gnss-sim/3rdparty/boost/locale/detail/encoding.hpp

59 lines
2.1 KiB
C++

//
// Copyright (c) 2022-2023 Alexander Grund
//
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_LOCALE_DETAIL_ENCODING_HPP_INCLUDED
#define BOOST_LOCALE_DETAIL_ENCODING_HPP_INCLUDED
#include <boost/locale/config.hpp>
#include <boost/locale/encoding_errors.hpp>
#include <boost/utility/string_view.hpp>
#include <memory>
#include <string>
/// \cond INTERNAL
namespace boost { namespace locale { namespace conv { namespace detail {
template<typename CharIn, typename CharOut>
class BOOST_SYMBOL_VISIBLE charset_converter {
public:
using char_out_type = CharOut;
using char_in_type = CharIn;
using string_type = std::basic_string<CharOut>;
virtual ~charset_converter() = default;
virtual string_type convert(const CharIn* begin, const CharIn* end) = 0;
string_type convert(const boost::basic_string_view<CharIn>& text)
{
return convert(text.data(), text.data() + text.length());
}
};
using narrow_converter = charset_converter<char, char>;
template<typename CharType>
using utf_encoder = charset_converter<char, CharType>;
template<typename CharType>
using utf_decoder = charset_converter<CharType, char>;
enum class conv_backend { Default, IConv, ICU, WinAPI };
template<typename Char>
BOOST_LOCALE_DECL std::unique_ptr<utf_encoder<Char>>
make_utf_encoder(const std::string& charset, method_type how, conv_backend impl = conv_backend::Default);
template<typename Char>
BOOST_LOCALE_DECL std::unique_ptr<utf_decoder<Char>>
make_utf_decoder(const std::string& charset, method_type how, conv_backend impl = conv_backend::Default);
BOOST_LOCALE_DECL std::unique_ptr<narrow_converter>
make_narrow_converter(const std::string& src_encoding,
const std::string& target_encoding,
method_type how,
conv_backend impl = conv_backend::Default);
}}}} // namespace boost::locale::conv::detail
/// \endcond
#endif