try to smooth out curves

This commit is contained in:
Peter Hartmann 2020-08-29 11:09:21 +02:00
parent bbc1b2b631
commit 5314ac924b
1 changed files with 118 additions and 24 deletions

View File

@ -2,6 +2,83 @@
#include <QPainter>
#include <cmath>
namespace
{
float distance( const QPointF& pt1, const QPointF& pt2 )
{
float hd = ( pt1.x() - pt2.x() ) * ( pt1.x() - pt2.x() );
float vd = ( pt1.y() - pt2.y() ) * ( pt1.y() - pt2.y() );
return std::sqrt( hd + vd );
}
QPointF getLineStart( const QPointF& pt1, const QPointF& pt2 )
{
QPointF pt;
float rat = 10.0 / distance( pt1, pt2 );
if( rat > 0.5 )
{
rat = 0.5;
}
pt.setX( ( 1.0 - rat ) * pt1.x() + rat * pt2.x() );
pt.setY( ( 1.0 - rat ) * pt1.y() + rat * pt2.y() );
return pt;
}
QPointF getLineEnd( const QPointF& pt1, const QPointF& pt2 )
{
QPointF pt;
float rat = 10.0 / distance( pt1, pt2 );
if( rat > 0.5 )
{
rat = 0.5;
}
pt.setX( rat * pt1.x() + ( 1.0 - rat )*pt2.x() );
pt.setY( rat * pt1.y() + ( 1.0 - rat )*pt2.y() );
return pt;
}
QPainterPath smoothOut( const QPainterPath& path )
{
QList<QPointF> points;
QPointF p;
for( int i = 0; i < path.elementCount() - 1; i++ )
{
p = QPointF( path.elementAt( i ).x, path.elementAt( i ).y );
points.append( p );
}
QPointF pt1;
QPointF pt2;
QPainterPath newPath;
for( int i = 0; i < points.count() - 1; i++ )
{
pt1 = getLineStart( points[i], points[i + 1] );
if( i == 0 )
{
newPath.moveTo( points[0] );
}
else
{
newPath.quadTo( points[i], pt1 );
}
pt2 = getLineEnd( points[i], points[i + 1] );
newPath.lineTo( pt2 );
}
return newPath;
}
}
static constexpr int segments = 7;
Diagram::Diagram( QQuickItem* parent )
@ -23,32 +100,49 @@ DiagramContent::DiagramContent( QQuickItem* parent ) : QQuickPaintedItem( parent
void DiagramContent::paint( QPainter* painter )
{
// auto size = contentsSize();
// QRectF outerRect( {0, 0}, size );
painter->setRenderHint( QPainter::Antialiasing, true );
qreal stepSize = width() / segments;
QLinearGradient myGradient( {width() / 2, 0}, {width() / 2, height()} );
myGradient.setColorAt( 0, "#996776FF" );
myGradient.setColorAt( 1, "#116776FF" );
QPen myPen( Qt::transparent );
QPainterPath myPath;
myPath.moveTo( 0, height() );
qreal ys[7] = {0.8, 0.85, 0.92, 0.5, 0.88, 0.7, 0.8};
for( int i = 0; i < stepSize; i++ )
QPair<QColor, QColor> colors[] =
{
qreal x1 = i * stepSize + stepSize / 2;
qreal y = ys[i] * height();
qreal x2 = x1;
myPath.cubicTo( x1, y, x2, height() * ( 1 - ys[i] ), stepSize * ( i + 1 ), height() * ( 1 - ys[i] ) );
}
{"#996776FF", "#116776FF"},
{"#aaFF3122", "#11FF3122"},
{"#FF7D34", "#11FF7D34"}
};
painter->setBrush( myGradient );
painter->setPen( myPen );
painter->drawPath( myPath );
qreal yValues[][8] =
{
{0.8, 0.85, 0.92, 0.5, 0.88, 0.7, 0.8, 0.3},
{0.2, 0.6, 0.5, 0.9, 0.3, 0.4, 0.8, 0.4},
{0.5, 0.4, 0.7, 0.1, 0.6, 0.9, 0.3, 0.1}
};
for( int i = 0; i < 3; i++ )
{
QLinearGradient myGradient( {width() / 2, 0}, {width() / 2, height()} );
myGradient.setColorAt( 0, colors[i].first );
myGradient.setColorAt( 1, colors[i].second );
QPen myPen( Qt::transparent );
QPainterPath myPath;
myPath.moveTo( 0, height() );
myPath.lineTo( 0, 50 );
qreal stepSize = width() / segments;
for( int j = 1; j < segments; j++ )
{
qreal x1 = j * stepSize + stepSize / 2;
qreal y = ( 1 - yValues[i][j] ) * height();
myPath.lineTo( x1, y );
}
myPath.lineTo( width(), ( 1 - yValues[i][7] ) * height() );
myPath.lineTo( width(), height() );
QPainterPath smoothPath = smoothOut( myPath );
smoothPath.lineTo( width(), height() );
painter->setBrush( myGradient );
painter->setPen( myPen );
painter->drawPath( smoothPath );
}
}