gnss-sim/3rdparty/boost/geometry/algorithms/detail/overlay/get_turns.hpp

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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2014-2023 Adam Wulkiewicz, Lodz, Poland.
// This file was modified by Oracle on 2014-2021.
// Modifications copyright (c) 2014-2021 Oracle and/or its affiliates.
// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_GET_TURNS_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_GET_TURNS_HPP
#include <array>
#include <cstddef>
#include <map>
#include <boost/concept_check.hpp>
#include <boost/core/ignore_unused.hpp>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/range/size.hpp>
#include <boost/range/value_type.hpp>
#include <boost/geometry/algorithms/detail/disjoint/box_box.hpp>
#include <boost/geometry/algorithms/detail/disjoint/point_point.hpp>
#include <boost/geometry/algorithms/detail/overlay/get_turn_info.hpp>
#include <boost/geometry/algorithms/detail/overlay/get_turn_info_ll.hpp>
#include <boost/geometry/algorithms/detail/overlay/get_turn_info_la.hpp>
#include <boost/geometry/algorithms/detail/overlay/segment_identifier.hpp>
#include <boost/geometry/algorithms/detail/partition.hpp>
#include <boost/geometry/algorithms/detail/recalculate.hpp>
#include <boost/geometry/algorithms/detail/sections/range_by_section.hpp>
#include <boost/geometry/algorithms/detail/sections/section_box_policies.hpp>
#include <boost/geometry/algorithms/detail/sections/section_functions.hpp>
#include <boost/geometry/algorithms/detail/sections/sectionalize.hpp>
#include <boost/geometry/core/assert.hpp>
#include <boost/geometry/core/coordinate_dimension.hpp>
#include <boost/geometry/core/exterior_ring.hpp>
#include <boost/geometry/core/interior_rings.hpp>
#include <boost/geometry/core/reverse_dispatch.hpp>
#include <boost/geometry/core/ring_type.hpp>
#include <boost/geometry/core/tags.hpp>
#include <boost/geometry/geometries/box.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/geometries/segment.hpp>
#include <boost/geometry/iterators/ever_circling_iterator.hpp>
#include <boost/geometry/strategies/intersection_strategies.hpp>
#include <boost/geometry/strategies/intersection_result.hpp>
#include <boost/geometry/util/math.hpp>
#include <boost/geometry/util/type_traits.hpp>
#include <boost/geometry/views/detail/closed_clockwise_view.hpp>
#ifdef BOOST_GEOMETRY_DEBUG_INTERSECTION
# include <sstream>
# include <boost/geometry/io/dsv/write.hpp>
#endif
namespace boost { namespace geometry
{
// Silence warning C4127: conditional expression is constant
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4127)
#endif
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace get_turns
{
struct no_interrupt_policy
{
static bool const enabled = false;
// variable required by self_get_turn_points::get_turns
static bool const has_intersections = false;
template <typename Range>
static inline bool apply(Range const&)
{
return false;
}
};
template
<
bool IsAreal,
typename Section,
typename Point,
typename CircularIterator,
typename Strategy,
typename RobustPolicy
>
struct unique_sub_range_from_section
{
using point_type = Point;
unique_sub_range_from_section(Section const& section, signed_size_type index,
CircularIterator circular_iterator,
Point const& previous, Point const& current,
Strategy const& strategy,
RobustPolicy const& robust_policy)
: m_section(section)
, m_index(index)
, m_previous_point(previous)
, m_current_point(current)
, m_circular_iterator(circular_iterator)
, m_next_point_retrieved(false)
, m_strategy(strategy)
, m_robust_policy(robust_policy)
{}
inline bool is_first_segment() const
{
return !IsAreal && m_section.is_non_duplicate_first && m_index == m_section.begin_index;
}
inline bool is_last_segment() const
{
return size() == 2u;
}
inline std::size_t size() const
{
return IsAreal ? 3
: m_section.is_non_duplicate_last && m_index + 1 >= m_section.end_index ? 2 : 3;
}
inline Point const& at(std::size_t index) const
{
BOOST_GEOMETRY_ASSERT(index < size());
switch (index)
{
case 0 : return m_previous_point;
case 1 : return m_current_point;
case 2 : return get_next_point();
default : return m_previous_point;
}
}
private :
inline Point const& get_next_point() const
{
if (! m_next_point_retrieved)
{
advance_to_non_duplicate_next(m_current_point, m_circular_iterator);
m_next_point_retrieved = true;
}
return *m_circular_iterator;
}
inline void advance_to_non_duplicate_next(Point const& current, CircularIterator& circular_iterator) const
{
using box_point_type = typename geometry::point_type<typename Section::box_type>::type;
using robust_point_type = typename robust_point_type<box_point_type, RobustPolicy>::type;
robust_point_type current_robust_point;
robust_point_type next_robust_point;
geometry::recalculate(current_robust_point, current, m_robust_policy);
geometry::recalculate(next_robust_point, *circular_iterator, m_robust_policy);
// To see where the next segments bend to, in case of touch/intersections
// on end points, we need (in case of degenerate/duplicate points) an extra
// iterator which moves to the REAL next point, so non duplicate.
