAlt.disabled = Qt::transparent;
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colors.controlAlt.disabled = Qt::transparent;
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palette.fillColor.accent.defaultColor = accentColors[ AccentDark1 ];
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colors.accent.defaultColor = accentColors[ AccentDark1 ];
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palette.fillColor.accent.secondary = QskRgb::toTransparentF( accentColors[ AccentDark1 ], 0.90 );
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colors.accent.secondary = toTransparentF( accentColors[ AccentDark1 ], 0.90 );
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palette.fillColor.accent.tertiary = QskRgb::toTransparentF( accentColors[ AccentDark1 ], 0.80 );
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colors.accent.tertiary = toTransparentF( accentColors[ AccentDark1 ], 0.80 );
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palette.fillColor.accent.disabled = rgbGray( 0, 0.2169 );
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colors.accent.disabled = rgbGray( 0, 0.2169 );
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palette.fillColor.accent.selectedTextBackground = accentColors[ AccentBase ];
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colors.accent.selectedTextBackground = accentColors[ AccentBase ];
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}
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// Elevation:
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{
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auto& colors = palette.elevation;
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palette.elevation.control.border = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.1622 ) };
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colors.control.border = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.1622 ) };
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palette.elevation.circle.border = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.1622 ) };
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colors.circle.border = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.1622 ) };
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palette.elevation.textControl.border = { rgbGray( 0, 0.0578 ), palette.fillColor.text.secondary };
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colors.textControl.border = { rgbGray( 0, 0.0578 ), palette.fillColor.text.secondary };
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palette.elevation.textControl.borderFocused = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.0578 ) };
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colors.textControl.borderFocused = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.0578 ) };
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palette.elevation.accentControl.border = { rgbGray( 255, 0.08 ), rgbGray( 0, 0.40 ) };
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colors.accentControl.border = { rgbGray( 255, 0.08 ), rgbGray( 0, 0.40 ) };
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}
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// Stroke color:
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{
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auto& colors = palette.strokeColor;
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palette.strokeColor.control.defaultColor = rgbGray( 0, 0.0578 );
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colors.control.defaultColor = rgbGray( 0, 0.0578 );
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palette.strokeColor.control.secondary = rgbGray( 0, 0.1622 );
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colors.control.secondary = rgbGray( 0, 0.1622 );
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palette.strokeColor.control.onAccentDefault = rgbGray( 255.08 );
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colors.control.onAccentDefault = rgbGray( 255.08 );
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palette.strokeColor.control.onAccentSecondary = rgbGray( 0, 0.40 );
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colors.control.onAccentSecondary = rgbGray( 0, 0.40 );
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palette.strokeColor.control.onAccentTertiary = rgbGray( 0, 0.2169 );
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colors.control.onAccentTertiary = rgbGray( 0, 0.2169 );
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palette.strokeColor.control.onAccentDisabled = rgbGray( 0, 0.0578 );
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colors.control.onAccentDisabled = rgbGray( 0, 0.0578 );
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palette.strokeColor.controlStrong.defaultColor = rgbGray( 0, 0.4458 );
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colors.controlStrong.defaultColor = rgbGray( 0, 0.4458 );
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palette.strokeColor.controlStrong.disabled = rgbGray( 0, 0.2169 );
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colors.controlStrong.disabled = rgbGray( 0, 0.2169 );
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palette.strokeColor.card.defaultColor = rgbGray( 0, 0.0578 );
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colors.card.defaultColor = rgbGray( 0, 0.0578 );
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palette.strokeColor.card.defaultSolid = rgbGray( 235 );
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colors.card.defaultSolid = rgbGray( 235 );
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palette.strokeColor.divider.defaultColor = rgbGray( 0, 0.0803 );
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colors.divider.defaultColor = rgbGray( 0, 0.0803 );
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palette.strokeColor.surface.defaultColor = rgbGray( 117, 0.40 );
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colors.surface.defaultColor = rgbGray( 117, 0.40 );
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palette.strokeColor.surface.flyout = rgbGray( 0, 0.0578 );
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colors.surface.flyout = rgbGray( 0, 0.0578 );
