gnss-sim/3rdparty/boost/geometry/algorithms/detail/overlay/select_rings.hpp

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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2014 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2014 Adam Wulkiewicz, Lodz, Poland.
// This file was modified by Oracle on 2017-2022.
// Modifications copyright (c) 2017-2022 Oracle and/or its affiliates.
// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SELECT_RINGS_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SELECT_RINGS_HPP
#include <map>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/range/size.hpp>
#include <boost/geometry/core/tags.hpp>
#include <boost/geometry/algorithms/detail/covered_by/implementation.hpp>
#include <boost/geometry/algorithms/detail/overlay/range_in_geometry.hpp>
#include <boost/geometry/algorithms/detail/overlay/ring_properties.hpp>
#include <boost/geometry/algorithms/detail/overlay/overlay_type.hpp>
#include <boost/geometry/algorithms/detail/ring_identifier.hpp>
namespace boost { namespace geometry
{
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace overlay
{
struct ring_turn_info
{
bool has_traversed_turn;
bool has_blocked_turn;
bool within_other;
ring_turn_info()
: has_traversed_turn(false)
, has_blocked_turn(false)
, within_other(false)
{}
};
namespace dispatch
{
template <typename Tag, typename Geometry>
struct select_rings
{};
template <typename Box>
struct select_rings<box_tag, Box>
{
template <typename Geometry, typename RingPropertyMap, typename Strategy>
static inline void apply(Box const& box, Geometry const& ,
ring_identifier const& id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
ring_properties[id] = typename RingPropertyMap::mapped_type(box, strategy);
}
template <typename RingPropertyMap, typename Strategy>
static inline void apply(Box const& box,
ring_identifier const& id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
ring_properties[id] = typename RingPropertyMap::mapped_type(box, strategy);
}
};
template <typename Ring>
struct select_rings<ring_tag, Ring>
{
template <typename Geometry, typename RingPropertyMap, typename Strategy>
static inline void apply(Ring const& ring, Geometry const& ,
ring_identifier const& id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
if (boost::size(ring) > 0)
{
ring_properties[id] = typename RingPropertyMap::mapped_type(ring, strategy);
}
}
template <typename RingPropertyMap, typename Strategy>
static inline void apply(Ring const& ring,
ring_identifier const& id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
if (boost::size(ring) > 0)
{
ring_properties[id] = typename RingPropertyMap::mapped_type(ring, strategy);
}
}
};
template <typename Polygon>
struct select_rings<polygon_tag, Polygon>
{
template <typename Geometry, typename RingPropertyMap, typename Strategy>
static inline void apply(Polygon const& polygon, Geometry const& geometry,
ring_identifier id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
typedef typename geometry::ring_type<Polygon>::type ring_type;
typedef select_rings<ring_tag, ring_type> per_ring;
per_ring::apply(exterior_ring(polygon), geometry, id, ring_properties, strategy);
auto const& rings = interior_rings(polygon);
for (auto it = boost::begin(rings); it != boost::end(rings); ++it)
{
id.ring_index++;
per_ring::apply(*it, geometry, id, ring_properties, strategy);
}
}
template <typename RingPropertyMap, typename Strategy>
static inline void apply(Polygon const& polygon,
ring_identifier id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
typedef typename geometry::ring_type<Polygon>::type ring_type;
typedef select_rings<ring_tag, ring_type> per_ring;
per_ring::apply(exterior_ring(polygon), id, ring_properties, strategy);
auto const& rings = interior_rings(polygon);
for (auto it = boost::begin(rings); it != boost::end(rings); ++it)
{
id.ring_index++;
per_ring::apply(*it, id, ring_properties, strategy);
}
}
};
template <typename Multi>
struct select_rings<multi_polygon_tag, Multi>
{
template <typename Geometry, typename RingPropertyMap, typename Strategy>
static inline void apply(Multi const& multi, Geometry const& geometry,
ring_identifier id, RingPropertyMap& ring_properties,
Strategy const& strategy)
{
typedef select_rings<polygon_tag, typename boost::range_value<Multi>::type> per_polygon;
id.multi_index = 0;
for (auto it = boost::begin(multi); it != boost::end(multi); ++it)
{
id.ring_index = -1;
per_polygon::apply(*it, geometry, id, ring_properties, strategy);
id.multi_index++;
}
}
};
} // namespace dispatch
template<overlay_type OverlayType>
struct decide
{
// Default implementation (union, inflate, deflate, dissolve)
static bool include(ring_identifier const& , ring_turn_info const& info)
{
return ! info.within_other;
}
static bool reversed(ring_identifier const& , ring_turn_info const& )
{
return false;
}
};
template<>
struct decide<overlay_difference>
{
static bool include(ring_identifier const& id, ring_turn_info const& info)
{
// Difference: A - B
// If this is A (source_index=0), then the ring is inside B
// If this is B (source_index=1), then the ring is NOT inside A
// If this is A and the ring is within the other geometry,
// then we should NOT include it.
