add rotation and state per subcontrol

This commit is contained in:
Vogel, Rick 2023-07-20 16:12:54 +02:00
parent 77c39cdd05
commit 10fa1e4a69
5 changed files with 97 additions and 368 deletions

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@ -1,10 +1,13 @@
#pragma once #pragma once
#include "QskLevelingSensorUtility.h"
#include <QSGGeometry> #include <QSGGeometry>
#include <QSGGeometryNode> #include <QSGGeometryNode>
#include <QSGFlatColorMaterial> #include <QSGFlatColorMaterial>
#include <QFontMetricsF> #include <QFontMetricsF>
#include <qmath.h>
class RadialTickmarksNode final : public QSGGeometryNode class RadialTickmarksNode final : public QSGGeometryNode
{ {

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@ -1,7 +1,7 @@
#include "QskLevelingSensorSkinlet.h" #include "QskLevelingSensorSkinlet.h"
#include "QskLevelingSensor.h" #include "QskLevelingSensor.h"
#include "QskLevelingSensorNodes.h"
#include "QskLevelingSensorUtility.h" #include "QskLevelingSensorUtility.h"
#include "QskLevelingSensorNodes.h"
#include "QskSGNodeUtility.h" #include "QskSGNodeUtility.h"
#include <QskArcMetrics.h> #include <QskArcMetrics.h>
@ -50,6 +50,11 @@ namespace
, sZ( r1 / sensor->angle().z() ) , sZ( r1 / sensor->angle().z() )
{ {
} }
Q_REQUIRED_RESULT QVector3D scale() const noexcept
{
return {(float)sX, (float)sY, (float)sZ};
}
}; };
template<> template<>
@ -72,6 +77,16 @@ namespace
, tZ( 0.0 ) , tZ( 0.0 )
{ {
} }
Q_REQUIRED_RESULT QVector3D translation() const noexcept
{
return {(float)tX, (float)tY, (float)tZ};
}
Q_REQUIRED_RESULT QMatrix4x4 matrix() const noexcept
{
return matrix_deg( 0, 0, rZ, cX, cY );
}
}; };
} }
@ -176,7 +191,7 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::OuterDisk >(
const auto boxBorderColors = sensor->boxBorderColorsHint( subControl ); const auto boxBorderColors = sensor->boxBorderColorsHint( subControl );
const auto boxGradient = sensor->gradientHint( subControl ); const auto boxGradient = sensor->gradientHint( subControl );
auto* const root = ensure< QSGTransformNode, par< 1, QskBoxNode > >::node( node ); auto* const root = ensureNode< QSGTransformNode, QskBoxNode >( node );
auto* const bNode = static_cast< QskBoxNode* >( root->firstChild() ); auto* const bNode = static_cast< QskBoxNode* >( root->firstChild() );
const auto size = outerRadius( sensor ) * sensor->strutSizeHint( Q::OuterDisk ).width(); const auto size = outerRadius( sensor ) * sensor->strutSizeHint( Q::OuterDisk ).width();
@ -200,30 +215,27 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::Horizon >(
const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const
{ {
const auto subControl = Q::Horizon; const auto subControl = Q::Horizon;
const auto r1 = innerRadius( sensor ); const State<QskAspect::Subcontrol> state(sensor, subControl);
const auto cX = center( sensor ).x();
const auto cY = center( sensor ).y();
const auto rX = sensor->subControlRotation( subControl ).x();
const auto rZ = 0.0;
const auto dY = 2 * sensor->angle().y();
const auto p = qBound( 0.0, 0.5 + ( -rX / dY ), 1.0 );
const auto shape = QskBoxShapeMetrics{ r1 }; const auto dY = 2 * sensor->angle().y();
const auto bmetrics = sensor->boxBorderMetricsHint( subControl ); const auto pY = qBound( 0.0, 0.5 + ( -state.rX / dY ), 1.0 );
