using subControlRect

This commit is contained in:
Uwe Rathmann 2023-12-29 08:50:46 +01:00
parent e49da68ab3
commit 02a63cdd76
1 changed files with 2 additions and 4 deletions

View File

@ -132,17 +132,15 @@ namespace
{
const auto window = overlay->window();
if ( overlay->size().isEmpty() )
const auto rect = overlay->subControlRect( Overlay::Panel );
if ( rect.isEmpty() )
return nullptr;
auto rootNode = qskScenegraphAnchorNode( window );
if ( rootNode == nullptr )
return nullptr;
const auto rect = overlay->subControlRect( Overlay::Panel );
auto textureNode = static_cast< FilterNode* >( node );
if ( textureNode == nullptr )
{
auto texture = new QskSceneTexture( window );