// If this is B then we SHOULD include it.
return id.source_index == 0
? ! info.within_other
: info.within_other;
}
static bool reversed(ring_identifier const& id, ring_turn_info const& info)
{
// Difference: A - B
// If this is B, and the ring is included, it should be reversed afterwards
return id.source_index == 1 && include(id, info);
}
};
template<>
struct decide<overlay_intersection>
{
static bool include(ring_identifier const& , ring_turn_info const& info)
{
return info.within_other;
}
static bool reversed(ring_identifier const& , ring_turn_info const& )
{
return false;
}
};
template
<
overlay_type OverlayType,
typename Geometry1,
typename Geometry2,
typename TurnInfoMap,
typename RingPropertyMap,
typename Strategy
>
inline void update_ring_selection(Geometry1 const& geometry1,
Geometry2 const& geometry2,
TurnInfoMap const& turn_info_map,
RingPropertyMap const& all_ring_properties,
RingPropertyMap& selected_ring_properties,
Strategy const& strategy)
{
selected_ring_properties.clear();
for (auto const& pair : all_ring_properties)
{
ring_identifier const& id = pair.first;
ring_turn_info info;
auto tcit = turn_info_map.find(id);
if (tcit != turn_info_map.end())
{
info = tcit->second; // Copy by value
}
if (info.has_traversed_turn || info.has_blocked_turn)
{
// This turn is traversed or blocked,
// don't include the original ring
continue;
}
// Check if the ring is within the other geometry, by taking
// a point lying on the ring
switch(id.source_index)
{
// within
case 0 :
info.within_other = range_in_geometry(pair.second.point,
geometry1, geometry2,
strategy) > 0;
break;
case 1 :
info.within_other = range_in_geometry(pair.second.point,
geometry2, geometry1,
strategy) > 0;
break;
}
if (decide<OverlayType>::include(id, info))
{
auto properties = pair.second; // Copy by value
properties.reversed = decide<OverlayType>::reversed(id, info);
selected_ring_properties[id] = properties;
}
}
}
/*!
\brief The function select_rings select rings based on the overlay-type (union,intersection)
*/
template
<
overlay_type OverlayType,
typename Geometry1,
typename Geometry2,
typename RingTurnInfoMap,
typename RingPropertyMap,
typename Strategy
>
inline void select_rings(Geometry1 const& geometry1, Geometry2 const& geometry2,
RingTurnInfoMap const& turn_info_per_ring,
RingPropertyMap& selected_ring_properties,
Strategy const& strategy)
{
typedef typename geometry::tag<Geometry1>::type tag1;
typedef typename geometry::tag<Geometry2>::type tag2;
RingPropertyMap all_ring_properties;
dispatch::select_rings<tag1, Geometry1>::apply(geometry1, geometry2,
ring_identifier(0, -1, -1), all_ring_properties,
strategy);
dispatch::select_rings<tag2, Geometry2>::apply(geometry2, geometry1,
ring_identifier(1, -1, -1), all_ring_properties,
strategy);
update_ring_selection<OverlayType>(geometry1, geometry2, turn_info_per_ring,
all_ring_properties, selected_ring_properties,
strategy);
}
template
<
overlay_type OverlayType,
typename Geometry,
typename RingTurnInfoMap,
typename RingPropertyMap,
typename Strategy
>
inline void select_rings(Geometry const& geometry,
RingTurnInfoMap const& turn_info_per_ring,
RingPropertyMap& selected_ring_properties,
Strategy const& strategy)
{
typedef typename geometry::tag<Geometry>::type tag;
RingPropertyMap all_ring_properties;
dispatch::select_rings<tag, Geometry>::apply(geometry,
ring_identifier(0, -1, -1), all_ring_properties,
strategy);
update_ring_selection<OverlayType>(geometry, geometry, turn_info_per_ring,
all_ring_properties, selected_ring_properties,
strategy);
}
}} // namespace detail::overlay
#endif // DOXYGEN_NO_DETAIL
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SELECT_RINGS_HPP