const auto bcolors = sensor->boxBorderColorsHint( subControl );
const auto shape = QskBoxShapeMetrics{ state.r1 };
const auto metrics = sensor->boxBorderMetricsHint( subControl );
const auto colors = sensor->boxBorderColorsHint( subControl );
auto gradient = sensor->gradientHint( Q::Horizon ); auto gradient = sensor->gradientHint( Q::Horizon );
gradient.setDirection( QskGradient::Linear ); gradient.setDirection( QskGradient::Linear );
gradient.setLinearDirection( Qt::Vertical ); gradient.setLinearDirection( Qt::Vertical );
gradient.setStops( { { 0.0, gradient.startColor() }, { p, gradient.startColor() }, gradient.setStops( { { 0.0, gradient.startColor() }, { pY, gradient.startColor() },
{ p, gradient.endColor() }, { 1.0, gradient.endColor() } } ); { pY, gradient.endColor() }, { 1.0, gradient.endColor() } } );
auto* const tNode = ensure< QSGTransformNode, par< 1, QskBoxNode > >::node( node ); auto* const tNode = ensureNode< QSGTransformNode, QskBoxNode >( node );
auto* const boxNode = static_cast< QskBoxNode* >( tNode->firstChild() ); auto* const boxNode = static_cast< QskBoxNode* >( tNode->firstChild() );
updateBoxNode( sensor, boxNode, { 0, 0, 2 * r1, 2 * r1 }, shape, bmetrics, bcolors, gradient ); updateBoxNode( sensor, boxNode, { 0, 0, 2 * state.r1, 2 * state.r1 }, shape, metrics, colors, gradient );
const auto matrix = matrix_deg( 0, 0, 0, cX, cY, 0 ) * matrix_deg( 0, 0, rZ, 0, 0, 0 ) * const auto matrix = matrix_deg( 0, 0, 0, state.cX, state.cY, 0 ) *
matrix_deg( 0, 0, 0, -r1, -r1, 0 ); matrix_deg( 0, 0, 0, -state.r1, -state.r1, 0 );
tNode->setMatrix( matrix ); tNode->setMatrix( matrix );
return tNode; return tNode;
@ -234,39 +246,26 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksX >(
const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const
{ {
const auto subControl = Q::TickmarksX; const auto subControl = Q::TickmarksX;
State<QskAspect::Subcontrol> state(sensor, subControl);
const auto color = sensor->color( subControl ); const auto color = sensor->color( subControl );
const auto scale = sensor->strutSizeHint( subControl ); const auto scale = sensor->strutSizeHint( subControl );
const auto r3 = state.r1 * scale.height();
const auto cX = center( sensor ).x();
const auto cY = center( sensor ).y();
const auto rotation = sensor->subControlRotation( subControl );
const auto r1 = innerRadius( sensor );
const auto r2 = outerRadius( sensor );
const auto r3 = r1 * scale.height();
const auto sX = r1 / sensor->angle().x();
const auto sY = r1 / sensor->angle().y();
const auto tX = static_cast< float >( rotation.y() * sX );
const auto tY = static_cast< float >( rotation.x() * sY );
auto* const clipping = auto* const clipping =
ensure< PolygonClipNode, par< 1, QSGTransformNode, par< 1, LinearTickmarksNode > > >::node( ensureNode< PolygonClipNode, QSGTransformNode, LinearTickmarksNode >(
node ); node );
auto* const transform = static_cast< QSGTransformNode* >( clipping->firstChild() ); auto* const transform = static_cast< QSGTransformNode* >( clipping->firstChild() );
auto* const tickmarks = static_cast< LinearTickmarksNode* >( transform->firstChild() ); auto* const tickmarks = static_cast< LinearTickmarksNode* >( transform->firstChild() );