// This needs an extra comparison (disjoint).
// (Note that within sections, non duplicate points are already asserted,
// by the sectionalize process).
// So advance to the "non duplicate next"
// (the check is defensive, to avoid endless loops)
std::size_t check = 0;
while (! detail::disjoint::disjoint_point_point(
current_robust_point, next_robust_point, m_strategy)
&& check++ < m_section.range_count)
{
circular_iterator++;
geometry::recalculate(next_robust_point, *circular_iterator, m_robust_policy);
}
}
Section const& m_section;
signed_size_type m_index;
Point const& m_previous_point;
Point const& m_current_point;
mutable CircularIterator m_circular_iterator;
mutable bool m_next_point_retrieved;
Strategy m_strategy;
RobustPolicy m_robust_policy;
};
template
<
typename Geometry1, typename Geometry2,
bool Reverse1, bool Reverse2,
typename Section1, typename Section2,
typename TurnPolicy
>
class get_turns_in_sections
{
using range1_view = detail::closed_clockwise_view
<
typename ring_type<Geometry1>::type const,
geometry::closure<Geometry1>::value,
Reverse1 ? counterclockwise : clockwise
>;
using range2_view = detail::closed_clockwise_view
<
typename ring_type<Geometry2>::type const,
geometry::closure<Geometry2>::value,
Reverse2 ? counterclockwise : clockwise
>;
using range1_iterator = typename boost::range_iterator<range1_view const>::type;
using range2_iterator = typename boost::range_iterator<range2_view const>::type;
using circular1_iterator = ever_circling_iterator<range1_iterator>;
using circular2_iterator = ever_circling_iterator<range2_iterator>;
template <typename Geometry, typename Section>
static inline bool adjacent(Section const& section,
signed_size_type index1, signed_size_type index2)
{
// About n-2:
// (square: range_count=5, indices 0,1,2,3
// -> 0-3 are adjacent, don't check on intersections)
// Also tested for open polygons, and/or duplicates
// About first condition: will be optimized by compiler (static)
// It checks if it is areal (box, ring, (multi)polygon)
signed_size_type const n = static_cast<signed_size_type>(section.range_count);
boost::ignore_unused(n, index1, index2);
return util::is_areal<Geometry>::value
&& index1 == 0
&& index2 >= n - 2
;
}
public :
// Returns true if terminated, false if interrupted
template <typename Strategy, typename RobustPolicy, typename Turns, typename InterruptPolicy>
static inline bool apply(
int source_id1, Geometry1 const& geometry1, Section1 const& sec1,
int source_id2, Geometry2 const& geometry2, Section2 const& sec2,
bool skip_larger, bool skip_adjacent,
Strategy const& strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy)
{
boost::ignore_unused(interrupt_policy);
static bool const areal1 = util::is_areal<Geometry1>::value;
static bool const areal2 = util::is_areal<Geometry2>::value;
if ((sec1.duplicate && (sec1.count + 1) < sec1.range_count)
|| (sec2.duplicate && (sec2.count + 1) < sec2.range_count))
{
// Skip sections containig only duplicates.
// They are still important (can indicate non-disjointness)
// but they will be found processing adjacent sections.
// Do NOT skip if they are the ONLY section
return true;
}
range1_view const view1(range_by_section(geometry1, sec1));
range2_view const view2(range_by_section(geometry2, sec2));
range1_iterator begin_range_1 = boost::begin(view1);
range1_iterator end_range_1 = boost::end(view1);
range2_iterator begin_range_2 = boost::begin(view2);
range2_iterator end_range_2 = boost::end(view2);
int const dir1 = sec1.directions[0];
int const dir2 = sec2.directions[0];
signed_size_type index1 = sec1.begin_index;
signed_size_type ndi1 = sec1.non_duplicate_index;
range1_iterator prev1, it1, end1;
get_start_point_iterator(sec1, view1, prev1, it1, end1,
index1, ndi1, dir1, sec2.bounding_box, robust_policy);
// We need a circular iterator because it might run through the closing point.
