qskinny/examples/iot-dashboard/main.cpp

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/****************************************************************************
**
** Copyright 2021 Edelhirsch Software GmbH. All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of the copyright holder nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
****************************************************************************/
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#include "MainWindow.h"
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#include "Skin.h"
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#include <SkinnyFont.h>
#include <SkinnyShortcut.h>
#include <QskLinearBox.h>
#include <QskPushButton.h>
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#include <QskSetup.h>
#include <QskShortcutMap.h>
#include <QskSkinFactory.h>
#include <QskSkinManager.h>
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#include <QskWindow.h>
#include <QGuiApplication>
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namespace
{
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class SkinFactory : public QskSkinFactory
{
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Q_OBJECT
public:
SkinFactory( QObject* parent = nullptr ) : QskSkinFactory( parent )
{
}
QStringList skinNames() const override
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{
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return { "DaytimeSkin", "NighttimeSkin" };
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}
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QskSkin* createSkin( const QString& skinName ) override
{
if( skinName == "DaytimeSkin" )
{
return new DaytimeSkin;
}
if( skinName == "NighttimeSkin" )
{
return new NighttimeSkin;
}
return nullptr;
}
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};
}
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int main( int argc, char* argv[] )
{
QGuiApplication app( argc, argv );
SkinnyFont::init( &app );
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SkinFactory skinFactory;
qskSkinManager->setPluginPaths( QStringList() ); // no plugins
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qskSkinManager->unregisterFactory( "materialfactory" );
qskSkinManager->unregisterFactory( "squiekfactory" );
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qskSkinManager->registerFactory(
QStringLiteral( "SampleSkinFactory" ), &skinFactory );
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// QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_T ),
// false, skinFactory, SLOT(toggleScheme()) );
// QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_S ),
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// true, &skinFactory, SLOT( rotateSkin() ) );
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qskSetup->setSkin( "DaytimeSkin" );
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// With CTRL-B you can rotate a couple of visual debug modes
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SkinnyShortcut::enable( SkinnyShortcut::RotateSkin | SkinnyShortcut::DebugBackground |
SkinnyShortcut::DebugStatistics | SkinnyShortcut::Quit );
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MainWindow window;
window.show();
return app.exec();
}
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#include "main.moc"