auto size = qvariant_cast< QVector3D >( sensor->effectiveSkinHint( subControl ) ) * r3; auto size = qvariant_cast< QVector3D >( sensor->effectiveSkinHint( subControl ) ) * r3;
clipping->setGeometryProperties( r1, cX, cY ); clipping->setGeometryProperties( state.r1, state.cX, state.cY );
tickmarks->setMaterialProperties( color ); tickmarks->setMaterialProperties( color );
tickmarks->setGeometryProperties( tickmarks->setGeometryProperties( sensor->tickmarks( Qt::XAxis ), size,
sensor->tickmarks( Qt::XAxis ), size, { sX, 0.0f }, { tX, tY } ); { state.scale().x(), 0.0f }, state.translation().toVector2D() );
const auto matrix = matrix_deg( 0, 0, rotation.z(), cX, cY, 0 ); const auto matrix = matrix_deg( 0, 0, state.rZ, state.cX, state.cY );
transform->setMatrix( matrix ); transform->setMatrix( matrix );
return clipping; return clipping;
} }
@ -286,7 +285,7 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksY >(
const auto rotation = sensor->subControlRotation( subControl ); const auto rotation = sensor->subControlRotation( subControl );
auto* const cNode = auto* const cNode =
ensure< PolygonClipNode, par< 1, QSGTransformNode, par< 1, LinearTickmarksNode > > >::node( ensureNode< PolygonClipNode,QSGTransformNode, LinearTickmarksNode>(
node ); node );
auto* const tNode = static_cast< QSGTransformNode* >( cNode->firstChild() ); auto* const tNode = static_cast< QSGTransformNode* >( cNode->firstChild() );
auto* const lNode = static_cast< LinearTickmarksNode* >( tNode->firstChild() ); auto* const lNode = static_cast< LinearTickmarksNode* >( tNode->firstChild() );
@ -297,11 +296,10 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksY >(
const auto sY = static_cast< float >( state.r1 / sensor->angle().y() ); const auto sY = static_cast< float >( state.r1 / sensor->angle().y() );
lNode->setMaterialProperties( color ); lNode->setMaterialProperties( color );
lNode->setGeometryProperties( sensor->tickmarks( Qt::YAxis ), size, { 0.0f, sY }, lNode->setGeometryProperties( sensor->tickmarks( Qt::YAxis ), size, { 0.0f, state.scale().y() },
{ ( float ) state.tX, ( float ) state.tY } ); { ( float ) state.tX, ( float ) state.tY } );
const auto matrix = matrix_deg( 0, 0, state.rZ, state.cX, state.cY ); tNode->setMatrix( state.matrix() );
tNode->setMatrix( matrix );
return cNode; return cNode;
} }
@ -310,25 +308,20 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksZ >(
const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const
{ {
const auto subControl = Q::TickmarksZ; const auto subControl = Q::TickmarksZ;
const State< QskAspect::Subcontrol > state( sensor, subControl );
const auto color = sensor->color( subControl ); const auto color = sensor->color( subControl );
const auto scale = sensor->strutSizeHint( subControl ); const auto scale = sensor->strutSizeHint( subControl );
const auto r1 = innerRadius( sensor );
const auto r2 = outerRadius( sensor );
const auto r3 = const auto r3 =
qvariant_cast< QVector3D >( sensor->effectiveSkinHint( subControl ) ) * ( r2 - r1 ) + qvariant_cast< QVector3D >( sensor->effectiveSkinHint( subControl ) ) * ( state.r2 - state.r1 ) +
QVector3D{ r1, r1, r1 }; QVector3D{ (float)state.r1, (float)state.r1, (float)state.r1 };