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palette.strokeColor.focus.outer = rgbGray( 0, 0.8956 );
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colors.focus.outer = rgbGray( 0, 0.8956 );
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palette.strokeColor.focus.inner = rgbGray( 255 );
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colors.focus.inner = rgbGray( 255 );
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}
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// Background:
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{
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auto& colors = palette.background;
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palette.background.card.defaultColor = rgbGray( 255, 0.70 );
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colors.card.defaultColor = rgbGray( 255, 0.70 );
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palette.background.card.secondary = rgbGray( 246, 0.50 );
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colors.card.secondary = rgbGray( 246, 0.50 );
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palette.background.card.tertiary = rgbGray( 255 );
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colors.card.tertiary = rgbGray( 255 );
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palette.background.overlay.defaultColor = rgbGray( 0, 0.30 );
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colors.overlay.defaultColor = rgbGray( 0, 0.30 );
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colors.layer.alt = rgbGray( 255 );
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palette.background.layer.alt = rgbGray( 255 );
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colors.flyout.defaultColor = rgbGray( 252, 0.85 );
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palette.background.flyout.defaultColor = rgbGray( 252, 0.85 );
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palette.background.solid.base = rgbGray( 243 );
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palette.background.solid.secondary = rgbGray( 238 );
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palette.background.solid.tertiary = rgbGray( 249 );
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palette.background.solid.quaternary = rgbGray( 255 );
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colors.solid.base = rgbGray( 243 );
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colors.solid.secondary = rgbGray( 238 );
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colors.solid.tertiary = rgbGray( 249 );
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colors.solid.quaternary = rgbGray( 255 );
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}
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// Shadow:
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// Shadow:
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@ -133,101 +140,106 @@ QskFluent2Theme::QskFluent2Theme( QskSkin::ColorScheme colorScheme,
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// ### should actually be drawn twice with different values:
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// ### should actually be drawn twice with different values:
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shadow.dialog = { QskShadowMetrics( 0, 21, QPointF( 0, 2 ) ), rgbGray( 0, 0.1474 ) };
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shadow.dialog = { QskShadowMetrics( 0, 21, QPointF( 0, 2 ) ), rgbGray( 0, 0.1474 ) };
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}
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}
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else if( colorScheme == QskSkin::DarkScheme )
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else
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{
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{
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// Fill color:
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{
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auto& colors = palette.fillColor;
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palette.fillColor.text.primary = rgbGray( 255 );
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colors.text.primary = rgbGray( 255 );
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palette.fillColor.text.secondary = rgbGray( 255, 0.786 );
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colors.text.secondary = rgbGray( 255, 0.786 );
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palette.fillColor.text.tertiary = rgbGray( 255, 0.5442 );
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colors.text.tertiary = rgbGray( 255, 0.5442 );
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palette.fillColor.text.disabled = rgbGray( 255, 0.3628 );
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colors.text.disabled = rgbGray( 255, 0.3628 );
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palette.fillColor.accentText.primary = accentColors[ AccentLight3 ];
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colors.accentText.primary = accentColors[ AccentLight3 ];
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palette.fillColor.accentText.secondary = accentColors[ AccentLight3 ];
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colors.accentText.secondary = accentColors[ AccentLight3 ];
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palette.fillColor.accentText.tertiary = accentColors[ AccentLight2 ];
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colors.accentText.tertiary = accentColors[ AccentLight2 ];
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palette.fillColor.accentText.disabled = rgbGray( 255, 0.3628 );
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colors.accentText.disabled = rgbGray( 255, 0.3628 );
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palette.fillColor.textOnAccent.primary = rgbGray( 0 );
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colors.textOnAccent.primary = rgbGray( 0 );
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palette.fillColor.textOnAccent.secondary = rgbGray( 0, 0.50 );
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colors.textOnAccent.secondary = rgbGray( 0, 0.50 );