// One circle is actually enough but this one is just convenient.
circular1_iterator next1(begin_range_1, end_range_1, it1, true);
next1++;
// Walk through section and stop if we exceed the other box
// section 2: [--------------]
// section 1: |----|---|---|---|---|
for (prev1 = it1++, next1++;
it1 != end1 && ! detail::section::exceeding<0>(dir1, *prev1, sec1.bounding_box, sec2.bounding_box, robust_policy);
++prev1, ++it1, ++index1, ++next1, ++ndi1)
{
unique_sub_range_from_section
<
areal1, Section1, point1_type, circular1_iterator,
Strategy, RobustPolicy
> unique_sub_range1(sec1, index1,
circular1_iterator(begin_range_1, end_range_1, next1, true),
*prev1, *it1,
strategy, robust_policy);
signed_size_type index2 = sec2.begin_index;
signed_size_type ndi2 = sec2.non_duplicate_index;
range2_iterator prev2, it2, end2;
get_start_point_iterator(sec2, view2, prev2, it2, end2,
index2, ndi2, dir2, sec1.bounding_box, robust_policy);
circular2_iterator next2(begin_range_2, end_range_2, it2, true);
next2++;
for (prev2 = it2++, next2++;
it2 != end2 && ! detail::section::exceeding<0>(dir2, *prev2, sec2.bounding_box, sec1.bounding_box, robust_policy);
++prev2, ++it2, ++index2, ++next2, ++ndi2)
{
bool skip = false;
if (source_id1 == source_id2
&& sec1.ring_id.multi_index == sec2.ring_id.multi_index
&& sec1.ring_id.ring_index == sec2.ring_id.ring_index)
{
// Sources and rings are the same
if (skip_larger && index1 >= index2)
{
// Skip to avoid getting all intersections twice
skip = true;
}
else if (skip_adjacent)
{
// In some cases (dissolve, has_self_intersections)
// neighbouring segments should be checked
// (for example to detect spikes properly)
// skip if it is a neighbouring segment.
// (including, for areas, first-last segment
// and two segments with one or more degenerate/duplicate
// (zero-length) segments in between)
skip = ndi2 == ndi1 + 1
|| adjacent<Geometry1>(sec1, index1, index2);
}
}
if (! skip)
{
unique_sub_range_from_section
<
areal2, Section2, point2_type, circular2_iterator,
Strategy, RobustPolicy
> unique_sub_range2(sec2, index2,
circular2_iterator(begin_range_2, end_range_2, next2),
*prev2, *it2,
strategy, robust_policy);
typedef typename boost::range_value<Turns>::type turn_info;
turn_info ti;
ti.operations[0].seg_id
= segment_identifier(source_id1, sec1.ring_id.multi_index,
sec1.ring_id.ring_index, index1);
ti.operations[1].seg_id
= segment_identifier(source_id2, sec2.ring_id.multi_index,
sec2.ring_id.ring_index, index2);
std::size_t const size_before = boost::size(turns);
TurnPolicy::apply(unique_sub_range1, unique_sub_range2,
ti, strategy, robust_policy,
std::back_inserter(turns));
if (InterruptPolicy::enabled)
{
if (interrupt_policy.apply(
std::make_pair(range::pos(turns, size_before),
boost::end(turns))))
{
return false;
}
}
}
}
}
return true;
}
private :
typedef typename geometry::point_type<Geometry1>::type point1_type;
typedef typename geometry::point_type<Geometry2>::type point2_type;
// It is NOT possible to have section-iterators here
// because of the logistics of "index" (the section-iterator automatically
// skips to the begin-point, we loose the index or have to recalculate it)
// So we mimic it here
template <typename Range, typename Section, typename Box, typename RobustPolicy>
static inline void get_start_point_iterator(Section const& section,
Range const& range,
typename boost::range_iterator<Range const>::type& it,
typename boost::range_iterator<Range const>::type& prev,
typename boost::range_iterator<Range const>::type& end,
signed_size_type& index, signed_size_type& ndi,
int dir, Box const& other_bounding_box, RobustPolicy const& robust_policy)
{
it = boost::begin(range) + section.begin_index;
end = boost::begin(range) + section.end_index + 1;
// Mimic section-iterator:
// Skip to point such that section interects other box
prev = it++;
for(; it != end && detail::section::preceding<0>(dir, *it, section.bounding_box, other_bounding_box, robust_policy);
prev = it++, index++, ndi++)
{}
// Go back one step because we want to start completely preceding
it = prev;
}
};
template
<
typename Geometry1, typename Geometry2,
bool Reverse1, bool Reverse2,
typename TurnPolicy,
typename Strategy,
typename RobustPolicy,
typename Turns,
typename InterruptPolicy
>
struct section_visitor
{
int m_source_id1;
Geometry1 const& m_geometry1;
int m_source_id2;
Geometry2 const& m_geometry2;
Strategy const& m_strategy;
RobustPolicy const& m_rescale_policy;
Turns& m_turns;
InterruptPolicy& m_interrupt_policy;
section_visitor(int id1, Geometry1 const& g1,
int id2, Geometry2 const& g2,
Strategy const& strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& ip)
: m_source_id1(id1), m_geometry1(g1)
, m_source_id2(id2), m_geometry2(g2)
, m_strategy(strategy)
, m_rescale_policy(robust_policy)
, m_turns(turns)
, m_interrupt_policy(ip)
{}
template <typename Section>
inline bool apply(Section const& sec1, Section const& sec2)
{
if (! detail::disjoint::disjoint_box_box(sec1.bounding_box,
sec2.bounding_box,
m_strategy) )
{
// false if interrupted
return get_turns_in_sections
<
Geometry1,
Geometry2,
Reverse1, Reverse2,
Section, Section,
TurnPolicy
>::apply(m_source_id1, m_geometry1, sec1,
m_source_id2, m_geometry2, sec2,
false, false,
m_strategy,
m_rescale_policy,
m_turns, m_interrupt_policy);
}
return true;
}
};
template
<
typename Geometry1, typename Geometry2,
bool Reverse1, bool Reverse2,
typename TurnPolicy
>
class get_turns_generic
{
public:
template <typename Strategy, typename RobustPolicy, typename Turns, typename InterruptPolicy>
static inline void apply(
int source_id1, Geometry1 const& geometry1,
int source_id2, Geometry2 const& geometry2,
Strategy const& strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy)
{
// First create monotonic sections...
typedef typename boost::range_value<Turns>::type ip_type;
typedef typename ip_type::point_type point_type;
typedef model::box
<
typename geometry::robust_point_type
<
point_type, RobustPolicy
>::type
> box_type;
typedef geometry::sections<box_type, 2> sections_type;
sections_type sec1, sec2;
typedef std::integer_sequence<std::size_t, 0, 1> dimensions;
geometry::sectionalize<Reverse1, dimensions>(geometry1, robust_policy,
sec1, strategy, 0);
geometry::sectionalize<Reverse2, dimensions>(geometry2, robust_policy,
sec2, strategy, 1);
// ... and then partition them, intersecting overlapping sections in visitor method
section_visitor
<
Geometry1, Geometry2,
Reverse1, Reverse2,
TurnPolicy,
Strategy, RobustPolicy,
Turns, InterruptPolicy
> visitor(source_id1, geometry1, source_id2, geometry2,
strategy, robust_policy, turns, interrupt_policy);
geometry::partition
<
box_type
>::apply(sec1, sec2, visitor,
detail::section::get_section_box<Strategy>(strategy),
detail::section::overlaps_section_box<Strategy>(strategy));
}
};
// Get turns for a range with a box, following Cohen-Sutherland (cs) approach
template
<
typename Range, typename Box,
bool ReverseRange, bool ReverseBox,
typename TurnPolicy
>
struct get_turns_cs
{
typedef typename geometry::point_type<Range>::type range_point_type;
typedef typename geometry::point_type<Box>::type box_point_type;
typedef std::array<box_point_type, 4> box_array;
using view_type = detail::closed_clockwise_view
<
Range const,
geometry::closure<Range>::value,
ReverseRange ? counterclockwise : clockwise
>;
using iterator_type = typename boost::range_iterator<view_type const>::type;
struct unique_sub_range_from_box_policy
{
typedef box_point_type point_type;
unique_sub_range_from_box_policy(box_array const& box)
: m_box(box)
, m_index(0)
{}
static inline bool is_first_segment() { return false; }
static inline bool is_last_segment() { return false; }
static inline std::size_t size() { return 4; }
inline box_point_type const& at(std::size_t index) const
{
BOOST_GEOMETRY_ASSERT(index < size());
return m_box[(m_index + index) % 4];
}
inline void next()
{
m_index++;
}
private :
box_array const& m_box;
std::size_t m_index;
};
struct unique_sub_range_from_view_policy
{
typedef range_point_type point_type;
unique_sub_range_from_view_policy(view_type const& view, point_type const& pi, point_type const& pj, iterator_type it)
: m_view(view)
, m_pi(pi)
, m_pj(pj)
, m_circular_iterator(boost::begin(view), boost::end(view), it, true)
{
++m_circular_iterator;
}
static inline bool is_first_segment() { return false; }
static inline bool is_last_segment() { return false; }
static inline std::size_t size() { return 3; }
inline point_type const& at(std::size_t index) const
{
BOOST_GEOMETRY_ASSERT(index < size());
switch (index)
{
case 0 : return m_pi;
case 1 : return m_pj;
case 2 : return *m_circular_iterator;
default : return m_pi;
}
}
private :
view_type const& m_view;
point_type const& m_pi;
point_type const& m_pj;
ever_circling_iterator<iterator_type> m_circular_iterator;
};
template <typename IntersectionStrategy, typename RobustPolicy, typename Turns, typename InterruptPolicy>
static inline void apply(
int source_id1, Range const& range,
int source_id2, Box const& box,
IntersectionStrategy const& intersection_strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy,
signed_size_type multi_index = -1,
signed_size_type ring_index = -1)
{
if ( boost::size(range) <= 1)
{
return;
}
box_array box_points;
assign_box_corners_oriented<ReverseBox>(box, box_points);
view_type const view(range);
// TODO: in this code, possible duplicate points are not yet taken
// into account (not in the iterator, nor in the retrieve policy)
iterator_type it = boost::begin(view);
signed_size_type index = 0;
for (iterator_type prev = it++;
it != boost::end(view);
prev = it++, index++)
{
segment_identifier seg_id(source_id1,
multi_index, ring_index, index);
unique_sub_range_from_view_policy view_unique_sub_range(view, *prev, *it, it);
get_turns_with_box(seg_id, source_id2,
view_unique_sub_range,
box_points,
intersection_strategy,
robust_policy,
turns,
interrupt_policy);
// Future performance enhancement:
// return if told by the interrupt policy
}
}
private:
template
<
typename IntersectionStrategy,
typename Turns,
typename InterruptPolicy,
typename RobustPolicy
>
static inline void get_turns_with_box(segment_identifier const& seg_id, int source_id2,
unique_sub_range_from_view_policy const& range_unique_sub_range,
box_array const& box,
IntersectionStrategy const& intersection_strategy,
RobustPolicy const& robust_policy,
// Output
Turns& turns,
InterruptPolicy& interrupt_policy)
{
boost::ignore_unused(interrupt_policy);
// Depending on code some relations can be left out
typedef typename boost::range_value<Turns>::type turn_info;
turn_info ti;
ti.operations[0].seg_id = seg_id;
unique_sub_range_from_box_policy box_unique_sub_range(box);
ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 0);
TurnPolicy::apply(range_unique_sub_range, box_unique_sub_range,
ti, intersection_strategy, robust_policy,
std::back_inserter(turns));
ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 1);
box_unique_sub_range.next();
TurnPolicy::apply(range_unique_sub_range, box_unique_sub_range,
ti, intersection_strategy, robust_policy,
std::back_inserter(turns));
ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 2);
box_unique_sub_range.next();
TurnPolicy::apply(range_unique_sub_range, box_unique_sub_range,
ti, intersection_strategy, robust_policy,
std::back_inserter(turns));
ti.operations[1].seg_id = segment_identifier(source_id2, -1, -1, 3);
box_unique_sub_range.next();
TurnPolicy::apply(range_unique_sub_range, box_unique_sub_range,
ti, intersection_strategy, robust_policy,
std::back_inserter(turns));
if (InterruptPolicy::enabled)
{
interrupt_policy.apply(turns);
}
}
};
template
<
typename Polygon, typename Box,
bool Reverse, bool ReverseBox,
typename TurnPolicy
>
struct get_turns_polygon_cs
{
template <typename IntersectionStrategy, typename RobustPolicy, typename Turns, typename InterruptPolicy>
static inline void apply(
int source_id1, Polygon const& polygon,
int source_id2, Box const& box,
IntersectionStrategy const& intersection_strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy,
signed_size_type multi_index = -1)
{
typedef typename geometry::ring_type<Polygon>::type ring_type;
typedef detail::get_turns::get_turns_cs
<
ring_type, Box,
Reverse, ReverseBox,
TurnPolicy
> intersector_type;
intersector_type::apply(
source_id1, geometry::exterior_ring(polygon),
source_id2, box,
intersection_strategy,
robust_policy,
turns,
interrupt_policy,
multi_index, -1);
signed_size_type i = 0;
auto const& rings = interior_rings(polygon);
for (auto it = boost::begin(rings); it != boost::end(rings); ++it, ++i)
{
intersector_type::apply(
source_id1, *it,
source_id2, box,
intersection_strategy,
robust_policy,
turns, interrupt_policy,
multi_index, i);
}
}
};
template
<
typename Multi, typename Box,
bool Reverse, bool ReverseBox,
typename TurnPolicy
>
struct get_turns_multi_polygon_cs
{
template <typename IntersectionStrategy, typename RobustPolicy, typename Turns, typename InterruptPolicy>
static inline void apply(
int source_id1, Multi const& multi,
int source_id2, Box const& box,
IntersectionStrategy const& intersection_strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy)
{
signed_size_type i = 0;
for (auto it = boost::begin(multi); it != boost::end(multi); ++it, ++i)
{
// Call its single version
get_turns_polygon_cs
<
typename boost::range_value<Multi>::type, Box,
Reverse, ReverseBox,
TurnPolicy
>::apply(source_id1, *it, source_id2, box,
intersection_strategy, robust_policy,
turns, interrupt_policy, i);
}
}
};
// GET_TURN_INFO_TYPE
template <typename Geometry>
struct topological_tag_base
{
typedef typename tag_cast<typename tag<Geometry>::type, pointlike_tag, linear_tag, areal_tag>::type type;
};
template <typename Geometry1, typename Geometry2, typename AssignPolicy,
typename Tag1 = typename tag<Geometry1>::type, typename Tag2 = typename tag<Geometry2>::type,
typename TagBase1 = typename topological_tag_base<Geometry1>::type, typename TagBase2 = typename topological_tag_base<Geometry2>::type>
struct get_turn_info_type
: overlay::get_turn_info<AssignPolicy>
{};
template <typename Geometry1, typename Geometry2, typename AssignPolicy, typename Tag1, typename Tag2>
struct get_turn_info_type<Geometry1, Geometry2, AssignPolicy, Tag1, Tag2, linear_tag, linear_tag>
: overlay::get_turn_info_linear_linear<AssignPolicy>
{};
template <typename Geometry1, typename Geometry2, typename AssignPolicy, typename Tag1, typename Tag2>
struct get_turn_info_type<Geometry1, Geometry2, AssignPolicy, Tag1, Tag2, linear_tag, areal_tag>
: overlay::get_turn_info_linear_areal<AssignPolicy>
{};
template <typename Geometry1, typename Geometry2, typename Point, typename SegmentRatio,
typename Tag1 = typename tag<Geometry1>::type, typename Tag2 = typename tag<Geometry2>::type,
typename TagBase1 = typename topological_tag_base<Geometry1>::type, typename TagBase2 = typename topological_tag_base<Geometry2>::type>
struct turn_operation_type
{
using type = overlay::turn_operation<Point, SegmentRatio>;
};
template <typename Geometry1, typename Geometry2, typename Point, typename SegmentRatio, typename Tag1, typename Tag2>
struct turn_operation_type<Geometry1, Geometry2, Point, SegmentRatio, Tag1, Tag2, linear_tag, linear_tag>
{
using type = overlay::turn_operation_linear<Point, SegmentRatio>;
};
template <typename Geometry1, typename Geometry2, typename Point, typename SegmentRatio, typename Tag1, typename Tag2>
struct turn_operation_type<Geometry1, Geometry2, Point, SegmentRatio, Tag1, Tag2, linear_tag, areal_tag>
{
using type = overlay::turn_operation_linear<Point, SegmentRatio>;
};
}} // namespace detail::get_turns
#endif // DOXYGEN_NO_DETAIL
#ifndef DOXYGEN_NO_DISPATCH
namespace dispatch
{
// Because this is "detail" method, and most implementations will use "generic",
// we take the freedom to derive it from "generic".
template
<
typename GeometryTag1, typename GeometryTag2,
typename Geometry1, typename Geometry2,
bool Reverse1, bool Reverse2,
typename TurnPolicy
>
struct get_turns
: detail::get_turns::get_turns_generic
<
Geometry1, Geometry2,
Reverse1, Reverse2,
TurnPolicy
>
{};
template
<
typename Polygon, typename Box,
bool ReversePolygon, bool ReverseBox,
typename TurnPolicy
>
struct get_turns
<
polygon_tag, box_tag,
Polygon, Box,
ReversePolygon, ReverseBox,
TurnPolicy
> : detail::get_turns::get_turns_polygon_cs
<
Polygon, Box,
ReversePolygon, ReverseBox,
TurnPolicy
>
{};
template
<
typename Ring, typename Box,
bool ReverseRing, bool ReverseBox,
typename TurnPolicy
>
struct get_turns
<
ring_tag, box_tag,
Ring, Box,
ReverseRing, ReverseBox,
TurnPolicy
> : detail::get_turns::get_turns_cs
<
Ring, Box, ReverseRing, ReverseBox,
TurnPolicy
>
{};
template
<
typename MultiPolygon,
typename Box,
bool ReverseMultiPolygon, bool ReverseBox,
typename TurnPolicy
>
struct get_turns
<
multi_polygon_tag, box_tag,
MultiPolygon, Box,
ReverseMultiPolygon, ReverseBox,
TurnPolicy
>
: detail::get_turns::get_turns_multi_polygon_cs
<
MultiPolygon, Box,
ReverseMultiPolygon, ReverseBox,
TurnPolicy
>
{};
template
<
typename GeometryTag1, typename GeometryTag2,
typename Geometry1, typename Geometry2,
bool Reverse1, bool Reverse2,
typename TurnPolicy
>
struct get_turns_reversed
{
template <typename Strategy, typename RobustPolicy, typename Turns, typename InterruptPolicy>
static inline void apply(int source_id1, Geometry1 const& g1,
int source_id2, Geometry2 const& g2,
Strategy const& strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy)
{
get_turns
<
GeometryTag2, GeometryTag1,
Geometry2, Geometry1,
Reverse2, Reverse1,
TurnPolicy
>::apply(source_id2, g2, source_id1, g1,
strategy, robust_policy,
turns, interrupt_policy);
}
};
} // namespace dispatch
#endif // DOXYGEN_NO_DISPATCH
/*!
\brief \brief_calc2{turn points}
\ingroup overlay
\tparam Geometry1 \tparam_geometry
\tparam Geometry2 \tparam_geometry
\tparam Turns type of turn-container (e.g. vector of "intersection/turn point"'s)
\param geometry1 \param_geometry
\param geometry2 \param_geometry
\param intersection_strategy segments intersection strategy
\param robust_policy policy to handle robustness issues
\param turns container which will contain turn points
\param interrupt_policy policy determining if process is stopped
when intersection is found
*/
template
<
bool Reverse1, bool Reverse2,
typename AssignPolicy,
typename Geometry1,
typename Geometry2,
typename Strategy,
typename RobustPolicy,
typename Turns,
typename InterruptPolicy
>
inline void get_turns(Geometry1 const& geometry1,
Geometry2 const& geometry2,
Strategy const& strategy,
RobustPolicy const& robust_policy,
Turns& turns,
InterruptPolicy& interrupt_policy)
{
concepts::check_concepts_and_equal_dimensions<Geometry1 const, Geometry2 const>();
typedef detail::overlay::get_turn_info<AssignPolicy> TurnPolicy;
//typedef detail::get_turns::get_turn_info_type<Geometry1, Geometry2, AssignPolicy> TurnPolicy;
std::conditional_t
<
reverse_dispatch<Geometry1, Geometry2>::type::value,
dispatch::get_turns_reversed
<
typename tag<Geometry1>::type,
typename tag<Geometry2>::type,
Geometry1, Geometry2,
Reverse1, Reverse2,
TurnPolicy
>,
dispatch::get_turns
<
typename tag<Geometry1>::type,
typename tag<Geometry2>::type,
Geometry1, Geometry2,
Reverse1, Reverse2,
TurnPolicy
>
>::apply(0, geometry1,
1, geometry2,
strategy,
robust_policy,
turns, interrupt_policy);
}
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_GET_TURNS_HPP