auto* const transform = ensure< QSGTransformNode, par< 1, RadialTickmarksNode > >::node( node ); auto* const transform = ensureNode< QSGTransformNode, RadialTickmarksNode >( node );
auto* const tickmarksNode = static_cast< RadialTickmarksNode* >( transform->firstChild() ); auto* const tickmarksNode = static_cast< RadialTickmarksNode* >( transform->firstChild() );
tickmarksNode->setMaterialProperties( color ); tickmarksNode->setMaterialProperties( color );
tickmarksNode->setGeometryProperties( sensor->tickmarks( Qt::ZAxis ), r1, r3 ); tickmarksNode->setGeometryProperties( sensor->tickmarks( Qt::ZAxis ), state.r1, r3 );
const auto rZ = sensor->subControlRotation( subControl ).z(); const auto matrix = matrix_deg( 0.0, 0.0, state.rZ, state.cX, state.cY );
const auto tX = center( sensor ).x();
const auto tY = center( sensor ).y();
const auto matrix = matrix_deg( 0.0, 0.0, rZ, tX, tY );
transform->setMatrix( matrix ); transform->setMatrix( matrix );
return transform; return transform;
} }
@ -338,28 +331,18 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksXLabels >(
const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const
{ {
const auto subControl = Q::TickmarksXLabels; const auto subControl = Q::TickmarksXLabels;
const State< QskAspect::Subcontrol > state( sensor, subControl );
const auto r3 = static_cast< float >( state.r1 * sensor->strutSizeHint( Q::TickmarksX ).height() );
const auto translation = state.translation().toVector2D() + QVector2D{0, r3};
const auto r1 = innerRadius( sensor ); auto* const cNode =
const auto r3 = static_cast< float >( r1 * sensor->strutSizeHint( Q::TickmarksX ).height() ); ensureNode< PolygonClipNode, QSGTransformNode, LinearTickmarksLabelsNode >( node );
const auto sX = r1 / sensor->angle().x();
const auto sY = r1 / sensor->angle().y();
const auto rotation = sensor->subControlRotation( subControl );
const auto rZ = rotation.z();
const auto cX = center( sensor ).x();
const auto cY = center( sensor ).y();
const auto tX = rotation.y() * sX;
const auto tY = r3 + rotation.x() * sY;
auto* const cNode = ensure< PolygonClipNode,
par< 1, QSGTransformNode, par< 1, LinearTickmarksLabelsNode > > >::node( node );
auto* const tNode = static_cast< QSGTransformNode* >( cNode->firstChild() ); auto* const tNode = static_cast< QSGTransformNode* >( cNode->firstChild() );
auto* const lNode = static_cast< LinearTickmarksLabelsNode* >( tNode->firstChild() ); auto* const lNode = static_cast< LinearTickmarksLabelsNode* >( tNode->firstChild() );
tNode->setMatrix( matrix_deg( 0.0, 0.0, rZ, cX, cY ) ); cNode->setGeometryProperties( state.r1, state.cX, state.cY );
cNode->setGeometryProperties( r1, center( sensor ).x(), center( sensor ).y() ); tNode->setMatrix( state.matrix() );
lNode->update( lNode->update(
sensor, subControl, sensor->tickmarkLabels( Qt::XAxis ), { sX, 0.0 }, { tX, tY } ); sensor, subControl, sensor->tickmarkLabels( Qt::XAxis ), { state.scale().x(), 0.0 }, translation );
return cNode; return cNode;
} }
@ -368,27 +351,21 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksYLabels >(
const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const
{ {
const auto subControl = Q::TickmarksYLabels; const auto subControl = Q::TickmarksYLabels;
const auto r1 = innerRadius( sensor ); const State< QskAspect::Subcontrol > state( sensor, subControl );
