gnss-sim/3rdparty/boost/geometry/strategies/cartesian/closest_points_pt_seg.hpp

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4.0 KiB
C++

// Boost.Geometry
// Copyright (c) 2021-2023, Oracle and/or its affiliates.
// Contributed and/or modified by Vissarion Fysikopoulos, on behalf of Oracle
// Licensed under the Boost Software License version 1.0.
// http://www.boost.org/users/license.html
#ifndef BOOST_GEOMETRY_STRATEGIES_CARTESIAN_CLOSEST_POINTS_PT_SEG_HPP
#define BOOST_GEOMETRY_STRATEGIES_CARTESIAN_CLOSEST_POINTS_PT_SEG_HPP
#include <boost/geometry/algorithms/convert.hpp>
#include <boost/geometry/core/coordinate_promotion.hpp>
#include <boost/geometry/geometries/point.hpp>
#include <boost/geometry/strategies/cartesian/distance_pythagoras.hpp>
#include <boost/geometry/strategies/closest_points/services.hpp>
namespace boost { namespace geometry
{
namespace strategy { namespace closest_points
{
#ifndef DOXYGEN_NO_DETAIL
namespace detail
{
template <typename CalculationType>
struct compute_closest_point_to_segment
{
template <typename Point, typename PointOfSegment>
static inline auto
apply(Point const& p, PointOfSegment const& p1, PointOfSegment const& p2)
{
// A projected point of points in Integer coordinates must be able to be
// represented in FP.
using fp_point_type = model::point
<
CalculationType,
dimension<PointOfSegment>::value,
typename coordinate_system<PointOfSegment>::type
>;
// For convenience
using fp_vector_type = fp_point_type;
/*
Algorithm [p: (px,py), p1: (x1,y1), p2: (x2,y2)]
VECTOR v(x2 - x1, y2 - y1)
VECTOR w(px - x1, py - y1)
c1 = w . v
c2 = v . v
b = c1 / c2
RETURN POINT(x1 + b * vx, y1 + b * vy)
*/
// v is multiplied below with a (possibly) FP-value, so should be in FP
// For consistency we define w also in FP
fp_vector_type v, w, projected;
geometry::convert(p2, v);
geometry::convert(p, w);
geometry::convert(p1, projected);
subtract_point(v, projected);
subtract_point(w, projected);
CalculationType const zero = CalculationType();
CalculationType const c1 = dot_product(w, v);
if (c1 <= zero)
{
fp_vector_type fp_p1;
geometry::convert(p1, fp_p1);
return fp_p1;
}
CalculationType const c2 = dot_product(v, v);
if (c2 <= c1)
{
fp_vector_type fp_p2;
geometry::convert(p2, fp_p2);
return fp_p2;
}
// See above, c1 > 0 AND c2 > c1 so: c2 != 0
CalculationType const b = c1 / c2;
multiply_value(v, b);
add_point(projected, v);
return projected;
}
};
}
#endif // DOXYGEN_NO_DETAIL
template
<
typename CalculationType = void
>
class projected_point
{
public:
// The three typedefs below are necessary to calculate distances
// from segments defined in integer coordinates.
// Integer coordinates can still result in FP distances.
// There is a division, which must be represented in FP.
// So promote.
template <typename Point, typename PointOfSegment>
struct calculation_type
: promote_floating_point
<
typename select_most_precise
<
typename coordinate_type<Point>::type,
typename coordinate_type<PointOfSegment>::type,
CalculationType
>::type
>
{};
template <typename Point, typename PointOfSegment>
inline auto
apply(Point const& p, PointOfSegment const& p1, PointOfSegment const& p2) const
{
assert_dimension_equal<Point, PointOfSegment>();
using calculation_type = typename calculation_type<Point, PointOfSegment>::type;
return detail::compute_closest_point_to_segment<calculation_type>::apply(p, p1, p2);
}
};
}} // namespace strategy::closest_points
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_STRATEGIES_CARTESIAN_CLOSEST_POINTS_PT_SEG_HPP