qskinny/examples/iot-dashboard/src/wheelhandler.h

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/*
* SPDX-FileCopyrightText: 2019 Marco Martin <mart@kde.org>
*
* SPDX-License-Identifier: LGPL-2.0-or-later
*/
#pragma once
#include <QtQml>
#include <QPoint>
#include <QQuickItem>
#include <QObject>
class QWheelEvent;
class WheelHandler;
/**
* Describes the mouse wheel event
*/
class KirigamiWheelEvent : public QObject
{
Q_OBJECT
/**
* x: real
*
* X coordinate of the mouse pointer
*/
Q_PROPERTY(qreal x READ x CONSTANT)
/**
* y: real
*
* Y coordinate of the mouse pointer
*/
Q_PROPERTY(qreal y READ y CONSTANT)
/**
* angleDelta: point
*
* The distance the wheel is rotated in degrees.
* The x and y coordinates indicate the horizontal and vertical wheels respectively.
* A positive value indicates it was rotated up/right, negative, bottom/left
* This value is more likely to be set in traditional mice.
*/
Q_PROPERTY(QPointF angleDelta READ angleDelta CONSTANT)
/**
* pixelDelta: point
*
* provides the delta in screen pixels available on high resolution trackpads
*/
Q_PROPERTY(QPointF pixelDelta READ pixelDelta CONSTANT)
/**
* buttons: int
*
* it contains an OR combination of the buttons that were pressed during the wheel, they can be:
* Qt.LeftButton, Qt.MiddleButton, Qt.RightButton
*/
Q_PROPERTY(int buttons READ buttons CONSTANT)
/**
* modifiers: int
*
* Keyboard mobifiers that were pressed during the wheel event, such as:
* Qt.NoModifier (default, no modifiers)
* Qt.ControlModifier
* Qt.ShiftModifier
* ...
*/
Q_PROPERTY(int modifiers READ modifiers CONSTANT)
/**
* inverted: bool
*
* Whether the delta values are inverted
* On some platformsthe returned delta are inverted, so positive values would mean bottom/left
*/
Q_PROPERTY(bool inverted READ inverted CONSTANT)
/**
* accepted: bool
*
* If set, the event shouldn't be managed anymore,
* for instance it can be used to block the handler to manage the scroll of a view on some scenarions
* @code
* // This handler handles automatically the scroll of
* // flickableItem, unless Ctrl is pressed, in this case the
* // app has custom code to handle Ctrl+wheel zooming
* Kirigami.WheelHandler {
* target: flickableItem
* blockTargetWheel: true
* scrollFlickableTarget: true
* onWheel: {
* if (wheel.modifiers & Qt.ControlModifier) {
* wheel.accepted = true;
* // Handle scaling of the view
* }
* }
* }
* @endcode
*
*/
Q_PROPERTY(bool accepted READ isAccepted WRITE setAccepted)
public:
KirigamiWheelEvent(QObject *parent = nullptr);
~KirigamiWheelEvent();
void initializeFromEvent(QWheelEvent *event);
qreal x() const;
qreal y() const;
QPointF angleDelta() const;
QPointF pixelDelta() const;
int buttons() const;
int modifiers() const;
bool inverted() const;
bool isAccepted();
void setAccepted(bool accepted);
private:
qreal m_x = 0;
qreal m_y = 0;
QPointF m_angleDelta;
QPointF m_pixelDelta;
Qt::MouseButtons m_buttons = Qt::NoButton;
Qt::KeyboardModifiers m_modifiers = Qt::NoModifier;
bool m_inverted = false;
bool m_accepted = false;
};
class GlobalWheelFilter : public QObject
{
Q_OBJECT
public:
GlobalWheelFilter(QObject *parent = nullptr);
~GlobalWheelFilter();
static GlobalWheelFilter *self();
void setItemHandlerAssociation(QQuickItem *item, WheelHandler *handler);
void removeItemHandlerAssociation(QQuickItem *item, WheelHandler *handler);
protected:
bool eventFilter(QObject *watched, QEvent *event) override;
private:
void manageWheel(QQuickItem *target, QWheelEvent *wheel);
QMultiHash<QQuickItem *, WheelHandler *> m_handlersForItem;
KirigamiWheelEvent m_wheelEvent;
};
/**
* This class intercepts the mouse wheel events of its target, and gives them to the user code as a signal, which can be used for custom mouse wheel management code.
* The handler can block completely the wheel events from its target, and if it's a Flickable, it can automatically handle scrolling on it
*/
class WheelHandler : public QObject
{
Q_OBJECT
/**
* target: Item
*
* The target we want to manage wheel events.
* We will receive wheel() signals every time the user moves
* the mouse wheel (or scrolls with the touchpad) on top
* of that item.
*/
Q_PROPERTY(QQuickItem *target READ target WRITE setTarget NOTIFY targetChanged)
/**
* blockTargetWheel: bool
*
* If true, the target won't receive any wheel event at all (default true)
*/
Q_PROPERTY(bool blockTargetWheel MEMBER m_blockTargetWheel NOTIFY blockTargetWheelChanged)
/**
* scrollFlickableTarget: bool
* If this property is true and the target is a Flickable, wheel events will cause the Flickable to scroll (default true)
*/
Q_PROPERTY(bool scrollFlickableTarget MEMBER m_scrollFlickableTarget NOTIFY scrollFlickableTargetChanged)
public:
explicit WheelHandler(QObject *parent = nullptr);
~WheelHandler() override;
QQuickItem *target() const;
void setTarget(QQuickItem *target);
Q_SIGNALS:
void targetChanged();
void blockTargetWheelChanged();
void scrollFlickableTargetChanged();
void wheel(KirigamiWheelEvent *wheel);
private:
QPointer<QQuickItem> m_target;
bool m_blockTargetWheel = true;
bool m_scrollFlickableTarget = true;
KirigamiWheelEvent m_wheelEvent;
friend class GlobalWheelFilter;
};