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palette.fillColor.textOnAccent.disabled = rgbGray( 255, 0.5302 );
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colors.textOnAccent.disabled = rgbGray( 255, 0.5302 );
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palette.fillColor.textOnAccent.selectedText = rgbGray( 255 );
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colors.textOnAccent.selectedText = rgbGray( 255 );
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palette.fillColor.control.defaultColor = rgbGray( 255, 0.0605 );
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colors.control.defaultColor = rgbGray( 255, 0.0605 );
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palette.fillColor.control.secondary = rgbGray( 255, 0.0837 );
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colors.control.secondary = rgbGray( 255, 0.0837 );
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palette.fillColor.control.tertiary = rgbGray( 255, 0.0326 );
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colors.control.tertiary = rgbGray( 255, 0.0326 );
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palette.fillColor.control.inputActive = rgbGray( 30, 0.70 );
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colors.control.inputActive = rgbGray( 30, 0.70 );
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palette.fillColor.control.disabled = rgbGray( 255, 0.0419 );
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colors.control.disabled = rgbGray( 255, 0.0419 );
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palette.fillColor.controlStrong.defaultColor = rgbGray( 255, 0.5442 );
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colors.controlStrong.defaultColor = rgbGray( 255, 0.5442 );
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palette.fillColor.controlStrong.disabled = rgbGray( 255, 0.2465 );
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colors.controlStrong.disabled = rgbGray( 255, 0.2465 );
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palette.fillColor.subtle.secondary = rgbGray( 255, 0.0605 );
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colors.subtle.secondary = rgbGray( 255, 0.0605 );
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palette.fillColor.subtle.tertiary = rgbGray( 255, 0.0419 );
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colors.subtle.tertiary = rgbGray( 255, 0.0419 );
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palette.fillColor.subtle.disabled = Qt::transparent;
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colors.subtle.disabled = Qt::transparent;
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palette.fillColor.controlSolid.defaultColor = rgbGray( 69 );
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colors.controlSolid.defaultColor = rgbGray( 69 );
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palette.fillColor.controlAlt.secondary = rgbGray( 0, 0.10 );
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colors.controlAlt.secondary = rgbGray( 0, 0.10 );
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palette.fillColor.controlAlt.tertiary = rgbGray( 255, 0.0419 );
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colors.controlAlt.tertiary = rgbGray( 255, 0.0419 );
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palette.fillColor.controlAlt.quaternary = rgbGray( 255, 0.0698 );
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colors.controlAlt.quaternary = rgbGray( 255, 0.0698 );
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palette.fillColor.controlAlt.disabled = Qt::transparent;
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colors.controlAlt.disabled = Qt::transparent;
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palette.fillColor.accent.defaultColor = accentColors[ AccentLight2 ];
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colors.accent.defaultColor = accentColors[ AccentLight2 ];
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palette.fillColor.accent.secondary = QskRgb::toTransparentF( accentColors[ AccentLight2 ], 0.90 );
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colors.accent.secondary = toTransparentF( accentColors[ AccentLight2 ], 0.90 );
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palette.fillColor.accent.tertiary = QskRgb::toTransparentF( accentColors[ AccentLight2 ], 0.80 );
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colors.accent.tertiary = toTransparentF( accentColors[ AccentLight2 ], 0.80 );
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palette.fillColor.accent.disabled = rgbGray( 255, 0.1581 );
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colors.accent.disabled = rgbGray( 255, 0.1581 );
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palette.fillColor.accent.selectedTextBackground = accentColors[ AccentBase ];
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colors.accent.selectedTextBackground = accentColors[ AccentBase ];
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}
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// Elevation:
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{
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auto& colors = palette.elevation;
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palette.elevation.control.border = { rgbGray( 255, 0.093 ), rgbGray( 255, 0.0698 ) };
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colors.control.border = { rgbGray( 255, 0.093 ), rgbGray( 255, 0.0698 ) };
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palette.elevation.circle.border = { rgbGray( 255, 0.093 ), rgbGray( 255, 0.0698 ) };
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colors.circle.border = { rgbGray( 255, 0.093 ), rgbGray( 255, 0.0698 ) };
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palette.elevation.textControl.border = { rgbGray( 255, 0.08 ), palette.fillColor.text.secondary };
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colors.textControl.border = { rgbGray( 255, 0.08 ), palette.fillColor.text.secondary };
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palette.elevation.textControl.borderFocused = { rgbGray( 255, 0.08 ), rgbGray( 255, 0.08 ) };
