beatified
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@ -79,9 +79,9 @@ namespace
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struct RenderTarget
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{
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QRhiRenderTarget *rt = nullptr;
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QRhiRenderPassDescriptor *rpDesc = nullptr;
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QRhiCommandBuffer *cb = nullptr;
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QRhiRenderTarget* rt = nullptr;
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QRhiRenderPassDescriptor* rpDesc = nullptr;
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QRhiCommandBuffer* cb = nullptr;
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} m_rt;
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#endif
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QRhiTexture* m_rhiTexture = nullptr;
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@ -367,7 +367,7 @@ bool QskSceneTexture::isDirty() const
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Q_D( const QskSceneTexture );
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return d->renderer ? d->renderer->isDirty() : true;
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}
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QRectF QskSceneTexture::normalizedTextureSubRect() const
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{
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return QRectF( 0, 1, 1, -1 );
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