const auto r3 = static_cast< float >( r1 * sensor->strutSizeHint( Q::TickmarksY ).width() ); const auto r3 = static_cast< float >( state.r1 * sensor->strutSizeHint( Q::TickmarksY ).width() );
const auto cX = static_cast< float >( center( sensor ).x() );
const auto cY = static_cast< float >( center( sensor ).y() );
const auto scale = sensor->strutSizeHint( subControl ); const auto scale = sensor->strutSizeHint( subControl );
const auto angles = sensor->angle(); const auto angles = sensor->angle();
const auto rotation = sensor->subControlRotation( subControl ); const auto rotation = sensor->subControlRotation( subControl );
const auto sX = r1 / angles.x(); const auto translation = state.translation().toVector2D() + QVector2D( r3, 0 );
const auto sY = r1 / angles.y();
const auto tX = static_cast< float >( rotation.y() * sX );
const auto tY = static_cast< float >( rotation.x() * sY );
auto* const cNode = ensure< PolygonClipNode, auto* const cNode = ensureNode< PolygonClipNode, QSGTransformNode, LinearTickmarksLabelsNode >( node );
par< 1, QSGTransformNode, par< 1, LinearTickmarksLabelsNode > > >::node( node );
auto* const tNode = static_cast< QSGTransformNode* >( cNode->firstChild() ); auto* const tNode = static_cast< QSGTransformNode* >( cNode->firstChild() );
auto* const lNode = static_cast< LinearTickmarksLabelsNode* >( tNode->firstChild() ); auto* const lNode = static_cast< LinearTickmarksLabelsNode* >( tNode->firstChild() );
cNode->setGeometryProperties( r1, cX, cY ); cNode->setGeometryProperties( state.r1, state.cX, state.cY );
tNode->setMatrix( matrix_deg( 0.0, 0.0, rotation.z(), cX, cY ) ); tNode->setMatrix( state.matrix() );
lNode->update( sensor, subControl, sensor->tickmarkLabels( Qt::YAxis ), lNode->update( sensor, subControl, sensor->tickmarkLabels( Qt::YAxis ),
{ 0.0, r1 / sensor->angle().y() }, { r3 + tX, tY } ); { 0.0, state.scale().y() }, translation );
return cNode; return cNode;
} }
@ -397,16 +374,12 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::TickmarksZLabels >(
const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const const QskLevelingSensor* const sensor, const quint8 nodeRole, QSGNode* const node ) const
{ {
const auto subControl = Q::TickmarksZLabels; const auto subControl = Q::TickmarksZLabels;
auto* const tNode = const State< QskAspect::Subcontrol > state( sensor, subControl );
ensure< QSGTransformNode, par< 1, RadialTickmarksLabelsNode > >::node( node ); auto* const tNode = ensureNode< QSGTransformNode, RadialTickmarksLabelsNode>( node );
auto* const lNode = static_cast< RadialTickmarksLabelsNode* >( tNode->firstChild() ); auto* const lNode = static_cast< RadialTickmarksLabelsNode* >( tNode->firstChild() );
const auto r1 = innerRadius( sensor ); const auto r3 = static_cast< float >( state.r1 * sensor->strutSizeHint( subControl ).width() );
const auto r3 = static_cast< float >( r1 * sensor->strutSizeHint( subControl ).width() );
const auto cX = static_cast< float >( center( sensor ).x() );
const auto cY = static_cast< float >( center( sensor ).y() );
const auto rZ = sensor->subControlRotation( subControl ).z();
lNode->update( sensor, subControl, sensor->tickmarkLabels( Qt::ZAxis ), { r3, r3 } ); lNode->update( sensor, subControl, sensor->tickmarkLabels( Qt::ZAxis ), { r3, r3 } );
tNode->setMatrix( matrix_deg( 0.0, 0.0, rZ, cX, cY ) ); tNode->setMatrix( state.matrix() );
return tNode; return tNode;
} }
@ -418,7 +391,7 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode< R::HorizonClip >(
const auto cY = center( sensor ).y(); const auto cY = center( sensor ).y();
const auto r1 = innerRadius( sensor ); const auto r1 = innerRadius( sensor );
auto* const clipNode = ensure< PolygonClipNode >::node( node ); auto* const clipNode = ensureNode< PolygonClipNode >( node );
clipNode->setGeometryProperties( r1, cX, cY ); clipNode->setGeometryProperties( r1, cX, cY );
return clipNode; return clipNode;
} }
@ -454,6 +427,7 @@ QSGNode* QskLevelingSensorSkinlet::updateSubNode(
} }
}(); }();
// use the subcontrol's option hint to hide it (default is visible)
if ( qvariant_cast< bool >( sensor->effectiveSkinHint( subControl | QskAspect::Option ) ) ) if ( qvariant_cast< bool >( sensor->effectiveSkinHint( subControl | QskAspect::Option ) ) )
{ {
return nullptr; return nullptr;

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@ -39,7 +39,7 @@ inline Q_REQUIRED_RESULT QMatrix4x4 matrix_deg(
} }
template<typename T> template<typename T>
inline bool compareExchange(T& dst, const T& src) inline Q_REQUIRED_RESULT bool compareExchange(T& dst, const T& src)
{ {
if (dst != src) if (dst != src)
{ {
@ -50,7 +50,7 @@ inline bool compareExchange(T& dst, const T& src)
} }
template<> template<>
inline bool compareExchange<float>(float& dst, const float& src) inline Q_REQUIRED_RESULT bool compareExchange<float>(float& dst, const float& src)
{ {
if (!qskFuzzyCompare (dst, src)) if (!qskFuzzyCompare (dst, src))
{ {
@ -61,7 +61,7 @@ inline bool compareExchange<float>(float& dst, const float& src)
} }
template<> template<>
inline bool compareExchange<qreal>(qreal& dst, const qreal& src) inline Q_REQUIRED_RESULT bool compareExchange<qreal>(qreal& dst, const qreal& src)
{ {
if (!qskFuzzyCompare (dst, src)) if (!qskFuzzyCompare (dst, src))
{ {

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@ -1,190 +0,0 @@
#include <cstdlib>
#include <type_traits>
#include <iostream>
#include <string>
#include <QSGNode>
#include "QskLevelingSensorUtility.h"
#define ASSERT_TRUE(expr) if(!(expr)) { std::cerr << "ASSERT_TRUE(!" << #expr << "):" << __LINE__ << '\n'; return false; }
class QSGNodeBase : public QSGNode
{
public:
virtual std::string name() const = 0;
};
class QSGNodeA final : public QSGNodeBase{ public: QSGNodeA() { std::cout << name() << '\n'; } std::string name() const override { return "A"; }};
class QSGNodeB final : public QSGNodeBase{ public: QSGNodeB() { std::cout << name() << '\n'; } std::string name() const override { return "B"; }};
class QSGNodeC final : public QSGNodeBase{ public: QSGNodeC() { std::cout << name() << '\n'; } std::string name() const override { return "C"; }};
class QSGNodeD final : public QSGNodeBase{ public: QSGNodeD() { std::cout << name() << '\n'; } std::string name() const override { return "D"; }};
class QSGNodeE final : public QSGNodeBase{ public: QSGNodeE() { std::cout << name() << '\n'; } std::string name() const override { return "E"; }};
class QSGNodeF final : public QSGNodeBase{ public: QSGNodeF() { std::cout << name() << '\n'; } std::string name() const override { return "F"; }};
class QSGNodeG final : public QSGNodeBase{ public: QSGNodeG() { std::cout << name() << '\n'; } std::string name() const override { return "G"; }};
class QSGNodeH final : public QSGNodeBase{ public: QSGNodeH() { std::cout << name() << '\n'; } std::string name() const override { return "H"; }};
using NodeType = QSGNode;
bool testcase_ensure_node()
{
NodeType* root = nullptr;
ASSERT_TRUE(root = ensure_node<NodeType>());
ASSERT_TRUE(root->childCount() == 0);
delete root;
return true;
}
// seq<par<seq<seq<N<QSGNodeD, 4>>
/*
bool testcase_seq()
{
using namespace qsg;
{
auto* const root = ensure_node<NodeType>();
seq<N<QSGNodeA>, N<QSGNodeB>, N<QSGNodeC>>::append(root);
delete root;
}
{
auto* const root = ensure_node<NodeType>();
ASSERT_TRUE(root);
ASSERT_TRUE(root->childCount() == 0);
qsg::seq<>::append(root);
ASSERT_TRUE(root->childCount() == 0);
delete root;
}
{
auto* const root = ensure_node<NodeType>();
ASSERT_TRUE(root);
ASSERT_TRUE(root->childCount() == 0);
qsg::seq<N<QSGNodeA>>::append(root);
ASSERT_TRUE(root->childCount() == 1);
delete root;
}
{
auto* const root = ensure_node<NodeType>();
ASSERT_TRUE(root);
ASSERT_TRUE(root->childCount() == 0);
qsg::seq<N<QSGNodeA>, N<QSGNodeB>>::append(root);
ASSERT_TRUE(root->childCount() == 2);
delete root;
}
{
// - QSGNode
// - QSGNodeA
// - QSGNodeB
// - QSGNodeC
auto* const root = ensure_node<NodeType>();
ASSERT_TRUE(root);
ASSERT_TRUE(root->childCount() == 0);
qsg::seq<N<QSGNodeA>, N<QSGNodeB>, N<QSGNodeC>>::append(root);
ASSERT_TRUE(root->childCount() == 3);
delete root;
}
return true;
}
*/
bool testcase_par()
{
using namespace qsg;
{
std::cout << __func__ << 0 << '\n';
//auto* const root = ensure_node<QSGNode>();
//ASSERT_TRUE(root->childCount() == 0);
//par<4, QSGNodeA, par<4, QSGNodeB>>::append(root);
//ASSERT_TRUE(root->childCount() == 4);
//for(int i = 0; i < 4; ++i)
//{
// ASSERT_TRUE(root->childAtIndex(i)->childCount() == 4);
//}
//delete root;
}
{
std::cout << __func__ << 1 << '\n';
// - QSGNode
// - QSGNodeA
// - QSGNodeB
// - QSGNodeC
// - QSGNodeD
// - QSGNodeA
// - QSGNodeB
// - QSGNodeC
// - QSGNodeD
// - QSGNodeA
// - QSGNodeB
// - QSGNodeC
// - QSGNodeD
// - QSGNodeA
// - QSGNodeB
// - QSGNodeC
// - QSGNodeD
auto* const root = ensure_node<QSGNode>();
ASSERT_TRUE(root->childCount() == 0);
par<4, QSGNodeA,
seq<par<1, QSGNodeB>,
par<1, QSGNodeC>,
par<1, QSGNodeD>>>::append(root);
ASSERT_TRUE(root->childCount() == 4);
ASSERT_TRUE(root->childAtIndex(0)->childCount() == 3);
ASSERT_TRUE(root->childAtIndex(1)->childCount() == 3);
ASSERT_TRUE(root->childAtIndex(2)->childCount() == 3);
ASSERT_TRUE(root->childAtIndex(3)->childCount() == 3);
}
{
std::cout << __func__ << 3 << '\n';
auto* const root = ensure_node<QSGNode>();
seq<
par<1, QSGNodeE,
seq<
par<1, QSGNodeA>,
par<1, QSGNodeB>,
par<1, QSGNodeC>>>,
par<1, QSGNodeF,
seq<
par<1, QSGNodeB>,
par<1, QSGNodeC>,
par<1, QSGNodeA>>>,
par<1, QSGNodeG,
seq<
par<1, QSGNodeC>,
par<1, QSGNodeA>,
par<1, QSGNodeB>>>
>::append(root);
ASSERT_TRUE(root->childCount() == 3);
for(int i = 0; i < root->childCount(); ++i)
{
ASSERT_TRUE(root->childAtIndex(i)->childCount() == 3);
for(int j = 0; j < root->childAtIndex(i)->childAtIndex(i)->childCount(); ++j)
{
ASSERT_TRUE(root->childAtIndex(i)->childCount() == 0);
}
}
ASSERT_TRUE(dynamic_cast<QSGNodeE*>(root->childAtIndex(0)));
ASSERT_TRUE(dynamic_cast<QSGNodeA*>(root->childAtIndex(0)->childAtIndex(0)));
ASSERT_TRUE(dynamic_cast<QSGNodeB*>(root->childAtIndex(0)->childAtIndex(1)));
ASSERT_TRUE(dynamic_cast<QSGNodeC*>(root->childAtIndex(0)->childAtIndex(2)));
ASSERT_TRUE(dynamic_cast<QSGNodeF*>(root->childAtIndex(1)));
ASSERT_TRUE(dynamic_cast<QSGNodeB*>(root->childAtIndex(1)->childAtIndex(0)));
ASSERT_TRUE(dynamic_cast<QSGNodeC*>(root->childAtIndex(1)->childAtIndex(1)));
ASSERT_TRUE(dynamic_cast<QSGNodeA*>(root->childAtIndex(1)->childAtIndex(2)));
ASSERT_TRUE(dynamic_cast<QSGNodeG*>(root->childAtIndex(2)));
ASSERT_TRUE(dynamic_cast<QSGNodeC*>(root->childAtIndex(2)->childAtIndex(0)));
ASSERT_TRUE(dynamic_cast<QSGNodeA*>(root->childAtIndex(2)->childAtIndex(1)));
ASSERT_TRUE(dynamic_cast<QSGNodeB*>(root->childAtIndex(2)->childAtIndex(2)));
}
return true;
}
int main()
{
bool result = true;
// result &= testcase_ensure_node();
// result &= testcase_seq();
result &= testcase_par();
std::cout << (result ? "ok" : "failed") << std::endl;
return result ? EXIT_SUCCESS : EXIT_FAILURE;
}

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@ -1,100 +1,42 @@
#pragma once #pragma once
#include <QSGNode> #include <QSGNode>
#include <type_traits>
namespace QskSGNode namespace QskSGNode
{ {
using NodeType = QSGNode; namespace detail
template<typename ... Ts>
struct seq;
template<>
struct seq<>
{ {
static void append(NodeType* root) template< typename... Ts >
{ struct append;
}
};
template<typename T> template<>
struct seq<T> struct append<>
{
static void append(NodeType* root)
{ {
T::append(root); static void nodes( QSGNode* root )
}
};
template<typename T, typename ... Ts>
struct seq<T, Ts...>
{
static void append(NodeType* root)
{
T::append(root);
seq<Ts...>::append(root);
}
};
template<int N, typename ... Ts>
struct par;
template<int N, typename T>
struct par<N,T>
{
static void append(NodeType* root)
{
const auto n = N;
for (int i = 0; i < N; ++i)
{ {
root->appendChildNode(new T);
} }
} };
};
template<int N, typename T, typename U> template< typename Child, typename... Children >
struct par<N,T,U> struct append< Child, Children... >
{
static void append(NodeType* root)
{ {
const auto n = N; static void nodes( QSGNode* root )
for (int i = 0; i < N; ++i)
{ {
auto* const t = new T; auto* const child = new Child;
U::append(t); root->appendChildNode( child );
root->appendChildNode(t); append< Children... >::nodes( child );
} }
} };
}; }
template<typename ... Ts> template< typename Root, typename... Children >
struct ensure; inline Q_REQUIRED_RESULT Root* ensureNode( QSGNode* root = nullptr )
template<typename Root>
struct ensure<Root>
{ {
static Q_REQUIRED_RESULT Root* node(NodeType* root = nullptr) if ( root == nullptr )
{ {
if(root == nullptr) root = new Root;
{ detail::append< Children... >::nodes( root );
root = new Root;
}
return static_cast<Root*>(root);
} }
}; return static_cast< Root* >( root );
}
template<typename Root, typename Append>
struct ensure<Root, Append>
{
static Q_REQUIRED_RESULT Root* node(NodeType* root = nullptr)
{
if(root == nullptr)
{
root = new Root;
Append::append(root);
}
return static_cast<Root*>(root);
}
};
} }