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colors.textControl.borderFocused = { rgbGray( 255, 0.08 ), rgbGray( 255, 0.08 ) };
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palette.elevation.accentControl.border = { rgbGray( 255, 0.08 ), rgbGray( 0, 0.14 ) };
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colors.accentControl.border = { rgbGray( 255, 0.08 ), rgbGray( 0, 0.14 ) };
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}
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// Stroke color:
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{
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auto& colors = palette.strokeColor;
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palette.strokeColor.control.defaultColor = rgbGray( 255, 0.0698 );
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colors.control.defaultColor = rgbGray( 255, 0.0698 );
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palette.strokeColor.control.secondary = rgbGray( 255, 0.093 );
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colors.control.secondary = rgbGray( 255, 0.093 );
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palette.strokeColor.control.onAccentDefault = rgbGray( 255, 0.08 );
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colors.control.onAccentDefault = rgbGray( 255, 0.08 );
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palette.strokeColor.control.onAccentSecondary = rgbGray( 0, 0.14 );
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colors.control.onAccentSecondary = rgbGray( 0, 0.14 );
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palette.strokeColor.control.onAccentTertiary = rgbGray( 0, 0.2169 );
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colors.control.onAccentTertiary = rgbGray( 0, 0.2169 );
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palette.strokeColor.control.onAccentDisabled = rgbGray( 0, 0.20 );
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colors.control.onAccentDisabled = rgbGray( 0, 0.20 );
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palette.strokeColor.controlStrong.defaultColor = rgbGray( 255, 0.5442 );
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colors.controlStrong.defaultColor = rgbGray( 255, 0.5442 );
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palette.strokeColor.controlStrong.disabled = rgbGray( 255, 0.1581 );
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colors.controlStrong.disabled = rgbGray( 255, 0.1581 );
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palette.strokeColor.card.defaultColor = rgbGray( 255, 0.0578 );
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colors.card.defaultColor = rgbGray( 255, 0.0578 );
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palette.strokeColor.card.defaultSolid = rgbGray( 235 );
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colors.card.defaultSolid = rgbGray( 235 );
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palette.strokeColor.divider.defaultColor = rgbGray( 255, 0.0837 );
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colors.divider.defaultColor = rgbGray( 255, 0.0837 );
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palette.strokeColor.surface.defaultColor = rgbGray( 117, 0.40 );
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colors.surface.defaultColor = rgbGray( 117, 0.40 );
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palette.strokeColor.surface.flyout = rgbGray( 0, 0.20 );
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colors.surface.flyout = rgbGray( 0, 0.20 );
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palette.strokeColor.focus.outer = rgbGray( 255 );
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colors.focus.outer = rgbGray( 255 );
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palette.strokeColor.focus.inner = rgbGray( 0, 0.70 );
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colors.focus.inner = rgbGray( 0, 0.70 );
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}
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// Background:
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{
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auto& colors = palette.background;
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palette.background.card.defaultColor = rgbGray( 255, 0.0512 );
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colors.card.defaultColor = rgbGray( 255, 0.0512 );
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palette.background.card.secondary = rgbGray( 255, 0.0326 );
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colors.card.secondary = rgbGray( 255, 0.0326 );
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palette.background.card.tertiary = rgbGray( 255 ); // not set in Figma
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colors.card.tertiary = rgbGray( 255 ); // not set in Figma
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palette.background.overlay.defaultColor = rgbGray( 0, 0.30 );
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colors.overlay.defaultColor = rgbGray( 0, 0.30 );
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colors.layer.alt = rgbGray( 255, 0.0538 );
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palette.background.layer.alt = rgbGray( 255, 0.0538 );
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colors.flyout.defaultColor = rgbGray( 44, 0.96 );
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palette.background.flyout.defaultColor = rgbGray( 44, 0.96 );
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palette.background.solid.base = rgbGray( 32 );
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palette.background.solid.secondary = rgbGray( 28 );
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palette.background.solid.tertiary = rgbGray( 40 );
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palette.background.solid.quaternary = rgbGray( 44 );
|
|
||||||
|
|
||||||
|
colors.solid.base = rgbGray( 32 );
|
||||||
|
colors.solid.secondary = rgbGray( 28 );
|
||||||
|
colors.solid.tertiary = rgbGray( 40 );
|
||||||
|
colors.solid.quaternary = rgbGray( 44 );
|
||||||
|
}
|
||||||
|
|
||||||
// Shadow:
|
// Shadow:
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue